Tried this, too. It’ll get better.Try removing all VMs, reinstall Parallels, start with a fresh VM after applying the workaround.
Tried this, too. It’ll get better.Try removing all VMs, reinstall Parallels, start with a fresh VM after applying the workaround.
When I think of software that engineers would use, I think of Nastran, Matlab and AutoCad (and maybe Mathematica), which are written for both Mac and Windows. What would be key examples of Windows-only ME and EE apps, for which good Mac alternatives aren't available? Would PSpice be one?
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“The problem is reproducible in a very basic VM scenario if Mac timezone has negative offset, ex. California, US UTC-8:00. Windows will "hang" after reboot w/ Parallels Tools installed. The workaround is to shut down and disable time sync: VM Config >Options > More Options > Time: Do Not Sync.”
This workaround fixed it for me!
It runs from a Steam install... but had some trouble finding display modes. It plays great but only at 640x480.Can someone test Unreal Tournament 2004?
This has already been addressed several times. You need to disable time synchronization for the VM, and you will be able to use the keyboard and mouse without having to reinstall Parallels Tools.I'm wondering if it's the same issue I'm seeing - I am able use the keyboard and mouse, but I don't see it react on screen. To be more specific, if I type or click on something in the VM, it looks like nothing happened, but if I then if I drag the window to resize it, the effect shows up. If you have the VM still, could you try to verify by attempting to click once on the windows menu in the lower left, then when nothing appears to happen, drag the window size a bit to resize and see if it shows up? (Note that it seem like it has to be a drag resize - maximize doesn't seem to force the refresh).
Also, I've noticed a similar issue with the latest M1-build of Firefox - if I let it sit for a while, I can't see the interactions I'm having with it, but resizing the window forces a redraw. However, I haven't seen this in any other programs, so it could be a coincidence, it could be something with my machine, or it could be a something in common with how both those programs draw the screen.
You appear not to understand the massive gap between a CPU as seen by a modern 64-bit app and the "full" CPU as seen by the OS.Well, Apple does dynamic binary translation with Rosetta 2, it's an option if not a simple one. But it's been done by Apple, intel, HP and Sun among many others in the past. Even home-brew projects such as, for instance, the Dolphin project does JIT recompilation from PowerPC to X86 and ARM64.
First thing I ever learned as an engineer - y'know, after where the hell do you keep the coffee, nothing science can understand is truly impossible. Unlikely, perhaps, but given time and research, not impossible.
For someone who doesn't play games or use Windows, what does this tell us?
That it supports Direct X? That it supports it WELL? Is that degree of FPS variation expected or a catastrophe?
Agreed. My Enterprise does a similar BYOD support for Macs, which I also don't want them to intrude into my personal machine.I think it very much depends on the business and the experience of the corporate IT support staff.
I've used Macs at work for the last 13 years, but generally a BYO device. At one job (Amazon) I was offered a choice of company-provided PC or Mac, and both platforms were fully supported by the IT infrastructure. It wasn't a particularly good Mac though - a dual-core MBP13 with only 8GB RAM....it struggled for what I was doing, so I would have been better off with my own MBP15 - which I could have used after installing some remote management software which I didn't want to do on a personal machine.
I don't really see much difference between Windows and MacOS and adaption only took me a couple of days, with occasional frustration that one OS or the other didn't work the way I wanted. MacOS is generally a better experience though.
All that and it does it with x32 translated apps as well,That hardware graphics acceleration is present in Windows 10 VM, so...
1. UI animations and effects like the transparency effects are possible.
2. General desktop performance is reasonable since it's WDDM capable.
3. You can change screen resolution and display scaling settings.
4. It'll support multiple monitors.
5. Apps that depend on more advanced graphics capabilities, like CAD apps, will work.
So that tells us a lot, actually. If you don't use Windows, then this doesn't mean anything, but you ARE in a thread that mentions running Windows 10 in a VM via Parallels. If you don't care about this, then why are you even here?
I think the person you're responding to was really just asking, not criticizing.So that tells us a lot, actually. If you don't use Windows, then this doesn't mean anything, but you ARE in a thread that mentions running Windows 10 in a VM via Parallels. If you don't care about this, then why are you even here?
I think the person you're responding to was really just asking, not criticizing.
Is sound working for anyone with this? My Windows install all seems t work fine, it has a sound device as I can change volume inside the VM but I never hear anything through the Mac.
I think they're just curious how those results translate into "how well do virtualized OSes run in Parallels on M1?", i.e. either "how good is Parallels" or probably more likely "how good is M1 once you add a VM on top of it?".I may be reading too much into his post, but he did mention "for someone who doesn't play games or use Windows". So I took it as... his not being interested at all in what Windows is doing in a virtual machine here. Hence that part of my response.
I think they're just curious how those results translate into "how well do virtualized OSes run in Parallels on M1?", i.e. either "how good is Parallels" or probably more likely "how good is M1 once you add a VM on top of it?".
But, that's just my charitable interpretation.![]()
The initial part of your reply was very interesting. Why did you need to start fighting towards the end? I asked the question because I wanted the answer; you provided an answer -- isn't that how conversation is supposed to work?That hardware graphics acceleration is present in Windows 10 VM, so...
1. UI animations and effects like the transparency effects are possible.
2. General desktop performance is reasonable since it's WDDM capable.
3. You can change screen resolution and display scaling settings.
4. It'll support multiple monitors.
5. Apps that depend on more advanced graphics capabilities, like CAD apps, will work.
So that tells us a lot, actually. If you don't use Windows, then this doesn't mean anything, but you ARE in a thread that mentions running Windows 10 in a VM via Parallels. If you don't care about this, then why are you even here?
The initial part of your reply was very interesting. Why did you need to start fighting towards the end? I asked the question because I wanted the answer; you provided an answer -- isn't that how conversation is supposed to work?
Sometimes words mean exactly what they say.I may be reading too much into his post, but he did mention "for someone who doesn't play games or use Windows". So I took it as... his not being interested at all in what Windows is doing in a virtual machine here. Hence that part of my response.
What was rhetorical about it? I think this is important which is why I'm not just letting it go. Can't we allow people to ask questions without turning it into a fight?I think it might have been the way that you phrased it. I explained in the other post: you mentioned "for someone who doesn't game nor use Windows", but the results mostly just concern gaming on Windows specifically.
I do apologize if I misunderstood your intentions, but you were basically asking a rhetorical question.
how did you get Snapchat running on your mac?Well it does run at least. ARM Windows 10 Insider Preview running on M1 MacBook Pro
Actually.. I was able to increase the screen resolution by dragging a corner when the game was in a window. This increased the resolution and when I went full screen, it kept the new resolution. I was getting about ~100 fps at the lower settings and higher settings.It runs from a Steam install... but had some trouble finding display modes. It plays great but only at 640x480.