I just started on the cT phase.

I'll be on it for probably another couple days, so for me it's not old.

It was that dam funny review that got me stuck on it.
Although I agree that pretty graphics and great sound really help with creating a richer environment and mood it's not the end all and can quickly loose its appeal if other equally important elements -- like game sophistication and balance -- have either been ignored or intentionally limited. For me it's not OK to remove the inventory window, because that limits what I can manage and pushes me one step back making me more of a spectator and not a participant. And it was part of the other Shocks.
One of the reasons I can't shut-up about System Shock, was because its experience had me completely spellbound. The only other experience I can think of that's similar is a well written book, but better because I had perceived freedom. Books only need words to consume me into an environment where I felt like I was part of the story, not the latest and greatest pampered technology. SS was like being in the best sci-fi horror novel I've read, but I was making the story happen. It created an atmosphere through its complexities and attention to detail, along with a true sense of urgency, that no other game I've played has yet to equal.
DPL 2 is "NOT" pseudo, since when can't a cable cary more than one signal?

DPL 2 decodes the incoming channels and splits it into 6 distinct full frequency channels. Pseudo surround is what they're doing for stereo headphones, not DPL 2. I guess if higher rez gaming is a new experience, than more than 2 channels must also be a new and exciting experience.
BTW, the 360 USES DPL 2. Are you saying its surround sound is fake? Or did you forget that a in this age of advanced technology from the world of tomorrow, a single cable can care more than one channel!
Could you please point out where I compared MP:C's interface to BioShocks? Because all I'm finding is my reference to how I would be happy if Bio were even at the lower visual level of MP:C.

And on the simple UI blurb:
Unlike BioShock, MP:C has an excuse, it's a "console" game and has always been one, so it's a given that it will be simplified. BioShock is the pretty, but the "dim" offspring of its much richer and smarter PC ancestry. Publishers and developers no longer consider their audience capable of handling the same level of games that were so popular on the PC and this is because of the PlaySkool controls I gripe about so much. So I know that when consoles can offer better controls, like some kind of compromise, things should start to get better. Hey, the Wii has done this.
I can utilize a game pad for FPS games, but that's like me ordering a steak at McDonalds when I know I can get something vastly better at a REAL steak house. So why bother? If ones only experience has been thumb-twiddling or eating at McDonals, than I can see why they would be so resistant to change, even if it's clearly for the better. FPS games were born on the PC and matured on that system only to be gimped back to the PC stone-age by the popularity of consoles.
I like the Nun-chuck! Being able to rest my hand on my side is a just nice and quite comfortable. You must be in the minority and enjoy holding your game-controller like a tiny book with both hands cramped up in front of you.

I've been thumb twiddling on analogue sticks since the N64 and have been mashing a gamepads since the SMS and NES days. That has nothing to do with the fact they SUCK for FPS games. And since I can't type with a Nuchuck, or gamepad, they clearly SUCK for that also. The only reason I mentioned a keyboard is for all of its buttons and typing ability. Using a thumb-stick to move is better than a keyboard on so many levels. And the grappling hook action in MP:C rocks! I now like the Wiimote better than a mouse for FPS games -- if done right -- since I can hold it like a real gun with a trigger, and it's much more than just a pointer. I like being able to turn a lock with my Wiimote.
And the older I get the grumpier I get. So until developers stop treating us like idiots and insulting us with overly hyped simpleton games that are nothing new, I'm not going to stop griping how the controls have suckified them!
<]=)