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Here is a better idea for Nintendo.

Start releasing brand new fresh games and stop relying too heavily on 3 decades old mascot games. Also ... what happened to the OG villian Donkey Kong?! Why didn't that franchise continue.
Even better idea, stop releasing half baked games on mobile phones, release all the classic games at a price or don’t release anything. 🤦‍♂️
 
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This is just clear evidence that Nintendo’s decision to focus on smartphone games was a total failure… Nintendo should have focused on first party games on switch… but now how long do we have to wait for the next first party games.. Nintendo is getting sad like Valve and Steam.. just focused on distribution platform profits
Nintendo implemented their mobile games strategy near the end of the Wii U generation after it had flopped. They had no idea how successful the Switch would become at the time. There was a ton of pressure for them to not even continue in the hardware business, but thankfully they didn’t cow to such shortsightedness. They’ve been slow releasing new Switch games due to the pandemic. But there are games to look forward to.
 
Here is a better idea for Nintendo.

Start releasing brand new fresh games and stop relying too heavily on 3 decades old mascot games. Also ... what happened to the OG villian Donkey Kong?! Why didn't that franchise continue.
They have released the following New IP on Switch in the past few years
  • ARMS
  • Nintendo LABO
  • Sushi Striker
  • Ring Fit Adventure
  • Snipperclips
  • The Stretchers
  • Good Job!

Then there's Dragalia Lost on Mobile as well. It's not Nintendo's fault they have so many different IP that keep reinventing themselves.
 
Here is a better idea for Nintendo.

Start releasing brand new fresh games and stop relying too heavily on 3 decades old mascot games. Also ... what happened to the OG villian Donkey Kong?! Why didn't that franchise continue.
Zelda BOTW and Mario Odyssey were both MASSIVE hits selling over 20,000,000 copies each and counting. Don’t think their IP is a problem 😂
 
I wish apple allowed game controller only games, and not require touch screen usage, so AAA games could start coming to iOS.
 
Nintendo is the master of selling decade old hardware in today’s price. They can keep the same strategy forever with Mario franchises. Who would want to sell a mobile game if the hardware is so profitable?

Comparing with Sony, how stupid they are selling cutting edge hardware at a loss for the PS5! They should learn from Nintendo and give us 1080P @30fps until 2025 😂

/s
 
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They've been so successful with the Switch now, they don't need to make (or support) games on 3rd party platforms anymore.
It’s a little ironic to read a bunch of Apple fans here shocked that Nintendo would keep their best 10/10 rated franchise games locked on their own hardware platform, or ever sell ported games for $10-25 that fetch a full $59 on the Switch and continue to effortlessly sell. Mario odyssey and BotW were two of the best darn games I’ve ever played.

Sounds comically like PC users who want macOS or Android users who want iMessage. It truly boggles the mind.
 
Can't they just update it one last time so it'll carry on working without needing their servers? Seems like a dick move to me.
 
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Dr. Mario is one of my wife's favorite games of all time. Had she known about it she'd have played. I think Nintendo failed to market this.

Also, Nintendo is determined to make bigger, broader apps rather than simple ports of their games, but really I just want old school Dr. Mario. I don't need a huge interactive world.
Unfortunately, it's not really Dr. Mario. I'd describe it as a Dr. Mario themed Candy Crush.
 
Nintendo is the master of selling decade old hardware in today’s price. They can keep the same strategy forever with Mario franchises. Who would want to sell a mobile game if the hardware is so profitable?
Exactly this. Don't forget selling games for full price until discontinuation, no discounts on games after years, while PS store has sales constantly. Also don't forget NSO, the worst online experience when compared to PS+ and Xbox Live.

The only Nintendo stuff I mess with anymore is Pokemon, and Niantic has better multiplayer in Pokemon Go than NSO with Sword/Shield.
 
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This is just clear evidence that Nintendo’s decision to focus on smartphone games was a total failure… Nintendo should have focused on first party games on switch… but now how long do we have to wait for the next first party games.. Nintendo is getting sad like Valve and Steam.. just focused on distribution platform profits
Given their current direction, I would say that they are focusing much less on iOS and more on the Switch.
 
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This sort of thing is the problem I have have with software developers. It's not as profitable as they would have liked so they are 'pulling it'. If a business wants to enter the software as a service model they need to be prepared to support it indefinitely, unlock all the DLC at no cost, or release the code. With the App store being so locked down the second option is likely the most feasible, but under no scenario should they be able to pull it.

