Metro Exodus on iMac M2!![]()
Ooooooohhh, with Ray tracing!!
Metro Exodus on iMac M2!![]()
I highly doubt that the Mac version will support Ray tracing, given that no Mac can do real-time ray tracing.Ooooooohhh, with Ray tracing!!
Good God, I was just joking!I highly doubt that the Mac version will support Ray tracing, given that no Mac can do real-time ray tracing.
If Apple demoes games on new Macs, they may also use Baldur's gate 3, which has a beta version running on ARM.
But there are a lot of unknowns. We don't even know if an Apple event will took place in April.
Gurman hasn't confirmed it, has he? He's always the one to give event dates, and he's very reliable at that.
Game very demanding, need a modern GPU to enjoy 60 FPS.Metro Exodus on iMac M2!![]()
The game runs relatively well under DirectX->Vulkan->Metal translation on M1 Macs, with some stutters.Game very demanding, need a modern GPU to enjoy 60 FPS.
In my opinion the game came out only for X86 processors.
You do not pay $60 to play a 30FPS game with stutters.The game runs relatively well under DirectX->Vulkan->Metal translation on M1 Macs, with some stutters.
A Metal version would run much better I suppose, even under Rosetta. 60 fps may be possible with medium settings on a universal version.
You do not pay $60 to play a 30FPS game with stutters.
The M1 will not be a replacement for a modern GPU, enough with the over hype.
Those who will enjoy this game, are iMac owners with a 5700XT card and an Intel processor.
Listen I finished this game on a gaming PC, equipped with a 3700X 8-core processor and a 1080TI card in ultra settings I barely reached 80-90 FPS 1080P resolution.Sorry but you are wrong about all your three statements.
- No, you don't pay $60. The game alone costs about $40. It's the Gold Editon with the DLCs that costs $60. On Steam sale the game costs $20 and the Gold Edition $30. So you can pay only half if you want. And if you have a $10 Epic coupon you can get it for $10-20.
- If you think M1 is overhype then you haven't done your homework. As many others you're judging the future by the first and weakest M1 and its iGPU, like all development just ended there. M1 has 8 GPU cores performing even better than dGPUs like Radeon RX 560 (https://www.anandtech.com/show/16252/mac-mini-apple-m1-tested/3). The system req. for Metro Exodus Mac 1080p medium 30 fps is Radeon Pro 560, slower than RX 560. Of course running the game via Rosetta will be slower but coming Apple Silicons this year will be much more powerful.
Apple is already working on GPUs with 16-128 cores (https://www.bloomberg.com/news/arti...ac-chips-with-aim-to-outclass-highest-end-pcs). TFLOPS is not everything but the rumored 128-core GPU would be crazy fast. It would be faster than any GPU on the market, including GF 3090!! And yes, you can scale GPU cores linearly or almost like that without much performance loss unlike CPUs.
You think the Mac will get the enhanced edition?
The 5700XT is slower than the Vega 64? That doesn’t seem right.They're not. The Radeon Pro 560 is really weak and is 1.8 times slower (!) than the GPU required on Linux and Windows to play the game at the same settings and fps. The difference is so large in fact that I wonder if there's a mistake somewhere or if the Mac version has some options disabled.
The Radeon Pro 5700XT required to play the games at 1440p 45 fps ultra on Mac is at least 30% slower than the GTX 1080ti required to play at 1440p 60fps ultra on other OSes.
Games on macOS generally require more RAM. I'm not sure why, but consider that they usually require recent macOS versions, which are more RAM-hungry than Linux and Windows.
I haven't bothered comparing CPU requirements. I suppose the limiting factor is mostly the GPU.
You think the Mac will get the enhanced edition?
I said GTX 1080ti. And don't confuse "Radeon Pro" with "Radeon RX". The former is slower.The 5700XT is slower than the Vega 64? That doesn’t seem right.
Hairworks is an Nvidia tech right? As for tessellation, the way Metal does it is so different from the rest that some developers don't bother porting this feature. Even Feral has not implemented terrain tessellation in RoTR on Mac.1080p medium 25-45 fps on MBA 8 GB RAM. Hairworks and Tessellation seem to be missing from the Mac version? Or maybe they are autosettings when you choose High or Ultra? The thumbnail is misleading. It says "Metro Exodus Enhanced" but this is not the Enhanced version. The Enhanced verison is not even out for PC.
The game uses moltenVK, so you can forget about it.Imagine demoing it at Apple's event for the first AS iMac/Mac.
I see now why, the boost clock is 700 MHz slower than the desktop RX part. Same CU count though.I said GTX 1080ti. And don't confuse "Radeon Pro" with "Radeon RX". The former is slower.
![]()
AMD Radeon Pro 5700 XT Specs
AMD Navi 10, 1499 MHz, 2560 Cores, 160 TMUs, 64 ROPs, 16384 MB GDDR6, 1500 MHz, 256 bitwww.techpowerup.com