That's not really what I was talking about. What I was saying was that the Amiga's failure to display files with icons by default became a useful feature (when Workbench 2 onward added the ability to "View All Files") because it made it easier to see "important" files without being bothered by system, etc, files, with those files visible if you actually needed to see them.
That's the supposed application of this feature. The idea is to use different sized icons (as opposed to icons that become visible if you select an option but are otherwise hidden by default) to distinguish between important (to the user) files, and files that are just there.
The Amiga's ability to display icons that have different sizes is a coincidence, and doesn't really have anything to do with the use of the functionality described here. Rather, the use of the functionality is closer to that of the "No .info, no default visibility" feature of Workbench.
I gotta bigger icon than you do!
I can see people doing icon comparisons with their MBP's.
Based on other patent filings as of late and the differences between patent diagrams and final execution (e.g. iPhone), including Piles which was a project that actually started in 1992, and some conversations I've had with a former Apple product engineer, I think it's possible that:
1. The diagrams aren't to be taken as a literal interpretation of the exact form in which the features may manifest. The diagrams are representative of a concept.
2. As potential integrations into Leopard in combination with Piles, Cover Flow and various other depth-oriented UI design factors, it's my opinion that Apple is migrating toward a platform that will be suitable for multitouch user interaction. The first devices to see a more full-blown functionality of this kind following iPhone are widely regarded by analysts to be in the Mobile Mac business unit that recently emerged at Apple.
3. The features described in the patent are disjointed.. Often Apple files patents on concepts without really expressing the larger product in which those concepts may take shape. This might even include omitting the various applications and OS panels in which this potentially contextual icon sizing may ultimately manifest... But that's how Apple is... they work on a concept and then design products around it.
Does anyone notice that the diagram looks like OS9?
any reason why this is?
Appleinsider points to a recent patent application published from Apple which explores the use of different sized icons within one window. The relative size differences in the interface are said to reflect the relative importance of each icon.
Right now, users can globally change icon sizes in Mac OS X in all windows, but with the newly described system icon sizes could be used to adjusted based on user preference.
Apple's files patents for many ideas that are never actually implemented, but Apple's early multi-touch patents did first reveal technologies that made their way into the Apple iPhone.
Based on other patent filings as of late and the differences between patent diagrams and final execution (e.g. iPhone), including Piles which was a project that actually started in 1992, and some conversations I've had with a former Apple product engineer, I think it's possible that:
1. The diagrams aren't to be taken as a literal interpretation of the exact form in which the features may manifest. The diagrams are representative of a concept.
2. As potential integrations into Leopard in combination with Piles, Cover Flow and various other depth-oriented UI design factors, it's my opinion that Apple is migrating toward a platform that will be suitable for multitouch user interaction. The first devices to see a more full-blown functionality of this kind following iPhone are widely regarded by analysts to be in the Mobile Mac business unit that recently emerged at Apple.
3. The features described in the patent are disjointed.. Often Apple files patents on concepts without really expressing the larger product in which those concepts may take shape. This might even include omitting the various applications and OS panels in which this potentially contextual icon sizing may ultimately manifest... But that's how Apple is... they work on a concept and then design products around it.
It's official: Apple's decided OS X wasn't working out so we're going back to System 6:
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My thoughts exactly. This patent must have been drawn up years ago and only recently went through.
And Amiga OS (since 1985 or something).How can Apple patent this? It's been available on Linux for YEARS.
wouldn't surprise me...maybe this is why they didn't release leopard as early as we all thought...however as someone else said it looks like they drew it years ago and maybe it just now passed
Not really, it's based on the existing icon scaling. Sort of the same idea, but not.Wouldn't this be an example of resolution independence?
Right.the patent is specific to having some systematic linking of item size with file importance.
Yes, you are barking up the right tree.So this could be like the icon-version of tag clouds?
Count those years and look more closely at the implementations.How can Apple patent this? It's been available on Linux for YEARS.
On MacRumors? You're kidding, right?Can people READ here?
Patent? is that necessary? don't be that greedy, this sort of thing does not deserve a patent.
This has been implemented for years in Gnome and if I remember correctly, also OS/2 implemented this in 2.0 version of the presentation manager 15 years ago.
Don't look at the illustration as being flat. What if this were a 3 dimensional interface... not bigger and smaller icons, but CLOSER and more DISTANT icons!!! Look at Front Row and the Apple TV interface. Very similar!
Maybe this is the big SECRET in Leopard - moving through, in and around your icons to manage things or gain feedback!
Cool!
Patent? is that necessary? don't be that greedy, this sort of thing does not deserve a patent.