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Oh, I hope the "I Am Rich" app is part of this. It was pulled from the App Store before I had a chance to buy it 🤣

I_Am_Rich_sale_screen.png
Play it to the end where you end up being "I Am Not Rich", as it drains your bank account.
 
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This is such great news. Yeah, technically this is copyright infringement, but that's become the only way to preserve software these days with all the DRM and copy protection out there. It's also not really harming anyone financially since these are older apps that aren't on the market anymore.

We have a fairly complete archive of software that came out prior to the 2010s that we can still mostly run due to emulation and retro hardware. But since the 2010s it's become harder to preserve software for historical record. Companies don't care about keeping their stuff accessible, and closed ecosystems prevent complete and future-proof downloads.
 
Not a good week for Apple:
  • the ongoing Massimo/Apple Watch Series 9 + Ultra 2 patent legal fight
  • the ongoing Beeper Mini fight
  • this
  • Peter Russell-Clarke leaves the company (Ive-era designer)
  1. Most likely Biden might intervene. This is too much of economic and competition risk if ban is instituted.
  2. This is huge security risk and glad Apple put an end to it.
  3. This isn’t Apple related directly but would not surprised if Apple intervenes and sues the Wayback Machine people.
  4. This was expected, as rumor was going around he was planning to leave Apple soon and potentially join Ives at LoveFrom.
 
Good old TestFlight. Guess they have a game and program I wrote way back in the 32 bit days - in a programming language no one knows anymore. Lingo. Best ever. I miss the days when you had to be creative to get code to perform.
 
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Most of these people disagreeing with you are android users okay with beeper hacking iMessage. Enough said

I think most people won’t even bother downloading any game, everyone is having fun remembering old and fun iOS games and the person’s comment felt like a party crasher. Hopefully with AI, devs will be a thing of the past.
 
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This is a huge win for game preservationists!
Is it that big a deal? I can still download the released versions of most old games directly from the app store. The challenge is running them.

Having unreleased beta versions is interesting for historical research more than for preservation of the game. But only exceptional master pieces get that kind of in-depth behind-the-scenes research.
 
PlanesControl is the resurrection of Flight Control. It's pretty good, but needs a bit better random number generator. Flight patterns tend to repeat a little.
Very nice. Is there anything like Airport Mania, though? I like levels with actual objectives and scores to chase for 3-stars etc.
 
I miss Infinity Blade.
I never got a chance to play those because I was on Android back then. Couldn’t afford any iOS devices back then, either.

I only ever saw the castle demo Epic released to demonstrate Unreal on mobile devices. That was such an exciting thing back then.
 
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Awesome!

This is kind of good news imo. We finally have a cache of this time period, which otherwise would have been erased by apps being locked down by the App Store.
 
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All those files became the intellectual property of Apple as soon as the sale of Testflight was complete. I doubt Apple will take kindly to having someone find the files and release them to the public.

Being beta's, unfinished projects and others, I have no doubt Apple will claim there is a security and privacy it at play and thus they need to shut down access to the files to protect the security and privacy of it's users.
 
So all the time that someone spent on sites like RAR BG (rest in peace) was actually a social duty to archive potentially lost media? ;)
 
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I am an iOS developer, and this is serious news. I hope people take legal action, and Apple patches this from happening.
As already mentioned, (according to the MR article) this wasn’t an Apple mistake nor even a recent oversight/slip up:
The files, which include prototype and beta versions of apps and games, are from 2012 to 2015 and predate when Apple acquired TestFlight. It appears that the content may have come from a cloud storage server that had the wrong configuration, and it was actually uploaded in March 2015 from the old TestFlightApp.com website. Content went unnoticed until it was surfaced on Twitter.
 
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Makes you remember how many good games got lost by the wayside do to no longer being updated or supported. Some of these would have stood the test of time even now.

The 64-bit era really was a death knell for a lot of these.
 
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