You wrote ... "Last I checked there's [sic] more game developers than there are musicians or video editors"
Can you supply a link to this information please?
http://148apps.biz/app-store-metrics/
For iOS alone, it's 210 apps a day. Per day.
Then you can look up android.
Then you can look up steam.
Then you can look up wii, xbox one, xbox 360, gamestick, ouya, ps3, ps4, vita, ds, 3ds and the list goes on.
And that's just game releases. Smallest team size 1 (very beneficial to have an all-round workhorse that crunches in every category) up to 800-1000 (GTA 5) - all of which use computers, or need fast computers, in every category.
There are now millions of people in game development who will directly benefit from being able to run the game on the same machine they author with. We're talking about 3D artists, musicians, programmers and more. Running the game on the same machine you author with is a huge benefit to tweaking the end result. If anything, game developers use more of the hardware than any other professional field. We're not talking about hobbyists here. Making games taxes all the existing fields: video, music, 3d, number crunching. That's why graphics performance itself in gaming is also relevant and important.
All the professionals of different fields are combined with this field.
While the majority of musicians do not in fact use computers, but musical instruments. My comment was directed at music producers, people who require and use software to author or arrange, and these are significantly less in number than performers. But not less important. Just, there are more game developers, which can include musicians, so it's a no brainer.
The game industry also earns more money by FAR than the movie industry. Times have changed, if people are wondering.
I didn't even bother counting hobbyists, but I know Unity has a million registered users, most of which are probably hobbyists.
Is that a good start for getting it clear?
Note for casual readers: This post is a continuation of why game developers stand to take great interest in mac pros, and why they'd benefit. Currently we're still having a toss up between kitted out iMac and the mac pro.