The Mac has
always focused on favoring simplicity over expansion. The Mac II / Quadra / Power Mac / Mac Pro were always the exception, not the norm. So I don't think there's a flip-flop here at all.
It goes to show they'll endorse whatever they decide to do like it's a great thing, even if later they go the opposite direction.
Their PR will tell you why that specific product is great, and implicitly why you don't need what the product doesn't do, sure.
When Steve Jobs introduced the iPod photo, he asked why anyone would ever want to play video on such a small screen. Then he introduced an iPod with video a year later.
Is that BS-y? Sure.
Kind of like when the Mac Mini was neglected via very sporadic updates and the iMac was the mainstream AIO marvel, but later they took away the popular 27" iMac (as if the option to buy a $1,300 - $1,500 ASD + a separate computer is a decent option), and the Mac Mini and Studio are on offer (though still neglected compared to MacBook updates, though with sales figures being what they are, no shock there).
I dunno, that kind of feels like an Apple-can't-win situation. For years, people wanted a headless mid-range Mac. Now they got one, and now other people don't like it.
Apple isn't gonna offer all products to everyone. They tried that in the 1990s, and they learnt their lesson. Customers
say they want that, but in actuality, their choice paralysis overall leads to fewer sales.
So Apple doesn't necessarily do what's best or even great; they decide what to do then act to spin like it is.
Well, yeah.
Despite how 'green' Apple would supposedly like to be, extending the life of one's Mac instead of buying another from Apple? Nope, there's a limit to their tree-hugging.
Yes.
(As more examples, they'd much rather sell you three iPads than make the iPad a three-user computer for parents & kid. And they'd much rather sell an iPhone
and a Mac than give the iPhone a Continuum-/Dex-like feature. Is that worse for the environment and better for Apple's pockets? Yes. Does it also lead to a better user experience, if you're willing to spend that much? I think so, yes.)