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I write software for a living. And yes, when I'm not working, sometimes I'll write some software that I'll make available as Open Source. I've done some utility software and some device drivers that way.

Sometimes when I am working and getting paid, I work on stuff that can be released as Open Source. For example I'm working on a system for routing error messages right now. There is no rason not to give this away. With luck some ne else will improve it and contribute the changes back. We all win.

And what about Linux, Solaris and BSD. Three entire operating system all available for free. As above some programmers got paid some did it as a hobby. I think about half of Mac OS X is free software that Apple is re-using

I think if you wanted a free game right now you could write something using java script right now. Why not try?

Communist! :eek:

;-)

Thank you for your contributions to open source software.
 
Personally I'm enjoying the games on the iphone available via web 2.0 etc. Here is a link to the wannabe "brain age" game. Its easy and free to register and pretty fun I think...

http://www.apple.com/webapps/games/minddojo.html

I didn't even realize apple had that area designated for iphone apps until a few days ago. There is ALOT of cool stuff there : )
 
Maybe they should worry about making sure the games they've already released work before dumping another one on an unsuspecting public.

Ever since the 1.0.3 firmware release, Phase crashes my iPod Classic. I had similar problems with Vortex on my 5.5g Video.
 
I wasn't aware that software developers get free houses, free food, and free everything else.

Do you do your job for free?

What do you do it for, money? ( = status = self-esteem)

Some developers do it for fame/backslapping ( = self-esteem)

They get their food elsewhere, i. e. their boring daytime job. And some just do it for the cause: better software.
 
Nintendo did not create the handheld brain exercise game franchise, though. These games have existed on other mobile devices, Tiger Electronics handheld games, those big TI calculators, and if you wanna get really ancient:

Yes. And in the same fashion one could state that Apple did not create the hand-held input device driven GUI of course. PARC! Gesundheid…
 
Those brain training games are for a number of systems, including the Wii and PSP. I've played a couple for the Wii and DS. They're kind of addicting. If it's anything like those $20 games, $5 is worth it.

Not just consoles. They've found their way onto desktop OSs as well! (Not surprisingly.) E.G. Mind Medley by GameHouse. That's around $20 too, so if you're addicted to the brain training genre, $5 won't kill you.

This is my first forum post, but I've been reading what you've all been writing for a while now.
 
Wirelessly posted (Opera/9.50 (J2ME/MIDP; Opera Mini/4.0.9751/209; U; en))

I wish that all those games would support the second gen nanos too...
 
This game blipped on and then off the iTS last week... I grabbed it when it was available, and have had great fun with it over the past week or so...

...although my Nano has crashed whilst syncing a few times since, perhaps this new release fixes that problem?

Anyhow, complaining that a game costs a whole $5 is just plain cheap of you people, especially when comparable games on other handhelds are four times as expensive! Jeez, there's no pleasing some of you :)
 
I wasn't aware that software developers get free houses, free food, and free everything else.

Do you do your job for free?

ROFL, you do know that without 'free' software there would be no OSX? I hope Apple has paid every person who contributed to *BSD or Webkit. When the SDK is finally released there will be tons of 'free' games simply because people will write things for fun and release them. Of course Apple hates this, because they lose the easy revenue stream of taking already written popcap style games (that you can play for free on the internet) and putting them on the ipod and charging $5 for them.

And as far as the ipod touch or iphone being the best ipod ever? Talk to me when either of those has the option for 80GB of storage space.
 
does anyone actually buy this crap? How about apple start worrying about making their iPhone and mac lineups better instead of releasing crappy games for their outdated iPod.
 
does anyone actually buy this crap? How about apple start worrying about making their iPhone and mac lineups better instead of releasing crappy games for their outdated iPod.

Outdated? What are you talking about? Isn't the iPod classic newer than the iPhone?
 
like everyone else says, FARKING USELESS to me. I bet it would be awesome on the iPhone and Touch, but oh wait, we can't have apps for it. It's too tough to code for and therefore we don't trust you.

