Except GLSL we are already on 3.1 since June.http://www.nvidia.com/object/product-quadro-4000-mac-us.html
nVidia's Spec page actually lists OpenGL 3.1 as supported in OS X. I wonder is this a typo or are we finally moving past OpenGL 2.1?
Except GLSL we are already on 3.1 since June.http://www.nvidia.com/object/product-quadro-4000-mac-us.html
nVidia's Spec page actually lists OpenGL 3.1 as supported in OS X. I wonder is this a typo or are we finally moving past OpenGL 2.1?
3D graphics GPUs are massively parallel, with dozens/hundreds of cores running very limited instruction sets, which are highly suitable for vector calculations but not so much general computing. That said, CPUs and GPUs seem to be converging, so years from now I wouldn't be surprised if they merge. Then we can go back to software rendering. (Which sounds bad initially when you're used to GPUs, but in reality not only would speed not be an issue, but it would allow you to ditch OpenGL/Direct3D with their attendant limitations, driver problems, etc. and just do whatever you want. That's right: Mac versions of games will finally perform the same as Windows, and be a lot easier to port.)
--Eric
Maybe the kind of guys who spend their time on MR rather listen to the Byrds than the BeatlesHaven't you heard?! The Beatles are on iTunes! Why the heck is anyone talking about this crap when they could be listening to The Beatles?
I think this is NVIDIA selling pro cards for more money based upon software drivers...
I was thinking of getting this card to display my iPhone library of 250 photos of my cat. I don't have any games or drawing apps. Just iWork and iLife. I figure I just need this card and 64 GBs of memory for my Mac Pro server edition.
They are, the hardware of most business class cards are identical to the gaming version (maybe more ram), the main difference is the software drivers, one set is tuned for gaming the other set is tuned for business.
its been proven time and time again.
Then we can go back to software rendering. (Which sounds bad initially when you're used to GPUs, but in reality not only would speed not be an issue, but it would allow you to ditch OpenGL/Direct3D with their attendant limitations, driver problems, etc. and just do whatever you want.
i think what folks are wondering is the profit margin on quadro line versus the profit they take making the geforce. most understand they are for different uses but can the development costs really do so different?
The good news is that this driver should be tweakable to support GTX 4xx series cards, possibly even the GTX 580. I'm quite stoked about the last part.
1. I am not sure what you mean by "do 3d glasses"$1,199 and you still can't do 3D glasses. Sounds awesome! Oh wait, it doesn't.
jbg232 said:You should stop while you're ahead. There's more to Quadro than CUDA cores they have specific drivers and are geared towards specific professional applications. Here read up before you post nonsense: http://www.nvidia.com/page/partner_certified_drivers.html
So, how will this card affect performance for aperture 3 compared to the standard ATI 5870, etc cards?
Yeah, after looking into it further, perhaps I should revise my statement. This is a workstation card, after all, and this is a mac product, so of course there would be a mac tax.
I know this is totally inappropriate use for such high technology.. but anyone know how the Cuda cards handle games?
While this looks like an instabuy for my Premiere CS5 work .... I do play quite a few games in windows via bootcamp. I wonder how it handles games like X3 or Crysis.
What spec on this video card states that will have better quality then a consumer card? A NVIDIA consumer gaming card for $500.
The consumer card even has twice as many cuda cores...
The consumer card has better specs...
http://www.nvidia.com/object/product-geforce-gtx-580-us.html
This sounds like a card for a business user that just wants to spend a lot of money and not focus on the specs.
Yes, but will it run Crysis?
(/snark)
Good to know someone hasn't given up on Mac Pro.
And it's really piss poor. OS X does not have full support for it. The things bench abysmally low. This is an actual, full driver that should provide real support in OS X. Hopefully it's at least somewhat close to Windows performance...there is already support for gtx 460/470/480
are consumer gaming cards like 5870 and gtx 480, not sufficient workstation cards?
I was thinking of getting this card to display my iPhone library of 250 photos of my cat. I don't have any games or drawing apps. Just iWork and iLife. I figure I just need this card and 64 GBs of memory for my Mac Pro server edition.
I was thinking of getting this card to display my iphoto library of 250 photos of my cat. I don't have any games or drawing apps. Just iWork and iLife. I figure I just need this card and 64 GBs of memory for my Mac Pro server edition.
Better specs? Hardly.
Several professions need the precision of rendering that this type of card and the verification process that it requires. Just because the other card offers more cores or whatever, does NOT make it better for some applications, such as CAD.
I think it is a convenience handle for carrying it
I think it is a convenience handle for carrying it
Maybe the kind of guys who spend their time on MR rather listen to the Byrds than the Beatles![]()