Thanks for clarification. The situation is clearly more nuanced than my statement claimed. Still, your clarification confirms that T2 is not a necessary requirement for playing 4K HDR with DRM. That's an arbitrary restriction on Apple part (either due to their laziness or because of some more nefarious reasons).
I don't think laziness is a good answer. My guess is that Apple wanted their own DRM mechanism that fits their own ecosystem plans and which is very robust, and they decided to implement this through their T2 chip. Remember also that Apple is switching away from Intel.
Since they were doing this they decided also to implement their own decode acceleration in T2 as well, maybe for a more consistent result across different Mac hardware.
I wonder if the ARM Macs need T2 or T3 to do this, or if the DRM support will be embedded right on Apple's Mac Arm chips.
I didn't know this, and I'm not sure the average consumer knows this either. I'm not upset at Netflix, it's just disappointing you need a special monitor for it.
Well, many consumers might not know this, but for example most Best Buy sales drones that work in their AV department should know this at least.
This was a problem in 2014, but by 2016, HDCP 2.2 was almost ubiquitous (outside Macs). Back in 2014, manufacturers were releasing 4K-compatible devices, that didn't support HDCP 2.2. That sucked.
The only caveat with stuff like TVs though is that on some devices, not all the ports support HDCP 2.2. For example, some TVs made in the last couple of years may have say 3-4 HDMI ports, but only 1-2 of them support HDCP 2.2.
I don't know why this is a surprise, the same applied to iTunes 4K video.
(The text on Apple's website stated that it was post 2018 devices, but when Catalina came out several of us on the forum tested it and this was incorrect - the 2019 iMac did not get 4K video from iTunes.)
And yes, it's clearly a DRM limitation. Windows has a wider range of supported hardware because Microsoft arranged for hardware manufacturers to build in dedicated hardware support for their PlayReady DRM years ago. Apple aren't going to enable that in MacOS as they would have to pay a royalty. And it appears that the stronger variations of Fairplay DRM need a T2 chip.
That's a good point. If Apple had to pay royalties to use that DRM method, that pretty much guaranteed they wouldn't use it.