Sorry guys - you KNEW what the score was with the iPhone - you can't complain about a lack of a feature you KNEW wasn't going to be available from the outset. It's one ( of the many ) reasons I don't have an iPhone....meanwhile, I'm loving Brain Challenge on my iPod Classic :)

Doug
 
I'm really annoyed with some of you people that think it's a *requirement* to pay for software. It is, of course, completely and totally up to the software developer, and i do not support anyones ideas to force us to pay. There are tons of free apps. How many of you are using Adium and Firefox?

Is $5 reasonable for a brain game? Who knows. The market will decide. NOT an artificial rule.

does anyone actually buy this crap? How about apple start worrying about making their iPhone and mac lineups better instead of releasing crappy games for their outdated iPod.

Apple didn't develop it.
 
How old are you people? 11?

$5 isn't a big investment and nobody is forcing you to buy it. I went ahead and purchased it because I enjoy the brain games on my DS and Wii and it turned out to be a smart choice. Had it not been, I would have been out $5.

Really, people. It's $5. How much do you blow at Starbucks, Dunkin Donuts, or, since most of you are 11, the candy store in one visit?
 
True, but it is hard to argue that Nintendo didn't contribute to their re-surging popularity.

Brain Challenge (the name is even similar) is described as having 5 game categories, encourages daily practice with the Brain Daily Test (5 random 3-minute mini-games), includes stats and graphs to track performance, and features a virtual person in the logo who speaks in comic-book bubbles during menus. And, the games themselves having a very similar flavor. All in all, it's remarkably like Brain Age with a few elements of Big Brain Academy. These are not very similar at all to the Pocket Simon you pictured.

If you don't see why so many people are calling this a knock off (and Nintendo is clearly behind the current popularity of these kinds of games) I have to think you aren't familiar with the games themselves.

Think what you like, but I'm very familiar with these games, especially Brain Age. I play it every day, except when I don't and the Doctor says he's sad that he hasn't seen me. The stylus definitely adds a useful dimension to the game, especially with drawing and writing numbers, (writing words kinda sucks.)

I'd hope that they WOULDN'T release Pocket Simon for the iPod, (and I'd hope that you'd get my point by referencing a picture of it.) I'm not disagreeing with you guys that Nintendo doesn't have a big influence behind the current re-evolution (or revolution, considering current sales,) of these brain games. I also agree that this iPod version is very similar to the current versions that we're seeing for current game consoles. I'm just saying that brain training games have been around, and will continue to be around in future incarnations. What we're seeing now is just the versions for the current console trend.

I love Nintendo; they've progressed video games in much the same way as Apple has progressed computers, and I'm sure they'll do it again. However, I don't think Nintendo will, or even desires to legally pursue Apple for compensation. As I've said, no one buys an iPod as a gaming system. That's what Nintendo's for. As for the iPod, their games are more of an afterthought, and I think Nintendo is confident in their current position in this market.
 
I'm really annoyed with some of you people that think it's a *requirement* to pay for software. It is, of course, completely and totally up to the software developer, and i do not support anyones ideas to force us to pay. There are tons of free apps. How many of you are using Adium and Firefox?

That's a bad strawman. A responding to a complaint that the game costs $5 is not implying that paying for software should be a requirement.

I'm really annoyed at people who think that software should always be free, but that doesn't mean that I don't think developers should release software for free. As you said, it's totally up to the developer. This developer chose to charge money for it

Not one person here implied that software should never be free.
 
I write software for a living. And yes, when I'm not working, sometimes I'll write some software that I'll make available as Open Source. I've done some utility software and some device drivers that way.

That's good. But if your employer came to you and said "our customers want free software, so is it ok if we don't pay you?" you'd be searching for a job elsewhere pretty quickly.

I'm all for releasing free software, but I will still object to those who expect software to be free. What did they do to deserve free software?
 
does anyone actually buy this crap? How about apple start worrying about making their iPhone and mac lineups better instead of releasing crappy games for their outdated iPod.

First of all, Apple didn't develop this game. Second, did you stop to think that Apple is taking some of the revenue from sales of this game and putting it into R&D?
 
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