Uhh... Doesn't the Xbox force you to download games only from their store while they get a 30% cut?
I would imagine that the outcome of the EU’s investigation or the US’s investigation would apply to ALL App Stores, not just Apple’s.
Uhh... Doesn't the Xbox force you to download games only from their store while they get a 30% cut?
Based off your choice of language, I get the impression you "sit in front of a screen all day" and posts comments telling sites to stop reporting on the things you don't want to hear.
This sentiment has come up several times across the related antitrust or App Store threads. Why do we think that without the 30% fee, Apple isn't able to maintain the iOS platform? Besides developer fees, Apple already charges a significant amount for their hardware - from both consumers and developers.I hope Apple will address these during WWDC.
I think most people would agree that 30% is too high.
At the same time, Apple deserves to be compensated for creating platforms, development tools, hosting, marketing, and so on.
Apple should provide 2 new options:
- 15% cut on 1 year or longer subscription. 15% reduction still applies to shorter subscription after 12 months.
- 5% cut if the developer foregoes App Store billing (e.g., Basecamp's Hey app). These app won't be "featured" on the App Store. Apps can be submitted and downloaded, but it will not show up on the search results (not even as search ad) and featured listing. It can only be linked from another website.
I would imagine that the outcome of the EU’s investigation or the US’s investigation would apply to ALL App Stores, not just Apple’s.
We should also acknowledge how Apple is steadily growing their portfolio of subscription services which compete directly with established players, most of which are already in the App Store and ostensibly subject to Apple's whims.This sentiment has come up several times across the related antitrust or App Store threads. Why do we think that without the 30% fee, Apple isn't able to maintain the iOS platform? Besides developer fees, Apple already charges a significant amount for their hardware - from both consumers and developers.
I'm not suggesting whether 30% is excessive or not, but let's not pretend that Apple doesn't already make an obscene amount of money.
They opened the can of worms, I wonder if it’ll come back to bite them in the long run.Uhh... Doesn't the Xbox force you to download games only from their store while they get a 30% cut?
One of the EU's complaint is exactly that Apple also forbids developers from mentioning other payment options being available:We should also acknowledge how Apple is steadily growing their portfolio of subscription services which compete directly with established players, most of which are already in the App Store and ostensibly subject to Apple's whims.
I've also read that (at least for Office 365) Apple is entitled to a percentage of the subscription fees if the user signs up for it through the App Store; but Apple may or may not prevent developers from advertising the ability to sign up for the subscriptions outside of the App Store (such as on Microsoft's site).
If this is true and also applies to Apple's direct competitors in the subscription services market, I could see it having very anti-competitive results.
Windows CE and other mobile phone apps used to take up to 90% of every sale. If you watch the keynote where Apple says they take 30% the response was not a gasp and silence. Folks were seeing that they could actually MAKE money at these rates.Let’s go back to the old days of Physical software box sales
You’d be lucky to make 40% , now you make 70%
Let’s go back to the old days of Physical software box sales
You’d be lucky to make 40% , now you make 70%
Apple may charge , but remember how many apps are free
And for which they provide have hosting and download bandwidth costs
The developers still pay Apple a fee if the app is free, just not the 30% cut, obviously.Let’s go back to the old days of Physical software box sales
You’d be lucky to make 40% , now you make 70%
Apple may charge , but remember how many apps are free
And for which they provide have hosting and download bandwidth costs
Antitrust regulators are currently investigating competition in digital marketplaces, focusing on Facebook, Amazon, Google, and Apple.
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Microsoft is not involved in the investigation, but Microsoft joined the conversation today when president Brad Smith said at a Politico event (via Bloomberg) that it's time for regulators to take a look at app stores. Smith was careful not to name Apple or Google, but those are the two companies that have major digital software marketplaces and that are the focus of the investigation.Microsoft distributes apps through the App Store and Google Play stores and has a vested interest in lowering the fees that app developers must pay. Microsoft pays Apple 15 to 30 percent for any customers who subscribe to Office 365 through Apple's platform.
Some app stores, says Smith, have created "higher walls and far more formidable gates" than what existed 20 years ago when Microsoft itself lost a Windows antitrust case.
Apple is facing an antitrust investigation in the United States, which is nearing completion, as well as a separate investigation in the EU that was just announced earlier this week. Both investigations are looking at App Store fees and the competitive advantages Apple's own apps have on Apple platforms.
Article Link: Microsoft Says Antitrust Regulators Should Review App Stores
You’re missing the point... the store you bought it from is still taking a cut by marking up the product because they have paid for the store front that you walked into. You walked into that store in the first place because you view it as a trustworthy place of business. How does that not work in your head and how is that different from the App Store?So when I go into my local game store and buy an Xbox One disc, its forcing me to use the microsoft store? How does this work in your head?
What about the developers? Do they have a choice?I wish they'd leave it alone. Consumers who want a walled garden with all of its pros and cons will choose Apple, otherwise they'd choose an Android.
Sure developers have a choice. Windows, Linux, Red Hat, plus I'm sure there are others. A dev doesn't accidentally get locked into a development ecosystem, it's a conscious decision. Seems like some want in and then want Apple (or whomever) to play by their rules.What about the developers? Do they have a choice?
Then the reverse should be true as well, no? Allow Xbox users to download games from outside the Xbox/Microsoft store. Wonder if Microsoft would agree to that.If these app stores were so great, they would thrive even with competitive app stores... free the digital walled gardens (at least with browser downloads like on computers) so that we can have an Xbox store on iOS
Let Microsoft know about their own Windows 10S.I'm glad MS is encouraging this.
The Crap Store needs to change.
Uhh... Doesn't the Xbox force you to download games only from their store while they get a 30% cut?
But you can still buy physical discs and install games. But on iOS, you can't sideload.