I think the general consensus is that there are two opinions. And that none of them have something to do with real Apple's plans.
Where do you have that from? Apple's MacBook Pro line has never been about raw performance. It has always been about flexibility. Those machines are multi-purpose workstations that try do do a bit of everything.
Just because there is a work 'graphics' in it, it does not mean that it requires a GPU. Modern GPUs are built for accelerating games, plain and simple. The only reason video/photo-editing software benefits from them is because GPUs became flexible enough so that one can use them as mathematical coprocessors. Besides, you'd need to really push your editing workflows to see a significant difference between a dedicated GPU and integrated one. Not many people want to edit 32000x32000 pixel images on their laptop.
The next logical step for the 15" model is 4310x2700 (3x3:1x1 local scaling, up from current 2x2:1x1). And it will take some years to get there. By that time, integrated graphics will get several times faster and its biggest limitation (memory speed) will be mostly solved.
BTW, my HD4000 has no issues working with a 3840x2400 render target (which should qualify as 4K), and that is last-gen.
In response to point by point:
1) Good point.
2) True. Back when I had the MBP 15" (2009) I always had an impression that the MBP series, despite it being 'Pro', was really behind in terms of both the CPU and GPU. Mainly the CPU, as I didn't play games back then.
However. As the 'Air' series inches closer and closer to the 'Pro' series, with the last barrier being the 'Retina' aspect, what really differentiates it?
Perhaps Apple will just move to 2 major models: the MacBook Air 12", and the MacBook Pro 15". Even then, the MBA 12" seems more compelling. Lighter, thinner. Graphics performance broadly similar to MBP 15".
In order to create a true distinction between the two lines, a discrete graphics card will need to be in place.
Here's to hoping that the 50W nVidia Maxwell cards will come in the 2015 refresh.
3) Yes, but what about video editing and 3D-rendering? Should all these activities be confined to a unmovable desktop? What about those who want to edit on the go? Imagine (in the vein of the Apple 'creative' ads) a nature photographer and video editor, in harsh and formidable terrain, taking photographs, editing it (ignore the issue of the lack of power source for a second.) there. Or an aid worker, working in a third-world country, moving from town to town, having no access to a stable area to place his desktop (in addition to a monitor).
4) It won't take years to get there. It's sooner than we think.
See: 1)
http://www.toshiba.com/us/p50t 2)
http://www.pcworld.com/article/2453340/lenovo-ships-first-4k-laptop-challenging-toshiba.html.
In addition, Apple is more keen on pushing tech than we expect. See: iMac 5K. We expected 'retina' level, maybe 4K. But 5K? No one saw that coming.
5) Is it
usable though? 4K at 60 fps, no interface lag?