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If we were to assume 2x pixels (a more realistic possibility), a 2:3 screen ratio wouldn't be needed. A commonly available 4.3" 800x480 might be a good choice. Here's what that might look like in comparison.
 

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If we were to assume 2x pixels (a more realistic possibility), a 2:3 screen ratio wouldn't be needed. A commonly available 4.3" 800x480 might be a good choice. Here's what that might look like in comparison.

Could this be foreshadowing the next wave - the iPhad? :)

3OQP


I'm also looking forward to the larger evolution - 8½" x 11", which will be ideal for displaying music scores:

1a.png
 
Please let it have 64GB storage and HD video recording as well. Then it really is the convergence device. What else will I need in my pocket at that time other than debit card to buy one with.
 
If we were to assume 2x pixels (a more realistic possibility), a 2:3 screen ratio wouldn't be needed.
A 2:3 is needed to preserve compatibilty with all existing software for the platform. The iPhone, regardless of resolution, will essentially maintain the same physical size parameters. It won't be running the iPad versions on a 3.5 inch screen.
 
A 2:3 is needed to preserve compatibilty with all existing software for the platform. The iPhone, regardless of resolution, will essentially maintain the same physical size parameters. It won't be running the iPad versions on a 3.5 inch screen.

Would you agree that Apple is essentially bifurcating the two lines- iPhone and iPad- deliberately, so that each can have its specialization of software, instead of trying to maintain compatibility with both of them in the same app?
 
Would you agree that Apple is essentially bifurcating the two lines- iPhone and iPad- deliberately, so that each can have its specialization of software, instead of trying to maintain compatibility with both of them in the same app?
No, I think it's fairly clear that Apple intends the iPad to run all appropriate iPhone software (with some obvious exceptions for phone, camera, and SMS-type things), with a preference for bundling an appropriate iPad-scale UI in the same app. At the same time, they have clearly encouraged lots of specialized development for iPad-specific software. It is equally clear that iPad-specific software is not meant to run on the iPod or iPhone platforms because of the obvious UI limitations.
 
If we were to assume 2x pixels (a more realistic possibility), a 2:3 screen ratio wouldn't be needed. A commonly available 4.3" 800x480 might be a good choice. Here's what that might look like in comparison.
Ok, here's a better guess at what it might look like :p.
The 2X pixel display would likely be 720x480 since it appears that the 2:3 screen ratio will be retained.
 

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yeah, but man- 960 by 640- holy crap- if this is true, and all rumors seem to point to this, I can honestly say the only change on future versions of the device would be to go to a physically (4" or 4.2") screen. The resolution would literally never really need to be increased, unless some day Apple went nuts an ddid a full HD thing.
 
Ok, here's a better guess at what it might look like :p.
The 2X pixel display would likely be 720x480 since it appears that the 2:3 screen ratio will be retained.

Wait- just realized something-

Current screen= 480 by 320

Rumored screen= 960 by 640

that still maintains the 2:3 aspect ratio.
 
Wait- just realized something-

Current screen= 480 by 320

Rumored screen= 960 by 640

that still maintains the 2:3 aspect ratio.
Yeah, that would be about 330dpi., double the dpi, but quadruple the pixels.
So which does "double resolution" mean? Anyone's guess, since it is hearsay.

IMO:
330dpi is stupid high (most people would be hard pressed to see the difference from 250dpi),
would cost too much (this is not a commonly available LCD display density),
would consume too much graphic processing (read battery life) to be practical.

I think the rumor 960 x 640 rumor just comes from bad math and that "double resolution" = double pixels (actually 2.25 x) = 720 x 480 (250dpi and still 2:3).
 
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