Kernel panics still happen with 10C531...
I hope that this is not the "final" release because I can tell ya, with 10.6.2 10C531 installed clean and fresh + Mac Pro 4,1 2.26x8 + GTX 285 the kernel panics do still happen after a few minutes of Second Life. The issue reminds me of the freezes and crashes that were happening until Leopard Graphics Update 1.0 made the 8600M GT stable, finally, after those machines had been out for 7 months. Of course in those machines' instances, many of them contained defective 8600M GTs, which was NOT Apple's fault.
The GOOD news is that 10.6.2 resolves the issue where in Second Life, anti-aliasing was not working unless render glow was turned off. So they are obviously making progress, which is definitely a good sign. Considering the insane degree of complexity that characterizes what these modern graphics cards are actually doing, it's an amazing feat of engineering that they even function at all... I am certainly not criticizing Apple.
But I do think that Apple should start eventually coming around to the fact: "Gaming" is an anachronism. "Game" engines are now "virtual reality" engines, effectively; the 3D internet is nigh. Hollywood is going full bore 3D. I want to see Apple on the forefront of the 3D revolution.
In short, I want to see a 3D tablet that does not require eye glasses.
-=DG=-
I hope that this is not the "final" release because I can tell ya, with 10.6.2 10C531 installed clean and fresh + Mac Pro 4,1 2.26x8 + GTX 285 the kernel panics do still happen after a few minutes of Second Life. The issue reminds me of the freezes and crashes that were happening until Leopard Graphics Update 1.0 made the 8600M GT stable, finally, after those machines had been out for 7 months. Of course in those machines' instances, many of them contained defective 8600M GTs, which was NOT Apple's fault.
The GOOD news is that 10.6.2 resolves the issue where in Second Life, anti-aliasing was not working unless render glow was turned off. So they are obviously making progress, which is definitely a good sign. Considering the insane degree of complexity that characterizes what these modern graphics cards are actually doing, it's an amazing feat of engineering that they even function at all... I am certainly not criticizing Apple.
But I do think that Apple should start eventually coming around to the fact: "Gaming" is an anachronism. "Game" engines are now "virtual reality" engines, effectively; the 3D internet is nigh. Hollywood is going full bore 3D. I want to see Apple on the forefront of the 3D revolution.
In short, I want to see a 3D tablet that does not require eye glasses.
-=DG=-