Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.
I’m kind of annoyed by the lack of upgrade pricing. I just bought Transmit 4 in May smh

Just email them. They are usually nice people and they may make an exception for you.
[doublepost=1500419007][/doublepost]
I smell a subscription service coming very soon.

IIRC, they already hinted at that in their last yearly review blog post, but it was about the Coda revamp and not Transmit.

IDK though... Afrer using Coda for years, I gave PHPStorm a try, and yeah it looks kind of ugly but my god does it work! So much more support for... everything. So I'm already on a yearly sub to that. #coolStoryBro
 
I've been using Transmit (Transit!) for 19 years. It's a great app and the main developer was an Amiga guy back in the day so you just know he's cool.
 
  • Like
Reactions: simonmet
I'm not surprised it's not on the Mac app store. Apples 30% cut on desktop software is really quite a lot for developers (of which I am one). You can take payments using Stripe easily and they will only take about 1.4%-2.9% of a sale so if you have an hour free to implement Stripe on your website you can keep the other 27.1%-28.5% that Apple would take.

Their 30% works on the iPhone because there's no way to sideload apps but on the Mac it doesn't work that way.

The average retailer takes a 40-50% cut on software (selling at Fry's or the Apple Store for example). So a 30% cut is great.

What you're also not accounting for is the sheer volume of visibility the App Store gets you. In one day your app will likely be seen by more people on the App Store than most developers websites will see in a month or a year. The marketing is worth the share they take and more. Being available in the App Store usually means hundreds or thousands more downloads than listing it on your own site alone. Add to it that Transmit is well known and most likely would be featured by Apple on the App Store and their sales would be far far larger than they will by selling on their own site alone.

Saying this as a developer for over 30 years and I know that many very well known developers feel the same.
 
  • Like
Reactions: rpsmithii
The average retailer takes a 40-50% cut on software (selling at Fry's or the Apple Store for example). So a 30% cut is great.

And I'm sure that was all the rage in the 90's. For real are you comparing free internet distribution that 99% of all software now uses to .. putting boxed copies of software at Fry's?

Tell me how do you even load the software on your Mac from such a shop? Our Macs don't even have optical drives anymore and haven't for many years now. The software sections of brick and mortar stores are barren.

And as a software developer I can tell you that internet retailers do not take 40-50%, not that we would list our software on Amazon or similar websites. The way we sell software today is on our own websites where we host the files and manage the payments. Like I said previously, Stripe exists allowing any developer to start accepting payment cards in under an hour.

30% for my business is unacceptable, we turn over a lot of money without needing the App Store and for sure we tried it and saw almost no movement because Apple doesn't advertise for you, you have to pay extra for that. So with the 30% we saved on non-existent sales we put it into advertisements that actually moved software from our own home page. Fees we incurred were about 3% of cost on average including customer acquisition costs.

What you're also not accounting for is the sheer volume of visibility the App Store gets you. In one day your app will likely be seen by more people on the App Store than most developers websites will see in a month or a year.

Simply not true, I've lived it. The app store is so full of apps it's overwhelming and users rarely look past the top 10 lists or the first suggested app from the search bar. You need a huge marketing push to get anywhere and when Apple is already taking 30% of each sale it makes it really difficult to have money to spend on marketing. Much better to push users to your own website, we saw results doing that while we saw nothing from App Store.
 
  • Like
Reactions: bwintx
I was a beta tester of Transmit 5, and I'm a bit surprised that they didn't offer testers a slightly cheaper price. We pay the same as first-week buyers. On matter of price, it really is hard to complain about $35-45 for a solid app like this, but I do see it discouraging some people that are used to $5 apps in today's world. To you, I say bite the bullet. There is no other file-transfer app out there for the Mac (or any platform) as awesome as Transmit. It really is stellar class. It will be money well spent.
 
I like Transmit. But the thing that gets me is that one of their "features" is that they try to make it look just like Finder. And that's a problem, because it doesn't work exactly like Finder... it's an FTP client after all, not local storage. I have accidentally done things to remote servers that I mistook for the local filesystem. I prefer that it does NOT look like the Finder. Maybe version 5 has something to make it clear that it's not another Finder window.

Transmit is more than an FTP app. It supports many different protocols.

With regards to looking like a Finder window, they have added a bit of styling to help differentiate it. But Finder windows have a left sidebar. Do you keep yours collapsed, and therefore they look the same? Transmit windows typically have a two-column layout... local files and remote files which does not look like Finder windows. So I'm a bit confused about where you see similarities. I'm personally happy there's overall consistency with the appearance of the interface. One thing that drives me nuts about Windows is that you must learn the interface of every darn "program". There's very little consistency.
[doublepost=1500429148][/doublepost]
Way to expensive for an ftp client...

Not (too) expensive at all if you use it every day to get paid work done. A good app pays for itself over and over again.
 
