Are they? You’d put the quest on the same category as a HoloLens?
Question one: yes
Question two: no
Are they? You’d put the quest on the same category as a HoloLens?
Based on?I'd more closely categorize the Quest and AVP than I would either with the HoloLens.
Can you elaborate? Quest seems like it’s 80% gaming with some other things bolted on each revision.Question one: yes
Question two: no
The Quest and AVP are both passthrough AR with roughly equivalent FOV.Based on?
The Quest 2 has supposedly shipped 20 million units, so if Apple is only producing 500,000 next year, it will take a while to sell better.Even though I think the Vision Pro won’t be a mainstream hit, it will sell better than the Meta and other VR/AR headsets on the market today. Apple cracked it to deliver what was missing. I really hope they can bring the price down to at least 1,999 in a few years. Apps and content will be key too.
Blackberry was selling millions of their devices up to 2010, last I checked, RIM is not even in the phone business anymore.The Quest 2 has supposedly shipped 20 million units, so if Apple is only producing 500,000 next year, it will take a while to sell better.
While true, Blackberry shot itself in the foot by resting on their laurels and underestimating new smartphones from Apple and Samsung that offered more features, bigger screens, large app stores, and new models each year (or months in Android's case). I don't think Meta and the Quest 3 are in the same boat as RIM.Blackberry was selling millions of their devices up to 2010, last I checked, RIM is not even in the phone business anymore.
Meta is still missing the idea of making AR/VR general purpose removing the idea of being disconnected from your world. Apple's approach is a better compromise and you can still have the best of both worlds. I think Vision Pro will surpass whats already on the market. I follow a lot of third party developers on Mastodon who are excitedly building apps for Vision Pro that range in games, productivity, entertainment. Thats astounding how much is already being built out for a platform that is still months away.While true, Blackberry shot itself in the foot by resting on their laurels and underestimating new smartphones from Apple and Samsung that offered more features, bigger screens, large app stores, and new models each year (or months in Android's case). I don't think Meta and the Quest 3 are in the same boat as RIM.
*Intel is more like RIM in that they underestimated ARM and the shift to power-efficient processors and SoCs. Intel is clearly still around but never recovered to be a player in the smartphone market.
That is encouraging to learn because I haven't seen enough mainstream examples to persuade me to remotely consider a Vision Pro. I usually adopt new tech before most others but I'm definitely in the wait-and-see camp on this one.Meta is still missing the idea of making AR/VR general purpose removing the idea of being disconnected from your world. Apple's approach is a better compromise and you can still have the best of both worlds. I think Vision Pro will surpass whats already on the market. I follow a lot of third party developers on Mastodon who are excitedly building apps for Vision Pro that range in games, productivity, entertainment. Thats astounding how much is already being built out for a platform that is still months away.
I’m not rushing to get it either. Will see what becomes of it at the end of the decade. I didn’t own an iOS device until 2009.That is encouraging to learn because I haven't seen enough mainstream examples to persuade me to remotely consider a Vision Pro. I usually adopt new tech before most others but I'm definitely in the wait-and-see camp on this one.
I agree, but the iPhone was a mainstream hit. I just found it strange that you think it won’t be a mainstream hit, yet will still sell more than seven million a year soon. I guess my measure of mainstream for AR/VR is just low, but I would think that is pretty much “mainstream hit” level for AR/VR. Maybe I’m underestimating the total demand, but even as pretty big fan of VR, I figure if people thought glasses for 3D were too much of a pain, a headset is a whole extra level of inconvenience for most people.Blackberry was selling millions of their devices up to 2010, last I checked, RIM is not even in the phone business anymore.
I’m not sure what you mean by the disconnected from the world part, other than the Vision Pro’s virtual eyes feedback feature? The Quest 2 only had greyscale passthrough, but the Pro and 3 have colour passthrough for AR. I expect the Vision Pro to be a nicer headset, and I’m sure I will much prefer Apple’s interface, but their basic “AR through VR” concepts don’t really seem that different.Meta is still missing the idea of making AR/VR general purpose removing the idea of being disconnected from your world. Apple's approach is a better compromise and you can still have the best of both worlds. I think Vision Pro will surpass whats already on the market. I follow a lot of third party developers on Mastodon who are excitedly building apps for Vision Pro that range in games, productivity, entertainment. Thats astounding how much is already being built out for a platform that is still months away.
Just because you lack the vision for it, doesn't mean they do.
Mainstream success means 250 million a year like the iPhone. I don't see Vision Pro at 3.5k not to mention some accessories that might even push over four grand and just the setup experience. Remember, an iPhone can be had for $429, you can buy one not just from Apple but anywhere in the world guarantee it will work out of the box without any fuss and not put a dent in your checking account. That said, it will have a market, but I don't think it will be on the same level for while compared to Apples more established businesses, but its not gonna be loss leader either.I agree, but the iPhone was a mainstream hit. I just found it strange that you think it won’t be a mainstream hit, yet will still sell more than seven million a year soon. I guess my measure of mainstream for AR/VR is just low, but I would think that is pretty much “mainstream hit” level for AR/VR. Maybe I’m underestimating the total demand, but even as pretty big fan of VR, I figure if people thought glasses for 3D were too much of a pain, a headset is a whole extra level of inconvenience for most people.
I’m not sure what you mean by the disconnected from the world part, other than the Vision Pro’s virtual eyes feedback feature? The Quest 2 only had greyscale passthrough, but the Pro and 3 have colour passthrough for AR. I expect the Vision Pro to be a nicer headset, and I’m sure I will much prefer Apple’s interface, but their basic “AR through VR” concepts don’t really seem that different.
Cool. We pretty much agree, then, I just wasn’t thinking iPhone level mainstream, because that seems unrealistic to me.Mainstream success means 250 million a year like the iPhone. I don't see Vision Pro at 3.5k not to mention some accessories that might even push over four grand and just the setup experience. Remember, an iPhone can be had for $429, you can buy one not just from Apple but anywhere in the world guarantee it will work out of the box without any fuss and not put a dent in your checking account. That said, it will have a market, but I don't think it will be on the same level for while compared to Apples more established businesses, but its not gonna be loss leader either.
And that's it, Meta's scramble for a pass through solution just came with the Quest 3 announced this week. At the same time, Vision Pro is about delivering a no compromise experience as best of possible. Look, I wouldn't wear this thing in public. But in an environment where I can still feel immersed and connected with my physical environment, does a nicer job. The gestures alone are a great sell. And lets not forget the ecosystem play with Mac and iPhone.
Not really - I think you're not listening to people complaining about the dad who doesn't even see his own kid at his own birthday, it's the saddest thing there is, it's a basic human thing. A lack of humanity. A future where people live in pods and zoom call each other and try to find connection through screens.People went over this already to death. Dads have been behind giant cameras for over 50 years. This isn't a big deal to anyone. But....the iPhones can now capture 3D and apple couldn't show that in their ads so in the future my guess is that is what we will see.