Why would they put the controls so your hands cover the whole game?
I'm still really skeptical about this. There is no way you can stream 1080p content and input from a computer/set-top box thing with zero latency. I have enough trouble loading webpages as it is. Unless I live in Sweden or Korea, and OnLive is next door, connected via fibre optics, I don't see how this could feasibly work.
I know, I know, the demos show it "working." But still.
This seems way to good to be true. Playing games like Borderlands on the iPad?... Over WiFi?.. With no lag?...I smell some sneaky 5h17.
If it is true and along as it streams with a decent resolution with absolutly NO lag then they will not only drive sales for the iPad BEYOND current demand but we will begin to see people playing WoW in the daylight!!! O.O my gawd!
What people seem to forget is no internet means no play... If OnLive goes under you lost every thing you spend your money on.. So what do you have to show? Nothing but money through away.. It is just better to give your money to a homeless guy...
I'm still really skeptical about this. There is no way you can stream 1080p content and input from a computer/set-top box thing with zero latency. I have enough trouble loading webpages as it is. Unless I live in Sweden or Korea, and OnLive is next door, connected via fibre optics, I don't see how this could feasibly work.
I know, I know, the demos show it "working." But still.
What you get out of a game subscription service is fun. Games are an ephemeral experience anyway--you play them, you move on to the next one. There is never anything tangible to show for it, except discs and cartridges that become outdated and eventually end up in the $1.00 bin.
I wonder if they're really streaming all the graphic content, or rather if the graphic content loads on the local device and all that actually streams are the runtime instructions.
Eh no longer believe in this company. This stuff seems mostly like vaporware now.
Yes it makes a nice demo, but I think the realities of what they are trying to pull off aren't going to work financially speaking and the evidence this is so is the fact they were supposed to release this sht last year.
Ok smart guy, go to www.onlive.com and post a link where I can sign-up for their service.
Its nonsense, yes you can sign up and if you are lucky get picked (according to onlive).
However i do not know of anybody who got picked and there are not any videos available from users.
So yes, it is indeed pretty much vaporware and will most likely never see the light of day because latency is a problem which cannot be fixed. You could make it work if you put server in every city with a fiber optics user base.
At this point in technology it is only suitable for 2D Point and Click Adventure Games.
On Live has already launched..
I thought their website said 9 PM EST tonight.
Are you saying On Live are lying? Seriously, is that what you're implying?
1. That a company, heavily funded and with partnership with EA, Ubi etc etc are simply making up a website, taking people's 1 years founder subscriptions, and lying about the service?
The lack of savvy is astonishing.
2. With service like this, you have to roll out slowly. Look at openings for MMOs - they stagger the service, with early starts for pre-orders - that isn't just to let some people to get a head-start, that's to technically not overload their servers.
3. Which happens anyway, which you would know if play any game served online. What On Live want to do is bold, and their partners think it's technically doable.
4. I personally don't like it because of the sub model. But I'm not going to talk crap about them and imply that they're lying.