Honestly you could advertise better yourself with that 30% than what Apple gets you in the Mac App store. You can advertise on Google Adwords which will get you on Google Search, YouTube and various websites. People often search for what they want on a search engine and so being positioned there and on the websites relevant to your product is better.

The Mac App Store is very broken for developers with fees that just don't make sense. The store isn't a stand out success story like it is on iOS because it has competition, software obtained through the web browser.
Is Spotify on the App Store? But I bet it’s on his girls machine.
 
The average retailer takes a 40-50% cut on software (selling at Fry's or the Apple Store for example). So a 30% cut is great.

Retailers? I think the last physical software disc I bought was whatever OS X release was the last one to be sold on a DVD -- probably 7 years ago or more. Every single thing since then has been a download, either direct from the developer or through the Mac App Store.

Unless you count video games, of course.
 
Just downloaded it and it seems a bit faster than 4.

But I really hope they'll add an option to keep the tabs on a separate row. I typically have at least 5 or 6 tabs open and a fairly full set of toolbar icons. With the new design, I have to continuously scroll through the tabs and when I try to drag the (non existent) title bar to move the window, I have to aim carefully to be avoid pulling off a tab or clicking a button.
 
I like Transmit. But the thing that gets me is that one of their "features" is that they try to make it look just like Finder. And that's a problem, because it doesn't work exactly like Finder... it's an FTP client after all, not local storage. I have accidentally done things to remote servers that I mistook for the local filesystem. I prefer that it does NOT look like the Finder. Maybe version 5 has something to make it clear that it's not another Finder window.

It does look slightly different, and for the moment if you haven't purchased it, has a big trial label on the right hand side. ;)
[doublepost=1500435699][/doublepost]
Way to expensive for an ftp client...

Serious or sarcastic?

For casual needs there is FTP service right within macOS. For the more need-based, there are tools such as this. Well worth the money they are charging. It is not per year, and last I paid them was over 5 years ago.
 
This isn't Transmit doing that, that's the Keychain. Transmit 4 stored all passwords in Keychain (no idea if T5 does yet, but I assume so). When you do a fresh macOS install, you lose your existing (local) keychain - this keychain isn't sync'd with iCloud - and all passwords are lost.

If you back up your existing keychain before reinstalling, this won't happen :)

I sync with iCloud.

I'm not exactly sure what's going on with it. The same thing happened to a coworker of mine and he lost all his accounts.
 
This is great news. I'm going to wait to upgrade until the discount pricing goes away. I want to give Panic the extra ten bucks. Transmit has been robust and a core part of my workflow for a very long time. Easily worth the price of admission.
 
I'm going to wait until it gets on the App Store. Since they got hacked I don't really trust their infrastructure anymore.
 
It's apps like this that keep me in the Mac platform.

It's more than 7 years since Transmit 4 which itself was released more than 5 years after version 3. This is clearly not a company that charges excessively. Transmit 4 held up remarkably well despite its age and got loads of updates and support over its life.

It's rare that there's an app I don't even have to think about upgrading. That says a lot about this developer and the quality of the app. It's just a joy to use compared with typing in the command line.

I do wonder whether it will eventually come to the App Store though, thereby gaining iCloud support. Not that it bothered me that much when it launched on the Store as an owner of Transmit 4.
 
Last edited:
And I'm sure that was all the rage in the 90's. For real are you comparing free internet distribution that 99% of all software now uses to .. putting boxed copies of software at Fry's?

Tell me how do you even load the software on your Mac from such a shop? Our Macs don't even have optical drives anymore and haven't for many years now. The software sections of brick and mortar stores are barren.

And as a software developer I can tell you that internet retailers do not take 40-50%, not that we would list our software on Amazon or similar websites. The way we sell software today is on our own websites where we host the files and manage the payments. Like I said previously, Stripe exists allowing any developer to start accepting payment cards in under an hour.

30% for my business is unacceptable, we turn over a lot of money without needing the App Store and for sure we tried it and saw almost no movement because Apple doesn't advertise for you, you have to pay extra for that. So with the 30% we saved on non-existent sales we put it into advertisements that actually moved software from our own home page. Fees we incurred were about 3% of cost on average including customer acquisition costs.



Simply not true, I've lived it. The app store is so full of apps it's overwhelming and users rarely look past the top 10 lists or the first suggested app from the search bar. You need a huge marketing push to get anywhere and when Apple is already taking 30% of each sale it makes it really difficult to have money to spend on marketing. Much better to push users to your own website, we saw results doing that while we saw nothing from App Store.

Sorry that your marketing efforts didn't work out. My own experience is the opposite. Hundreds of thousands in sales through the App Store thanks to successful marketing plus the huge quantity of traffic the store offers. Far more than any single software seller is seeing on their own site alone.

Have you not been to an Apple Store? They still have software on the shelves. It is still a thing.

