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See, this is why op has completely failed.

You are comparing retina settings on a mbpr -v- non retina settings on a legacy mbp.

The proper comparison is to run the mbpr and legacy mbp at the same res. Other reviewers have done this and said thst the mbpr is still superior.

Also your comments on fps is nonsense because you are making up the numbers. You didnt run a benchmark while doing your in store testing.

Mate , read up on native resolutions. Your completely missing the point.

It's not nonsense, you just turn on FPS in Diablo or Starcraft and it shows what you are getting. Running a benchmark???? He is talking about gaming not benchmarking, irrelevant ! High benchmarks do not equal better gaming experieence as gaming is GPU limited.

In short the 650M cannot run the native resolution of the retina for gaming purposes
 
Mate , read up on native resolutions. Your completely missing the point.

It's not nonsense, you just turn on FPS in Diablo or Starcraft and it shows what you are getting. Running a benchmark???? He is talking about gaming not benchmarking, irrelevant ! High benchmarks do not equal better gaming experieence as gaming is GPU limited.

In short the 650M cannot run the native resolution of the retina for gaming purposes

Finally someone with a brain. It scares me reading these forums how few people have any idea what the retina display means and how it will cause more problems than any macbook user has ever had! Forget about nvidia or AMD not being quick enough with drivers. Now you will have Nvidia, autodesk, adobe, microsoft and everyone else BUT apple to be responsible for the success of the retina display, and when it comes to gaming... 2880 wide resolution is just strait up stupid to even consider on a laptop, not to mention on most desktops. There is a reason why the in the media world we only just got HDtv as a semi casual thing to have... mind you HD is 1280x720.. that is far far far away from 2880x what ever. expecting anything to run smooth at that resolution on a laptop, maybe other than photos is just a sad testament to how people eat up apples sad marketing without question or knowledge.

Anyway, I just wanted to say I agree :D
 
2880x1800 is fine to use on a laptop with resolution independence in the UI.

You'll get smooth graphics with no need for the anti-aliasing bollocks, which is just a hack because resolution isn't high enough.

the machine will be AWESOME for photoshop, web development, etc.

running games on it though? its not what its for, but there is a solution!

run it in 1440x900 and performance will be fine and non-blurry for gaming.
 
False. It would be worst for games on the retina MBP. That GPU isn't ideal for such high resolutions. You'll get lower frame rates. You'd either have to lower the settings in order to keep the max resolution, or you'd have to reduce the resolution and lower the other settings (texture quality, shadows, etc etc).

Not false. Turn the MBPR to the resolution of the classic MBP and it will be the same.

They have the same specifications, performance when running at the same standard will always be the same. And that has been reflected in the reviews.
 
This is bogus. Tried the RMBP with 1920x1200, 1680x1050 in games. And it was very good. No "fuzzyness"

This is just BS.
 
Just saw this

http://www.youtube.com/watch?v=t04ZsOCtUWM&feature=related

Watch it in 1080p the lower res modes still look crisp.

Anyways it's pretty sad if people are buying a Retina MBP for the sole purpose of gaming. It's excels at creative applications, coding and development that benefit from the resolution.

That said people can spend their money as they wish, just sounds like people are trying to put a square peg in a circular hole by buying the RMBP for gaming.
 
This is bogus. Tried the RMBP with 1920x1200, 1680x1050 in games. And it was very good. No "fuzzyness"

This is just BS.

Very good is not enough proof that there is no scaling compared to the native 1680x1050 resolution of the "old" unibody macbook pro.
 
Just saw this

http://www.youtube.com/watch?v=t04ZsOCtUWM&feature=related

Watch it in 1080p the lower res modes still look crisp.

Anyways it's pretty sad if people are buying a Retina MBP for the sole purpose of gaming. It's excels at creative applications, coding and development that benefit from the resolution.

That said people can spend their money as they wish, just sounds like people are trying to put a square peg in a circular hole by buying the RMBP for gaming.

The 650M puts it in a position where people can try to kill two birds with one stone. Personally the more I read, the more I see the heat management is going to be a deal breaker. I'm going to just continue to use my MBP 13 for work and buy a gaming laptop for other gaming.
 
Lies.

(Typo I expect ;) )

Lol not a lie at all. It's league of legends, a very non intensive video game.

I can make a video if you want, but my client was showing well over 300 fps, sometime spiking to 400
 
Lol not a lie at all. It's league of legends, a very non intensive video game.

I can make a video if you want, but my client was showing well over 300 fps, sometime spiking to 400

Then my gtx 690 should pull about 1200 fps.... Just joking, doubt it support SLI :p
 
See, this is why op has completely failed.

You are comparing retina settings on a mbpr -v- non retina settings on a legacy mbp.

The proper comparison is to run the mbpr and legacy mbp at the same res. Other reviewers have done this and said thst the mbpr is still superior.

Also your comments on fps is nonsense because you are making up the numbers. You didnt run a benchmark while doing your in store testing.

You don't seem to understand how this works.

Yes is comparing one laptop running at a higher native res to another with a lower native res and saying there is less performance fair? No that is not fair.

The point the OP made is that in order to get better performance you obviously have to lower the resolution. When you lower the resolution on an LCD the image quality turns to ****.

Making a game support the retina display won't fix this either. Until they equip a higher end GPU gaming at the resolution will not happen with any kind of modern game.
 
Just saw this

http://www.youtube.com/watch?v=t04ZsOCtUWM&feature=related

Watch it in 1080p the lower res modes still look crisp.

Anyways it's pretty sad if people are buying a Retina MBP for the sole purpose of gaming. It's excels at creative applications, coding and development that benefit from the resolution.

