Well, when I bought my first MacBook 2 years ago (other 2 have been replacements provided by Apple due to poor build and repair quality), I had bought into all of the hype about how great OS X is. And how OS X itself will change your life and is so much better than Windows and all of that nonsense.
It wasn't until the honeymoon period was over and OS X had crashed a couple of times did I realize the truth. By then it was well passed the return date.
Not everyone is a student. In fact, few are.
Sorry, but food comparisons always fail. Why? McDonalds became the largest food chain in the world because of quick and cheap food. The majority of food they sell is off their $1 or equivalent menu.
Microsoft's Windows became the dominant OS on products that used to cost $1,000+ and now have an average price of around $650. Comparisons to quality can't be drawn.
I was talking about Apple's LED Cinema Display.
But even with the MacBook, you pay a hefty premium so you deserve something that is at least as good as what you can get on an equally priced PC.
Not really. The Japanese market share doesn't reflect the rest of the world, as Japanese taste in games differs greatly from NA, EU, and other regions taste in games. With the exception of rehashed series like FF (used to be an FF fan.. until FFX), GT5, Resident Evil (let it die already!), games that are popular in Japan rarely see any sort of success outside of Japan these days. Whats popular there doesn't mean squat in the US (largest market) or EU (second largest market).
Again, the point is that Sony removed the feature AFTER proclaiming that the past consoles would live on forever and that backwards compatibility was paramount to their strategy.
And whats wrong with me wanting to play old games a few years down the road? Why shouldn't I be able to pop in my old FF8 disc or Ratchet and Clank Going Commando? Theres no reason I should have to have multiple hardware units around. I should be able to do what Sony said I could do, play old games on new hardware.
All of them. Especially multi-platform games.
Sorry, but I own a Mac and a PC. Getting drivers is much simpler than dealing with a kernel panic in OS X.
Functionality over form and vanity any day.
It's funny how Apple fanboys go on and on about how time is money, then they praise Apple's repair service and how you're "only" without your system for a week or so.
Sorry, but time is money. With a PC you can be up and running the very same day it breaks down
Because, again, Blu-Ray's benefits are visible on ANY high def display. And if you hadn't noticed, people LOVE their movies and want to be able to watch the highest quality ANYWHERE. In fact, if you go over to audio video forums and see people asking what the best portable DVD players are, people say "laptops". I would bet a good amount of money that several million notebook PCs are sold every year just to serve as glorified portable DVD players.
Like I said, I had bought into all the Apple Hype nonsense. That was years ago. That mistake has made me a better and more informed person
But the OS isn't half as good as Vista. I love my iPhone but it gets annoying how it seems like it needs restored every 3 months because the OS becomes unstable. I've had a couple of times lately where the phone app crashes when you try to answer a call. One time I answered a call, the phone app crashed, but I was still able to hold a conversation with the person. But more recently its started crashing while trying to answer calls. It's happened before. A restore will take care of it. But it's annoying how my previous phones, all cheap $40 phones, never had these kinds of issues. Yet the iPhone does.
A unit that previously sold for $1,000.
Sorry, but OS X does not feature full hardware acceleration for video playback. It has a small amount of hardware support for certain features. But it doesn't offer full bitstream decoding like Windows does. Full bitstream decoding is REQUIRED for blu-ray playback. Even the Core 2 Duo in your MacBook Pro would choke on the highest quality video blu-ray has to offer.
Because the material used to make the MagSafe cords breaks down with time. It causes the cords to fray and eventually the exposed wire becomes a fire hazard.
The final nail in my own coffin? Comments like that come from people who know they've lost the debate (just like those "multi-quote posts get ignored) and are trying to look for any way to "win".
Oh and if you think the PS3 doesn't have a high failure rate, I invite you to look over at the official Playstation forums. You'll see that the PS3 has a decent failure rate itself.
But unlike Sony, Microsoft tackled the problem properly. What did Sony do? With the PS1 and PS2 problems, they had to lose MULTIPLE class action lawsuits before they finally started addressing the build quality issues with those units.
Yes, we know it wasn't like that at launch. But again, look how things have changed. Now the Xbox360 supports nearly every original Xbox game. The PS3 currently supports no older games.
Well, if you kept up the way you claim you do, you'd know that MS and Epic made those comments in the sense that it was "only the beginning" of significantly improved visuals for the Xbox360.
Don't forget that Square recently stated that Final Fantasy 13 will use "100%" of the PS3's power.

So we have the PS3 peaking already with a game that looks like a higher resolution version of the previous game, yet the Xbox360 has yet to peak.
Again, thats all fine and dandy. But you miss the point that the PS3 DOES NOT support high resolution formats IN REAL TIME.
And only a couple of games on the system support multi-channel audio.
The Xbox360, on the other hand, supports real time Dolby Digital 5.1 on ALL games.
Again, only a very very very small amount of PS3 games actually support multi-channel audio.
Actually, DTS is 1.5Mbps. Dolby Digital and DTS being 24/96 are not part of the standard codecs, but an enhancement.
The PS3 does NOT support Dolby Digital or DTS at 24/96.
And like I said, this is all fine, but the PS3 DOES NOT SUPPORT THESE CODECS IN REAL TIME GAMING. That is the whole POINT. Sure it supports Dolby Digital Plus, DTS, DTS Master HD, and Dolby TruHD, as well as LPCM in blu-ray playback, but NOT in real time gaming.
Theres not even a dozen games on the PS3 that support multi-channel audio.
Real game audio is 16/44.1. The Xbox360 resamples the audio to 16/48 and encodes it in Dolby Digital in real time, for EVERY game, and sends it out to your receiver.
1.5Mbps
And, again, the Xbox360 supports multi-channel audio for EVERY game. Not just a handful.
Which is why I own a proper blu-ray player and proper audio setup. Not a weak game console that doubles as a movie player that has to have standard features added over the course of 3 years to bring it up to par with a standard blu-ray player.
One last thing that any audiophile will tell you:
The master and MIX of the audio matter even more than the playback format. I recently had Starship Troopers on blu-ray sent out to me from Netflix. I own the Superbit DVD. While the video was a bit better (the blu-ray was actually grainier than the DVD), the Dolby TruHD track fell flat compared to the full-rate 1.5Mbps DTS track on the Superbit DVD. The explosions had little bass and there was very little activity in channels other than the center channel. But the full rate DTS track on the Superbit DVD sounds exactly how I remember seeing it in theaters. Explosions that rock the room, full activity out of all speakers, etc.
But thats enough of you two taking this thread off topic
On to the real point. The fact that Apple's computers are overpriced, you don't get what you pay for, and OS X isn't as good as Vista.