microsoft will EVENTUALLY win (as always)
B]"The might be wrong, they might be slow, they might be stupid, but they have inertia. All they have to do is plop down in a market and refuse to move and they'll eventually own it.
Netscape had 95% market share, and now look at them.
MS was late in the PDA market-- Palm owned it without a question. CE failed for years. Now look at it."[/B]
I have been making this very argument on other boards. As you have conveniently pointed out, their business model is this:
"See what is emerging as a success, copy it, make a "good enough", uninspired product, make it cheaper and take a loss, leverage the monopoly and slowly bleed the competition to death."
You mentioned how this worked in browsers, you mentioned how it is working in handhelds, I would go one step further in asserting that this model is currently in progress in the console gaming market.
Dreamcast-dead. GameCube-dying. Playstation 2-market leader. XBox enters market-at a large loss. My prediction for 2004-2005. Nintendo stops making console gamestations and starts developing game titles for Playstation 2 and XBox. XBox moves up to at least 50% market share...Playstation slowly bleeds to death and becomes niche player.
Musicmatch-dead in the water. BuyMusic-dead in the water. Pressplay-dead in the water. Napster-dying. iTunes-market leader. Windows Media Player enters market with Windows Media Player Device at a large loss. WMP and Device are cheaper, bundled, and default. Apple/Jobs indignantly insists iTunes/iPod "better" and does not lower price to compete.-iTunes/iPod slowly bleeds to death and becomes niche player.
Sound familiar? If not, please reference desktop computing circa 1977-present.
I hope I am wrong and this time Apple/Jobs does it right and the superior product wins...here's hoping...
j
B]"The might be wrong, they might be slow, they might be stupid, but they have inertia. All they have to do is plop down in a market and refuse to move and they'll eventually own it.
Netscape had 95% market share, and now look at them.
MS was late in the PDA market-- Palm owned it without a question. CE failed for years. Now look at it."[/B]
I have been making this very argument on other boards. As you have conveniently pointed out, their business model is this:
"See what is emerging as a success, copy it, make a "good enough", uninspired product, make it cheaper and take a loss, leverage the monopoly and slowly bleed the competition to death."
You mentioned how this worked in browsers, you mentioned how it is working in handhelds, I would go one step further in asserting that this model is currently in progress in the console gaming market.
Dreamcast-dead. GameCube-dying. Playstation 2-market leader. XBox enters market-at a large loss. My prediction for 2004-2005. Nintendo stops making console gamestations and starts developing game titles for Playstation 2 and XBox. XBox moves up to at least 50% market share...Playstation slowly bleeds to death and becomes niche player.
Musicmatch-dead in the water. BuyMusic-dead in the water. Pressplay-dead in the water. Napster-dying. iTunes-market leader. Windows Media Player enters market with Windows Media Player Device at a large loss. WMP and Device are cheaper, bundled, and default. Apple/Jobs indignantly insists iTunes/iPod "better" and does not lower price to compete.-iTunes/iPod slowly bleeds to death and becomes niche player.
Sound familiar? If not, please reference desktop computing circa 1977-present.
I hope I am wrong and this time Apple/Jobs does it right and the superior product wins...here's hoping...
j