Available exclusively to U.S. users
Keep that nonsense up and even people like me who want to like the AVP will stop caring.
Available exclusively to U.S. users
So your family sits around your iPhone to watch videos?The only feature that would make me consider a VisionPro is user profiles, hopefully tied to retina ID. (I say, without knowing anything about the engineering challenges that may prevent this.)
You want to sell VisionAir in the future... on "cool experiences, 3D puzzle games, and 10-min documentaries" alone? Paraphrasing @jcmoney10 Then allow any family member to plop it on their face and go.
100% that's why this thing "flopped". From a household perspective, it's Apple's most "selfish" gadget to date.
IMHO
Did Netflix and YouTube ever get added?
Talking of hands, I’d like to see a shoot-out which of the two offers more precision, the Wii controller or AVP hand-tracking.
Sure they have the money.
But I wish they'd use all that money and engineering resources for their actual productivity platforms, instead of rich people toys.
These games do show very clearly, the AVP is just a toy. Apple isn't interested in making it a gaming machine, so you're stuck with the blandest clones of casual gaming trivialities.
It may be toy you for you, but I am hoping next iteration of AVP will be my main productivity tool on the road. I travel a lot, and would love to take high quality screens on the go to tether my mac. There is lot more to AVP than games, hope Apple keeps working. I won’t use for gaming, but others may. More user base, better it is.
So your family sits around your iPhone to watch videos?
…There is plenty of space for non-gaming headsets to exist and is Apple’s core focus for all their core prosuner headsets.And games. Work, except for specialized design professions, makes no sense in these headsets. This is an entertainment device, and Apple has Spatial Video, Apple TV+, producers, Arcade and development studios for this entertainment, and they do nothing! Nothing! They showed the world a beautiful device, amazing technology that has nothing to do with ergonomics and usability, and the entertainment potential is... 3D puzzles or something else.
That may make sense for a non-prosumer headset from Apple or XR glasses (the “laptop or “phone” of spatial computing).Apple is taking the same approach with this that they did with the iPhone. They are looking for developers to create the insanely great apps and games to make it flourish. Can't see this happening anytime soon, but, if Epic were to make a great VR version of Fortnite that ran on Apple Vision Pro, there may be a huge uptick in sales. We'd may be at the beginning of the "Ready Player One" journey.
I feel ya!Is this product going to make it long term? I'm very skeptical.
Btw, I've been on Macrumors for over 20 years. Shouldn't I be in some category more grand sounding than, "macrumors regular?" I mean people who joined last year have the same distinction as me. How about "Double Decade Boomer" or something like that? I know I don't contribute much, but I've been on this site checking for articles almost every day forever
Being a prosumer headset, it’s very much on users to have that happen for something you use very regularly to be productive/creative.Great! Let’s add some gimmicky games users will play only once before the headset goes back to collecting dust on the shelf!
It’s not “there” for most people yet — even if you ignore the price. I think Apple will stay in the space, but their offering(s) in 5 years may look extremely different. I think that the external battery was a good move, and if Apple and Meta are moving forward with external compute units (as opposed to cramming a whole Mac in the headset), I think it’ll be more appealing. I’ve been doing VR for years, and the weight/comfort of AVP just isn’t great.
I actually did see a few (old) people doing a demo when I was in an Apple store last weekend.
Just use safari.Did Netflix and YouTube ever get added?
How are these copy and pasted, parroted comments continuously allowed here? Always the same song and dance, this, and non-owners complaining about no content on posts that...are about new content.Wow - the five people who own it will be really excited.
Uh, what's this now? If there's no use case for AVP, it's now the user's fault?Being a prosumer headset, it’s very much on users to have that happen for something you use very regularly to be productive/creative.
It would be like buying a iPad Pro, Mac Pro, or Pro Display XDR with no explicit intent to use the core prosumer-oriented specs:
You’d only gave yourself to blame if they’re collecting dust.