You may be selling just fine without the App Store. That's awesome. Go you. Keep it up. What I've seen in my own experience is that while we sell several million in software a year through out own site, the addition of the App Store means ADDITIONAL sales. More on top of what we'd see selling on our own site alone. Seems you're willing to turn away that additional revenue stream and that's fine. But many of us are seeing huge benefits from diversifying out distribution and finding additional sources of sales.

You're looking at the cut Apple takes from a funny angle. With modern software distribution it costs you nothing to give away a copy of your software. If you sell 1 copy or 100 or even 10,000 copies, the cost to you as a developer (producing that product) is the same (yes there is some additional support cost and a few others but the price is practically the same. Because of this, if you can sell additional copies through the App Store which you wouldn't have on your own site, even that reduced profit is all profit. If you get $70 instead of $100 per copy you sell through them, that's still $70 more than you would have had without them and it costs you nothing additional to sell that extra copy of your software.

It sounds like you're happy with your sales and making a stand to not use the App Store is important to you. That's great. There are however thousands of other developers out there happy to give Apple a small cut because it means sales they never would have had without being listed in the App Store and it makes them far more money.
 
It is OK, used it in the past, but now I am on FileZilla and that is enough for my needs.
Also got an FTP plugin installed in Firefox, for any case ;)

And BTW: I always buy apps from developers site and only buy apps from Mac AppStore if the developer doesn't sell outside of it (like Serif Affinity programs).
 
Sorry that your marketing efforts didn't work out. My own experience is the opposite. Hundreds of thousands in sales through the App Store thanks to successful marketing plus the huge quantity of traffic the store offers. Far more than any single software seller is seeing on their own site alone.

Have you not been to an Apple Store? They still have software on the shelves. It is still a thing.

You may be selling just fine without the App Store. That's awesome. Go you. Keep it up. What I've seen in my own experience is that while we sell several million in software a year through out own site, the addition of the App Store means ADDITIONAL sales. More on top of what we'd see selling on our own site alone. Seems you're willing to turn away that additional revenue stream and that's fine. But many of us are seeing huge benefits from diversifying out distribution and finding additional sources of sales.

You're looking at the cut Apple takes from a funny angle. With modern software distribution it costs you nothing to give away a copy of your software. If you sell 1 copy or 100 or even 10,000 copies, the cost to you as a developer (producing that product) is the same (yes there is some additional support cost and a few others but the price is practically the same. Because of this, if you can sell additional copies through the App Store which you wouldn't have on your own site, even that reduced profit is all profit. If you get $70 instead of $100 per copy you sell through them, that's still $70 more than you would have had without them and it costs you nothing additional to sell that extra copy of your software.

It sounds like you're happy with your sales and making a stand to not use the App Store is important to you. That's great. There are however thousands of other developers out there happy to give Apple a small cut because it means sales they never would have had without being listed in the App Store and it makes them far more money.

There are thousands of developers who like Apples 30% cut (I don't call that small btw, that's almost 1/3rd revenue before business taxes even) because they don't even need a website or handle payments. They don't need content delivery networks if their app is quite large and so on.

But there are also many developers who are not on the Mac app store. Spotify is not on there, neither is Photoshop or Illustrator (by Adobe). These companies don't want to give Apple 30% if they don't have to.

Yet both companies are on the iOS App store with products. Why? Because they have to be. Spotify hates giving Apple 30% of subscriptions which is why they tell people don't signup through the app, do it on our website instead.

Again 30% when you're making millions and millions of dollars like you claim to be might be a drop in the ocean but for other people things aren't so great.

We trialled on the Mac App Store for over a year and saw very little movement. Just being on there doesn't help anything. But at the same time we sold the app on our website for the same price and saw a lot more conversions because when people post about us on forums they link to .. our website. Not the Mac App Store. When people talk about us on social media they link to .. our website and not the Mac App Store.

Another thing to consider is that we do not only sell our software on the Mac. We also sell Windows versions. So it's difficult to spend money to send people to only the Mac App Store when we could instead send them directly to our own homepage that offers both client software etc

Am I saying the Mac App Store makes no sense for anyone? Of course not. If you're in that top 10 list you'll be making bank, if Apple features you, you'll be making bank. But there are literally hundreds of thousands of apps on there many with no reviews, no downloads and no revenue being produced.

So again it comes as no surprise to me that Panic would not release Transmit 5 on the Mac App Store. It does not work for everyone.
 
No, both of them are right. Panic got hacked as well, code of their Transmit app got stolen. Around May 17-18, if I am not wrong. :)
huh, never read about that.

Their software wasn’t injected with malware like Transmission was though, which is what I think some were referring to.

Edit: their infrastructure was never compromised, just the developers personal machine which led to the source code leak.

https://panic.com/blog/stolen-source-code/
 
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.