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So now Tim Apple has no new products or ideas, he has to shake down his app vendors and the big ones like Microsoft aren't gonna be shaken down. Facebook will, they'll probably pay Timmy to get around his privacy charade, so will Google.
 
If anyone is going to pull it off it would be Microsoft. They have both the cloud expertise with Azure and gaming expertise with XBox.
I agree they have the ability to make the technology, but I don't see them having the influence to make this work from a user standpoint. The Xbox UI is terrible. They keep changing it and somehow they find ways to make it worse (their favorite things are wasted space and ads.) Their PC game store is horrific because they don't respect how PC gamers differ from console players (I can't see or manage my own installed files?).

Then there is the whole issue with mobile gaming. Casual mobile games succeed because they don't require you to invest huge chunks of time in one session. Sure, you can do that, but you don't have to. PC / Console gaming is about having an experience. They also often ask you to ignore your surroundings to build immersion. That doesn't translate to waiting in line. I am not saying people don't game outside the house, but it's going to take some convincing to get people to play games that benefit from streaming while on the go.

And then there is the issue of controllers and keyboard and mouse use. Maybe this works with a laptop or iPad, because they often travel in a bag, but I don't see people grabbing their AirPods and Xbox controller as they head out the door.
 
You know it's ok for MacRumors to express an opinion on this matter rather than just quote Microsoft's. Requiring individual games in the xCloud to be submitted and bought through the App Store is a bad user experience. Requiring that these games be individually vetted by Apple is particularly laughable. Apple is pissing against the wind here and the customers are getting splashed as the result.
I don’t agree with the App Store’s stance, but there’s other issues. A GUI in a GUI in a GUI is also a bad and confusing experience.
So now Tim Apple has no new products or ideas, he has to shake down his app vendors and the big ones like Microsoft aren't gonna be shaken down.
M1
 
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Um. Or just buy an Xbox and have less latency? There is an Apple TV app on the Xbox now. ;)
LOL. The AppleTV experience does not equal the AppleTV app... And OMG the xbox UI is like someone said what if we take everything people loved about Windows 8 and tried to make it more like Microsoft BOB.
 
I don't think Game Streaming will ever work.
I've played the entirety of Witcher 3 and a good chunk of Cyberpunk 2077 over Nvidia Geforce... moreso I even airplay my Mac screen to my tv and played with an xbox controller and it works great.
 
Blocking Stadia and xCloud app is bad. Blocking Shadow's app is even worse -- Shadow is basically a remote desktop to a Windows PC in the cloud (that happens to have a GPU good enough for gaming). If they block that, will they block Amazon Workspaces iOS app too?

Glad the browser is powerful enough to get around this.

Personally I have a gaming PC and use Steam Link to play off my iPhone sometimes, and it works nicely. Not in the market for game streaming services at the moment, but I would like them to be option on iOS / iPadOS.

I have an iPad right now, but thinking my next tablet will be Android because I want an OLED display in a tablet and to not be blocked from using streaming apps. Already bought a Nvidia Shield TV Pro instead of an Apple TV because it has many more possibilities.
 
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If anyone is going to pull it off it would be Microsoft. They have both the cloud expertise with Azure and gaming expertise with XBox.
That is not what the issue is. I have 500 mbps - fastest possible from Spectrum in my area and I can definitely see the input lag.
 
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I don't think Game Streaming will ever work.
I think Game Streaming will work in the same way that Apple “works”. Everyone doesn’t have infinite bandwidth OR the speeds to make it truly viable OR a reliable connection day-in/day-out. But, for those that sliver of the population that DOES have it, it’ll work for them. Streaming will never be as large as “download and play”, but it may be profitable enough for a few companies to keep plugging at it.
 
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I have an iPad right now, but thinking my next tablet will be Android because I want an OLED display in a tablet and to not be blocked from using streaming apps. Already bought a Nvidia Shield TV Pro instead of an Apple TV because it has many more possibilities.
If your only two criteria for a tablet is “OLED DISPLAY” and “STREAMING APPS”, then you’re not THINKING your next tablet will be Android, it WILL be Android. The only way it won’t be Android is if there are criteria other than the two you mentioned.
 
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As a frustrated user of OneDrive, Teams, and countless other "almost-there-but-something-sucks" softwares from them, I feel supremely confident that Microsoft will find some way to mess this up.
100% agree with you. I am pretty sure being forced into using Microsoft ecosystem for my previous job was a reason I decided to quit after 5 years... every single day was a fight with Windows. Their interfaces are and always be a disaster, Teams has ok features but they are so hard to find and counterintuitive. Microsoft Office should just be called Microsoft Bug Central. Besides, the failure and shut down of Google Stadia has proven once again that video game streaming services are not what gamers want - they work as a small add on feature like in Steam but for the most part people want a native, installed game experience.
 
100% agree with you. I am pretty sure being forced into using Microsoft ecosystem for my previous job was a reason I decided to quit after 5 years...

You haven't used Big Sur have you? So many core fundamentals broken like palm rejection, Touch ID to wake from sleep, etc. are broken.
 
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Nothing weird about it. Epic want to build their own app store monopoly, but Apple's app store monopoly is standing their way.
"monopoly" is thrown around far too much. Apple is not a monopoly in any of their markets. 1.) Phones, they have a minority marketshare against Android. 2.) Mobile gaming, they have even less marketshare when you add in other mobile devices/tablets/platforms. 3.) Gaming in general, even less with Sony/Microsoft. Where do they have a monopoly? Over their own device? That is like saying the grocery store has a monopoly over their deli section.

