As much as I want Mario Bros or Mario Kart on my iPhone/iPad? You are 100% right. It only makes sense if they no longer get to the point where they see a profit from the hardware. If the R&D costs are never recouped. Their brand value isn't hardware, it is their intellectual property, i.e., Mario.
When looked at that way, they are the exact opposite of Apple. Apples value lies in it's hardware. Their software supports their hardware and makes it shine.
Nintendo's value lies in it's software. Their hardware is a way to control the game experience.
On 24 January, Square Enix Holding's share price reached its maximum allowable single-day gain of 400 yen to finish the day's trading at 2,081 yen. This is the company's highest share price in over four years. The gains are partly attributed to Square Enix's 23 January release of Dragon Quest Monsters Super Light.
I think Nintendo are working on a smartphone that can play Nintendo games.
Seriously, the only smart move is to release the older Nintendo games on ios and android, and reap major profits. That way they can continue to develop their newer titles for their newer hardware, and make money both ways.
Are you kidding me? What does Apple do? I'm pretty sure they make hardware and the software that runs on it.
You need to get your butt in gear Nintendo. You'll fall by the wayside. Ask Sega.
Can you explain to me how its a smart move for Nintendo to spend R&D money porting games designed for controllers onto touchscreen devices, just to lose up to 30 percent profit or more on?
Nintendo makes the most profit when you buy their current generation or previous generation games on their devices.
Touch controls are horrible for certain games, the precision offered by a controller cannot be surpassed by a touchscreen.
The damage to Nintendo's brand would be catastrophic if they abandoned hardware.
they need to do something to stop losing a ton of money
Assuming sales price stayed constant, they would lose 30% margin on each title, but the other factor you are missing is number of titles sold. If they make $20 per title selling Nintendo's way, and $14 per title selling on iOS, they lose money per deal. But, would quantity of sales to up? I would be hard pressed to say they couldn't see a strong uptick in sales, rather than a hard decline like they've been seeing.
According to the Wikipedia (give me another source if there is a good one for all 3):
Xbox One sales - 3.0 million
PS 4 sales - 4.2 million
Wii U sales - 4.3 million
And Wii U is FAILING? I love how some people interpret numbers.
I would more say that Xbox1 and PS 4 finally caught up to the Wii U, and the year ahead will determine who catches hold. Sure, the Wii U had a year's lead time, but they also didn't have any flagship Mario games until late November when Super Mario 3D World came out. In my opinion, the race starts now.
The Wii (100 million) well outperformed the PS3 (80 million) and Xbox 360 (78.2 million) in sales. I love how just because the hard-core gamers love the PS3 and Xbox 360 over the Wii (and also with the next generation), that they want to bury Nintendo again. All gamers aren't the same. If you want to say the Wii U is failing with 'hard core gamers' - go ahead, that's true, but saying the Wii U is failing overall is completely inaccurate.