just picked up the Quest, by all mean suggest. Creed showed just how out of shape I amI have the Rift S. It's super fun to use. If you're looking to get one I can suggest some pretty cool games to try out.
I would definitely recommend checking out Beat Saber. On the higher difficulties the game can be quite a workout but it's really fun. Also check out the Vader Immortal games. Who hasn't wanted to swing around a lightsaber in VR?just picked up the Quest, by all mean suggest. Creed showed just how out of shape I am![]()
We just got a set of five at school. Time for me to do some research on what to do with them, and how.
You probably would not be buying this title for school or know what kind of capability your school’s hardware has offhand, but the single most impressive VR title I’ve played is Lone Echo, where you are a robot, helping your Captain survive an event at a distant outpost, an advanced mining facility in the rings of Saturn.We just got a set of five at school. Time for me to do some research on what to do with them, and how.
This is my favorite VR game. It's absolutely beautiful if you have the hardware to push it with everything at max. The best looking VR game I think I've seen and a ton of fun to play. I didn't recommend it because I don't believe it's available for the Oculus Quest.You probably would not be buying this title for school or know what kind of capability your school’s hardware has offhand, but the single most impressive VR title I’ve played is Lone Echo, where you are a robot, helping your Captain survive an event at a distant outpost, an advanced mining facility at the rings of Saturn.
The difference between seeing this on a monitor versus being in the environment though VR is a transformative experience. I mean you are in it, surrounded by it, in large spaces you can manipulate it with your hands.
Ingeniously, in this simulation, you move through space with wrist thrusters or objects, lever, handles, with your virtual hands. the game can be played sitting down in a relatively small space like a desk. The thing is for this kind of application, besides the headset, you’ll need 2 or 3 sensors placed around you that keeps track of your hands.
Just for the exposure and experience of what is possible, this is well worth it.
where do you get the extra sensors?You probably would not be buying this title for school or know what kind of capability your school’s hardware has offhand, but the single most impressive VR title I’ve played is Lone Echo, where you are a robot, helping your Captain survive an event at a distant outpost, an advanced mining facility at the rings of Saturn.
The difference between seeing this on a monitor versus being in the environment though VR is a transformative experience. I mean you are in it, surrounded by it, in large spaces you can manipulate it with your hands.
Ingeniously, in this simulation, you move through space with wrist thrusters or objects, lever, handles, with your virtual hands. the game can be played sitting down in a relatively small space like a desk. The thing is for this kind of application, besides the headset, you’ll need 2 or 3 sensors placed around you that keeps track of your hands.
Just for the exposure and experience of what is possible, this is well worth it.
I don't believe you can get them for the Quest. And with the Rift S you don't need the external sensors either. Everything is tracked internally. Only the original Rift uses them. Sadly Lone Echo isn't available for the headset that you bought. On the game's page in the Oculus store it lists which headsets are compatible.where do you get the extra sensors?
I did not realize there was this jump in technology already. Have not been keeping close tabs on it. 😔 What I want to see is a jump up in resolution, before I buy again.I don't believe you can get them for the Quest. And with the Rift S you don't need the external sensors either. Everything is tracked internally. Only the original Rift uses them. Sadly Lone Echo isn't available for the headset that you bought. On the game's page in the Oculus store it lists which headsets are compatible.
For the original Rift, if they were not included in the kit, you bought them from the manufacturer. I found 3 were best, but it seems they no longer are needed on the newer units. I did not realize you had already purchased a unit, sorry to get your hopes up.where do you get the extra sensors?
At my daughters school, one of their STEAM projects was designing small/efficient homes, so they did them in some 3D modeling software, then you could do some VR viz based on those models to do a virtual walk through. It was tied into the science / computer classes, as well as design/art (that's the A in STEAM)
You probably would not be buying this title for school or know what kind of capability your school’s hardware has offhand, but the single most impressive VR title I’ve played is Lone Echo, where you are a robot, helping your Captain survive an event at a distant outpost, an advanced mining facility in the rings of Saturn.
The difference between seeing this on a monitor versus being in the environment though VR is a transformative experience. I mean you are in it, surrounded by it, in large spaces you can manipulate it with your hands.
Ingeniously, in this simulation, you move through space with wrist thrusters or objects, lever, handles, with your virtual hands. the game can be played sitting down in a relatively small space like a desk. The thing is for this kind of application, besides the headset, you’ll need 2 or 3 sensors placed around you that keeps track of your hands.
Just for the exposure and experience of what is possible, this is well worth it.
What brand of devices are they?That's the kind of thing we do now using desktop modeling software. We should be able to do so much more with the headsets! But I'm going too have to Doo some kind of pullout session for the advanced students.
No sensors, but I'm willing to give it a try on my own devices with one of the school's headsets!
What brand of devices are they?