That said people can spend their money as they wish, just sounds like people are trying to put a square peg in a circular hole by buying the RMBP for gaming.

This shows OP to be a liar. Good work. Very encouraging.
 
This shows OP to be a liar. Good work. Very encouraging.


How is it lying?

Anyone with a brain and common sense will know that with MacBooks you are not getting a gaming machine. So in order to get good performance in games on the new Retina MacBooks you have to lower the resolution below the native resolution. Doing this lowers the quality of what you see. That happens on any LCD. It's logic, it's fact. EOT.
 
Not false. Turn the MBPR to the resolution of the classic MBP and it will be the same.

They have the same specifications, performance when running at the same standard will always be the same. And that has been reflected in the reviews.

And from a gaming standpoint, you just paid $600 (and that's the top non-retina relative to the base retina) more to play at the same resi on a skinnier computer.
 
And from a gaming standpoint, you just paid $600 (and that's the top non-retina relative to the base retina) more to play at the same resi on a skinnier computer.

And you just paid $1200 more to play games on a mac. If you're looking from a gaming stand point you shouldn't really be looking at macs in the first place.

And 600$? the mac which has the same gddr5 ram as the retina is the exact same price, so what you mean to say is you're paying $0 more from a gaming standpoint

It's funny because I never mentioned price, the gaming performance is the same, that's all I stated. It's not something which can be disputed.
 
I don't understand what the point of this thread is. Obviously games will be blurry when played at non-native resolution. That is normal and true for every LCD screen ever. Furthermore, you obviously don't want to play games at 2880x1800 with a mobile 650m GPU. Hell, there's only a handful of single-GPU desktop cards that could drive a display like that.

So, we can use our powers of deductive reasoning to understand that playing games on the rMBP will result in a blurrier image than if played on the "old" MBP model with the same 650m. That's just common sense.

What's the point of this thread again?


I play Skyrim on my MBPR at native resolution just fine, thanks.

I guess if you tolerate variable framerates and low-quality assets then this could be achievable. Pretty much completely defeats the purpose of playing games on PC though. I'd rather have the rock-solid 30fps of the 360 version then whatever nonsense you have going on on your rMBP.
 
Question for those who know ...

I don't mind playing those games at a non native resolution (say 1680 x 1050), but how do these games look at that resolution compared to say a Hi Res Macbook Pro (with native 1680 x 1050)?

Does it look at least comparable to that?
 
Just downloaded and installed Dragon Age Origins on my base line MBP with Retina. When I started the game and clicked Play, I only get sound. Anyone else have this issue?
 
See, this is why op has completely failed.

You are comparing retina settings on a mbpr -v- non retina settings on a legacy mbp.

The proper comparison is to run the mbpr and legacy mbp at the same res. Other reviewers have done this and said thst the mbpr is still superior.

Also your comments on fps is nonsense because you are making up the numbers. You didnt run a benchmark while doing your in store testing.

Actually the game reports your current FPS to you while you play. You don't need to do any benchmarking. He said he wants to play on high settings. If the retina can't do that, it is failing to meet his needs.
 
2880x1800 is fine to use on a laptop with resolution independence in the UI.

You'll get smooth graphics with no need for the anti-aliasing bollocks, which is just a hack because resolution isn't high enough.

the machine will be AWESOME for photoshop, web development, etc.

running games on it though? its not what its for, but there is a solution!

run it in 1440x900 and performance will be fine and non-blurry for gaming.

please explain to me how it will be AWESOME for web development.

and any designer is generally always using an external display. trying to be productive on a tiny 15" screen is just silly, no matter the resolution. if you're on the go a LOT, then thats really the only time the retina screen somewhat helps.
 
So much confusion in this thread :(

While I didn't try any games in Apple store, I thoroughly tested the RMBP on different scaled resolutions and so far hadn't notice any blurriness. A traditional display indeed looks blurry on non-native resolutions, because logical pixels are not mapped perfectly to real pixels - tricks like interpolation won't help much as well. But on retina, pixels are already so small that scaled resolutions won't look too different from the real thing (at lease 1440x900 and 1680x1050 won't).

It should be clear that RMBP can't play modern games at full native resolution. I don't understand why people would even expect that. But: a game in 1440x900 mode on the RMBP will look the same way as on native 1440x900 screen and so on. Actually it will look better because RMBP has the IPS screen. I guess the reason why OP perceived it as blurry because he already got used to extremely sharp graphics of the HiDPI mode. Of course going back to real 1440x900 will confuse the brain and let it think that the game is blurry.

In fact, you could do the following experiment. Work with the RMBP on scaled 1440x900 res for a while, maybe launch D3 on native and enjoy the slideshow. Then, immediately, launch D3 on a normal non-retina MBP. Guess what - the non-retina MBP will appear blurry. Its the same effect. It is not blurry - its just appears to be blurry in comparison to the HiDPI mode.

In conclusion: the retina display will in no way hamper your gaming experience. It will be the same as on a non-retina display (but don't forget the advantages of IPS screen). Of course, if your main goal is to play games, buying retina MBP is utterly pointless, because you won't be able to utilize the display to its full potential.
 
Those who claim running 1440*900 on MBPR in games that just look exactly like the non-retina version is just pure lying...

Tried both running on 1440*900 / 1680*1050, and all of them appears to be more blurry on Retina screen than non-retina.

No matter how hard people trying to claim, this problem already been discussed and also appear on both new iPad and iPhone 4 when it came out...
It's there, no matter how hard people trying to deny.
 
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