No question, and with Recall, and seeing advertisements in the OS, its a complete turn off for me. I don't hate Windows, it does some things better then macOS, and conversely macOS does some things better then windows.
Under all the encrudification Windows 11 is a solid OS under which large numbers of people manage to get their work done. Personally, if I switched to PC hardware I'd seriously consider using Linux for everything I need to do - but that's not going to be an option for people who need specific software. In the meantime, we just have to trust in Apple that they won't lumber future MacOS versions with too much crud.
16gb RAM and 512 Gb storage is very usable outside of performance heavy use-cases, and less users have performance-heavy use cases than marketing and Apple influencer / reviewer community projects.
Except the base level is still 256GB and an insane $200 for the upgrade to 512GB.
They only increased the base RAM to 16GB a year or so back - a welcome but belated improvement which does make the RAM a bit more sensible. Prior to that some people were defending 8GB as 'good enough for light use' - yet (as many others were predicting) Apple were able to bump the base RAM without changing the base prices.
...and even keeping a bunch of browser tabs open can use up a lot of RAM.
...but the root of the problem is that it's quite difficult to anticipate how much RAM and storage you're going to need for the next 2-3 years - and, in 2025, 32GB/1TB on any other platform would either be standard or an affordable bit of bet-hedging. The idea that cutting corners on RAM and SSD saves you $600 is an artifice created by Apple.
Anyway, rather than going down the "Hi, I'm a Mac, I'm a PC" rabbit hole - the standard RAM and storage on Macs really hasn't kept pace with the capacity of the processor to process data or the size/resolution of media files (even if you're just storing and playing them back) that they handle.
Since 2014, the base storage on a MBA has only doubled - in that period the number of processor cores has increased x5, the GeekBench is almost x10, all of which increase the amount of data throughput that needs buffering in RAM and saving to SSD.
In terms of actual data size we've gone from "full HD" video to "4k UHD" as the norm - 4x as many pixels, often accompanied by more bits-per-pixel, higher frame rates or less agressive compression. Even if you're a consumer - web pages that, in 2014, might have had a few Flash animations and 100ppi images now have half-a-dozen fairly high quality video ads and 200ppi images (all of which need caching in RAM). Chances are that any images in your boring "personal productivity" documents are now 4x the size as they were before. Your iPhone camera has gone from 8 to 48 megapixels... even for your holiday snaps.
Apple's processors, webcams and display support have certainly kept up with this trend - but their base RAM and SSD specs have lagged way behind and the price-per-GB of their upgrades has barely changed - and not because the RAM/SSD industry haven't kept up. Sure, Apple - like every PC maker offering BTO upgrades - have always been a bit gougey, but over the last decade or so they've been getting exponentially gougey-er.
256GB can quickly become constrained, and while there's options like icloud, onedrive, external drives the fact remains apple sells base model computers with drives that are too small.
Yup.
It's also worth noting that you really, really don't want your system drive to get anywhere close to 100% full or things will start to grind to a halt - and a big chunk of that 256GB will be eaten by the system, temporary files and applications. While its one thing to rely on external storage for, say, a Mac Mini (although it defeats the object of having such a small computer) it's ridiculous on a laptop.