It used to be that Apple wouldn't allow executables that weren't in the actual binary to execute on the device. Is that what is happening here?
It used to be that Apple wouldn't allow executables that weren't in the actual binary to execute on the device. Is that what is happening here?
No, because they aren't executing on the device. You are streaming the screen from a server-based gaming machine
I say: don’t bother getting upset. Considering LAN-based game streaming is passable at most, WAN-based game streaming is “snake oil”.
Microsoft should bring xCloud to macOS-so we can stream Xbox Studios games.
Because theoretically one could bypass the App Store, set up a remote “App Store”, and stream everything.
That’s why I said part of the story.Huh? the whole point is you don't need an Xbox to play games in the cloud
rules make sense. otherwise, microsoft would just say "hey all developers who hate paying 30%, just bring your app to our streaming service and we'll give you 100%".
but go ahead and bash apple anyways.
Because Apple built the platform, tools, and services that all developers have access to, regardless if they utilize the resources or not. Same way that Sony, Microsoft, and Nintendo get 30% from game sales on their platform.
Your argument has a major flaw, which is that Epic would be still required to pay a 30% cut for IAPs, with the only difference being that the money goes to Microsoft instead of Apple. (I’m pretty sure you already know this though, as you mentioned every other console maker demanding a cut in your other post but conveniently left out Microsoft.)Fortnite is on iOS and Xbox. If Microsoft offered Epic 100% of the cut, Epic would remove Fortnite from the App Store and tell iOS users that it’s available on Microsoft’s platform, bypassing Apple’s 30% cut for in app purchases.
Do you understand now?
I really hope the EU antitrust investigation into the App Store leads to resolving this problem once and for all:
Give power to the people, and let them make their own choices about what apps they want on their phones.
The Moonlight developer said Apple has been questioning him
How much did Apple pay you? Why do you have to apologize for them?So yeah... go get an Android.
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Yeah. Lets ignore what the trillion dollar company is doing because Mr Forum Guy knows more than Apple.
If Apple's platform is so horrible that developers would rather *stream* their app to your device, then Apple should fix their platform, not strongarm developers into using it.
That's the worst argument. Developers made Apple rich. If the iPhone didn't have 3rd party apps, no one would own one. Apple owes a huge debt to developers, not the other way around.
Your argument has a major flaw, which is that Epic would be still required to pay a 30% cut for IAPs, with the only difference being that the money goes to Microsoft instead of Apple. (I’m pretty sure you already know this though, as you mentioned every other console maker demanding a cut in your other post but conveniently left out Microsoft.)