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You're right that the RAM keeps stuff in memory that you are using, i.e. background tasks while switching between programs, but if it gets full and it has to close apps and re-open the lag is from the app re-opening from the storage memory which is much slower than RAM. So that time delay is the app re-caching to the RAM from storage, not necessarily the CPU/GPU.

Yeah I agree,but I was thinking more in terms of general smoothness (animations etc., which people think of when they say their iPhone runs perfectly smooth), and that isn't really effected by RAM.
 
It's simple really. The iphone 6 is just slightly faster than the 5S. Yet this same chip is supposed to run the 6 Plus just as efficiently and with no increase in RAM or clock speed?

The 6 Plus has constant downscaling, and twice the pixels to push. I'm thinking ipad 3 like performance.
 
Now do you THINK Apple would release a sluggish iPhone?

I don't know but I know the iPhone 5s with iOS 7.0 had stuttering reminiscent of Android when I first used it. Even now, rotation on my iPad can be glitchy. :rolleyes:
 
Maybe I'm being thick,but i can't see why downscaling from 3x retina to 1080 is gonna be mega taxing on the A8, chip, when rubbish processors in TVs have been scaling real time video for years, and often from 480 to 1080

Why the worry? Surely the A8 will cope with a small scaling like this??
If there is a performance hit it'll be small, 5% MAX
 
The MBPr was sluggish as hell when it first released. With software updates throughout the past 2 years Apple has improved the performance but the late 2013 model is what the first gen should've been.

Maybe I just didn't notice it because I was coming from an old, slow Plastic MacBook from '09.
 
I owned the iPad air buddy that thing reloaded tabs alot and it was annoying as hell. Not really sluggish (some animations were but not too bad) but the reloading is unacceptable. It's quite possible they'll do the same again.
 
I think everyone is confusing sluggishness with crashiness. And to that extent, we're mainly talking about soft crashes, such as tabs reloading. RAM increases would probably help, but I'm also starting believe Safari is just poorly coded and that's why it can't keep tabs in memory. Someone in another thread mentioned to me that Safari on the Mac also does this sometimes, which I forgot about because I don't really use Safari on the Mac.
 
I don't care about numbers, I care about performance.

With that said I HATE Safari reloads. I can't tell you how many times I've been in the middle of filling out a form, jump to another tab to copy some information and then have the original tab reload (losing everything I just typed in). I also experience a lot of crashing on feature heavy websites. It's very frustrating.

Obviously this could be fixed with more memory, but if they can do it via software optimization, I'm A-OK with that too. I just wish they would do SOMETHING.
 
I own the iPad Air. It is not slow or sluggish... Or maybe you power users need other devices I guess.

Yeah I think a lot of this is about perceptions. I don't notice most of this stuff unless it's really obvious. Just like the dead pixel thing or the light bleeding. Unless this thing is literally stuttering or apps are force closing, like they do on my note 2 from time to time, I don't care.
 
They already released a sluggish MacBook Pro (1st gen rMBP), so why not?

My rMBP is fantastic, without any issues at all. Not sure why everyone is so ******** about getting 1gb as long as the phone performs well.
 
My wife had an ipad 2 and I had an ipad 3 concurrently.

the ipad 2 ran everything better. The ipad 3 had a clearer screen, but had to run games with reduced graphics compared to the 2. Games like Real Racing and Infinity Blade automatically did this.

Safari tabs constantly reloading or even rebooting to home screen on the ipad 3.

Ipad air is similar, but not as bad.
 
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