And before people start claiming that customers don't own the software - that's the very problem we need to solve.
Under no obligation does the software industry have to give the customer ownership. Money talks.

You want change? Find a way to make customers owning software be more profitable. Then maybe FAANG and others will listen.
 
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Under no obligation does the software industry have to give the customer ownership. Money talks.

You want change? Find a way to make customers owning money be more profitable. Then maybe FAANG and others will listen.
Exactly. They need to be forced to do the right thing.
 
I guess nobody here plays Animal Crossing Pocket Camp? Nintendo is developing constantly for that game much to the chagrin of the Switch players playing Animal Crossing New Horizons which felt incomplete at release and still is anemic compared to earlier Animal Crossing games.
 
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How many kids have access to nearly $1000 phones vs a $300 console to play Nintendo games? It really does make sense for Nintendo to focus its kid focused franchises on consoles.
 
A game that launched 2 years ago and is being discontinued due to poor user numbers is a classic? 🤨

I'm sure they mean the Dr. Mario game concept itself, not the particular version (iOS). Dr. Mario on NES was released 31 years ago.
 
You mean a 2D Metroid platform game? Hardly a big title. That’s like valve releasing a card game… What about a new 3D Mario or Pikmen or Luigis Mansion

Just because it’s a side-scroller does not mean it’s not a “big title”. This is the first Metroid game released exclusively for the Switch.

If Metroid Dread wasn’t huge news then Nintendo would not have timed this to match the release of the OLED Switch.
 
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Zelda BOTW and Mario Odyssey were both MASSIVE hits selling over 20,000,000 copies each and counting. Don’t think their IP is a problem 😂

And yet this article mentions that some of those classic massive selling hits of their IP are having an issue on mobile for other platforms. ;) This is what you're missing and will continue unless fresh new ideas or implemention to use those IP evolve behind classic implementation.

For me personally ... Zelda BOTW is amazing from what I've seen. yet it's THE ONLY game, personally, I'd be interested in owning a Switch! Metroid was supposed to have a new game in the full Prime series (aka Game Cube era) - until that I'm not buying. Mario Odyssey again only on switch. Switch isn't the platform of this thread and thus irrelevant. Most gaming on Nintendo's IP are not only on their own platforms.
 
Do you not play video games?


What I meant is there hasn't been any NEW DK games after DonkeyKong Country . I'm old enough to have played the original Arcade Game in an Arcade; I was 8yrs old when it debuted btw. I should've been clearer what I meant earlier.

In 2007, Donkey Kong Barrel Blast was released for the Nintendo Wii. It was originally developed as a GameCube game and would have used the bongo controller, but it was delayed and released exclusively as a Wii game with no support for the bongo accessory.

To me a delayed game for one platform is still ideally made for that platform, delaying to release on a new platform by the creator yet discontinuing the necessary components and adjusting the game makes it new yet in concept not quite just an adjustment.

I'm also old enough to have seen ALL home and portable consoles (including the colleco football game played by Groot in Gardians of the Galaxy). Furthermore back then games costed a Canadian or US quarter to play, with Dragon's Layer and Space Ace (? I think I got the seated rocking flying rocket bike game name right) launching a full dollar (loonie in Canada) to play.

Fun Fact: I used Jamaican dimes to play these games up until I was banned (lol). Check the value of the dime vs the quarter back in 1981-1991 to enjoy the hilarity of this - because its the same size and weight of a quarter.
 
They have released the following New IP on Switch in the past few years
  • ARMS
  • Nintendo LABO
  • Sushi Striker
  • Ring Fit Adventure
  • Snipperclips
  • The Stretchers
  • Good Job!

Then there's Dragalia Lost on Mobile as well. It's not Nintendo's fault they have so many different IP that keep reinventing themselves.

Again I never stated anything about Ninendo's IP on THEIR platforms being an issue. I'm talking about on mobile or other platforms they do NOT own - the topic of this thread btw.

So only Dragalia is relevant that you mentioned. The games on Switch will sell well for their platform as that caters ONLY to users that have that platform. Not the topic of this thread nor my debate so you're going off track or missed that.

If your IP is yours then its your responsibility to work with 3rd party's to ensure it lives up to its value and appeal.
 
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