If there's nothing hard-ware related inhibiting SLI, is there any reason why dual GPU's wouldnt work on Windows w/ Boot Camp?
Apple probably needs to support GeForce Boost in both firmware and drivers before we are getting anywhere.
If there's nothing hard-ware related inhibiting SLI, is there any reason why dual GPU's wouldnt work on Windows w/ Boot Camp?
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On that note; about cooling knowing apple, they will probably come up with an innovative and revolutionary way to cooling down their macbooks- they did after all come up with the idea of turning their entire macbook plastic range into an aluminum macbook unibody enclosure instead.
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OK, everyone, hold your horses.
The subset of Santa Rosa that was in the last two revisions of MBP also theoretically supports 8GB RAM. But people on several forums have experimented with 4GB DIMMs in "Santa Rosa" MBPs. The result is that they run fine with 6GB RAM, but not with 8GB RAM. With 8GB RAM installed, "Santa Rosa" MBPs slow down to the point of unusability as soon as the OS allocates more than 4GB of real RAM.
Don't go out and buy a unibody MBP with the idea you can install 8GB RAM until someone actually tries it. I'm surprised no one already has, but the DDR3 4GB DIMMs are a lot more expensive than the DDR2 ones right now...
I'm waiting on this with bated breath. I'm already planning to install 6GB in my Penryn/SR MBP and want to hear for sure if these new machines can do 8GB.
Software has to be written and tested. It doesn't just appear from thin air. When you develop software, and it is time critical like software to support new MacBook and MacBook Pro models, you decide what things you absolutely need to ship the computers and what things you don't need to ship. That's what Apple has done.
100%? Have you started an overclocking thread somewhere to share your results?
Software has to be written and tested. It doesn't just appear from thin air. When you develop software, and it is time critical like software to support new MacBook and MacBook Pro models, you decide what things you absolutely need to ship the computers and what things you don't need to ship. That's what Apple has done.
Consumers will not need more then 4 GB of RAM.![]()
Personally, I think 640k ought to be enough for anyone.
Full 64-bit bit would give you 2^64 addresses, or am I missing something?
Curious why this feature wasn't ready to go on launch day![]()
The real world performance is still quite poor so I haven't been compelled to yet.
I'm at 750 core, 1750 shader, 850 memory right now. That's less than 200% core but more than 200% shader and almost 100% memory from stock, so yeah I'm pretty much overclocking to 2x the stock speed of the card and yet the FPS return is pretty small.
It's not a great card.
My suggestion here was that supporting the multiple GPUs and 8GB RAM _MUST_ be harder than some missing device drivers (as others have been suggesting). If that's all it was, Apple would have taken care of that before release. They had plenty of time for that. The reason it is not support is much more architectural than that.
I'm guessing you'll be waiting for Snow Leopard for these features, but I'd be happy to be wrong.
640K should be enough for anyone...
EDIT: After reading the thread, I think you're all getting worked up about nothing. IIRC, using GeForce Boost on 2 unequal GPUs (like the 9400M and the 9600M) causes the faster GPU to work at the speed of the slower one, meaning basically all you have is 2 * 9400M. From the benchmarks I've seen, the 9600M is roughly twice as fast as a 9400M anyway, so all you'd be doing is increasing the heat and decreasing the battery life. Prove me wrong...
And all those whiners...
Seems like the iMac would be the ideal setup for using both an integrated GPU and dedicate GPU. Since battery life is not a factor, you could in theory gain significant improvements in both gaming and core-based applications (Aperture, Motion, etc).
Exciting times.
The real world performance is still quite poor so I haven't been compelled to yet.
I'm at 750 core, 1750 shader, 850 memory right now. That's less than 200% core but more than 200% shader and almost 100% memory from stock, so yeah I'm pretty much overclocking to 2x the stock speed of the card and yet the FPS return is pretty small.
It's not a great card.