People don't know what the term means, and use it to generically say they have too much control over some aspect of their own business. Following this logic is flawed: Epic games has a monopoly over their store, I want to sell candy cane pickaxes at no charge. Google has a monopoly over search results, I want to have my ads show up without any cost. Malls have a monopoly over the food court, why should someone have to pay rent?
 
"monopoly" is thrown around far too much. Apple is not a monopoly in any of their markets. 1.) Phones, they have a minority marketshare against Android. 2.) Mobile gaming, they have even less marketshare when you add in other mobile devices/tablets/platforms. 3.) Gaming in general, even less with Sony/Microsoft. Where do they have a monopoly? Over their own device? That is like saying the grocery store has a monopoly over their deli section.

People don't know what the term means, and use it to generically say they have too much control over some aspect of their own business. Following this logic is flawed: Epic games has a monopoly over their store, I want to sell candy cane pickaxes at no charge. Google has a monopoly over search results, I want to have my ads show up without any cost. Malls have a monopoly over the food court, why should someone have to pay rent?
Half agree, as there are two types of monopolies, horizontal and vertical, and you only address the first. Apple arguably has a strong vertical monopoly which exists from design through deployment and that makes it hard to get in. Because Apple controls the hardware, software, and service they can basically dictate how their platforms are used. Apple's argument is that this is all one product so the competition within the Android world means that they do not have a Monopoly. I think it is safe to say that while no one has challenged this argument directly when it is challenged it is going to be a tough battle.
 
100% agree with you. I am pretty sure being forced into using Microsoft ecosystem for my previous job was a reason I decided to quit after 5 years... every single day was a fight with Windows. Their interfaces are and always be a disaster, Teams has ok features but they are so hard to find and counterintuitive. Microsoft Office should just be called Microsoft Bug Central. Besides, the failure and shut down of Google Stadia has proven once again that video game streaming services are not what gamers want - they work as a small add on feature like in Steam but for the most part people want a native, installed game experience.
I always love to say they are frustrated with software and they never report the issues with the vendor. This goes all the way back to Macwrite and Macpaint with Apple. If something is broke tell them what is going on. Just don't hope they will fix it. This is why most application have a Report an issue pull down. Software companies are not mind readers.
 
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As a frustrated user of OneDrive, Teams, and countless other "almost-there-but-something-sucks" softwares from them, I feel supremely confident that Microsoft will find some way to mess this up.
How in anyway does onedrive suck? Both the Windows and Cloud client are amazing. Haven't tried the Mac Client so not sure but if it does just make the Web client a PWA and all should be good.
 
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I agree they have the ability to make the technology, but I don't see them having the influence to make this work from a user standpoint.
Time will tell. Gaming is a fairly big business for Microsoft. Pushing XBox services beyond traditional consoles and PCs is a growth opportunity and differentiator against Sony/Nintendo. I've been beta testing xCloud for a few months. I agree that for shooters it's not a great option. However, for RPGs or casual games it's quite a decent experience. One can play on smaller screens or stream to a PC without beefy GPU. The business case for xCloud is to make XBox Game Pass subscription stickier for people.
 
I use Stadia on a Safari browser and the experience is as good as the dedicated app on Android. Amazon's Luna does it just as well. Not surprisingly, Microsoft is lumbering along and just in the employee test phase. It's not a bad experience if the developer can provide a platform agnostic experience and one that doesn't require App Store approvals and paying Apple tax.
Fro what I know about Luna it doesn't compare. Stadia on the other hand cant be compared to anything else because it is on its own WTH were they thinking level.
 
100% agree with you. I am pretty sure being forced into using Microsoft ecosystem for my previous job was a reason I decided to quit after 5 years... every single day was a fight with Windows. Their interfaces are and always be a disaster, Teams has ok features but they are so hard to find and counterintuitive. Microsoft Office should just be called Microsoft Bug Central. Besides, the failure and shut down of Google Stadia has proven once again that video game streaming services are not what gamers want - they work as a small add on feature like in Steam but for the most part people want a native, installed game experience.
Stadia has not been shut down. The first party development studio was.
 
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Half agree, as there are two types of monopolies, horizontal and vertical, and you only address the first. Apple arguably has a strong vertical monopoly which exists from design through deployment and that makes it hard to get in. Because Apple controls the hardware, software, and service they can basically dictate how their platforms are used. Apple's argument is that this is all one product so the competition within the Android world means that they do not have a Monopoly. I think it is safe to say that while no one has challenged this argument directly when it is challenged it is going to be a tough battle.
Vertical monopoly? It is called a platform. You can control your own platform without being a monopoly. Again, if you have a platform, you can dictate the game played within in. You can't just take elements of a platform and say it needs to be blown open. A grocery store has a vertical "monopoly" over its deli section in the above argument. Gas stations have a monopoly over the pumps, Universities have a monopoly over the lecturers. Flawed logic to take an element of a platform (hardware/location/service) and say that one element needs to be open to everyone to play. The game everyone can play is competing in the platform.

Now some companies take the approach that a more open (less proprietary) platform is a competitive advantage, but that doesn't make it the law of the land all must abide by or be judged against.

Monopoly generically means to have exclusive possession or control. If you build a platform, you naturally have exclusive control, and how much you relinquish is strategically up to you. Where anti-trust enters is when you seek to control a market. Saying the iPhone is its own market is negating its natural distinction as a platform. This should only occur when both are one in the same, meaning said platform is the only game in town, or largely the only game in town. This is why Target isn't a monopoly over its toiletry section. They have exclusive control over their platform, but there are other games in town. The iPhone exercises exclusive control over its platform too, but like Target, there are other games in town.

Summary: There are other games in town, and the logic falls flat (in all directions you want to spin it).
 
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