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As a developer, this will be pain in the ass!

Retina Displays have exactly the double number of pixels with the same resolution, having a second resolution is a giant step to gain one of the crappiest features of Android. I really doubt Apple would do that.

What if this isn't a bigger screen but a smaller device with the same screen on it? Hmm..
How come people still keep picking up on this point, it surprises me, especially from a developer. A larger screen doesn't necessarily mean problems for apps, a change in resolution does. That, coupled with the previous rumors of a bigger screen with the same resolution mean that if this is true, it doesn't make any difference to developers because there will be the same number of pixels in the screen. All it means is that everything will be very slightly bigger.
 
Is that an aluminium curved back I see? Please say it ain't so!

The demise of glass is premature until liquid metal becomes readily available.
 
How come people still keep picking up on this point, it surprises me, especially from a developer. A larger screen doesn't necessarily mean problems for apps, a change in resolution does. That, coupled with the previous rumors of a bigger screen with the same resolution mean that if this is true, it doesn't make any difference to developers because there will be the same number of pixels in the screen. All it means is that everything will be very slightly bigger.

I think anyone claiming to be a developer and thinking screen size has anything to do with fragmentation is quite hilarious and shows the quality of some iOS developers.

It's exactly like you say, if you assumed a certain resolution when coding your app, only a change in resolution affects you. Screen size means nothing, it's all about the pixels. 960x640 is the same whether it is on a 3.5" screen or a 4" screen for a developer.

If the iOS frameworks were more resolution independent, this wouldn't even matter. PC/Mac/Web developers have had to cope with multitudes of different resolutions for years and you don't hear them whining about it.
 
Before posting it's always a good idea to read the article and a little bit of the thread, not just the headline. Had you done any research, something I expect of developers, you would know that the general consensus is that it will be a larger screen with the same resolution. Also, Apple is giving you quite an amazing product and App Store to sling your wares instead of complaining you should maybe just put a little more effort into your applications and thank Apple for the opportunity they're giving you and others.


How come people still keep picking up on this point, it surprises me, especially from a developer. A larger screen doesn't necessarily mean problems for apps, a change in resolution does. That, coupled with the previous rumors of a bigger screen with the same resolution mean that if this is true, it doesn't make any difference to developers because there will be the same number of pixels in the screen. All it means is that everything will be very slightly bigger.

It's exactly like you say, if you assumed a certain resolution when coding your app, only a change in resolution affects you. Screen size means nothing, it's all about the pixels. 960x640 is the same whether it is on a 3.5" screen or a 4" screen for a developer.


Oh please don't be so smart. What you say means to lose the pixel density of Retina Display. Would you want that?
 
Oh please don't be so smart. What you say means to lose the pixel density of Retina Display. Would you want that?

Considering the treshold is 300 PPI for "Retina" at 12 inches of distance and that the iPhone 4 has 326 PPI at 3.5", yes I say we can afford to lose a few PPI for a bigger screen. In the end, it will still be "Retina" (as in you can't distinguish individual pixels at a normal viewing distance).

Anyway, it's not like a screen being "Retina" or not has any effect on a developer. If both screens are 960x640, the developer has nothing to change with his code or art at all. It will all work, no matter the actual screen size. What does being a developer even have to do with losing some PPI ? Nothing. Nothing at all.
 
notice the row of 'page pips' just above the dock. The 'Spotlight' pip is missing, lending credence that this is the 'prototype' device shown in the earlier videos demonstrating an Expose-like multitasking interface which has assumed the spotlight search facility. =p
 

I don't read into the results as you might have. This doesn't seem to show manipulation in any of the areas of this photo that are contested and news-worthy. I see an image that has been reproduced and resaved maybe a handful of times before it reached distribution here...

Anyone have any guesses at the extra icons depicted in that folder? The last may be the new facetime, but what of the two before that?
 
I don't read into the results as you might have. This doesn't seem to show manipulation in any of the areas of this photo that are contested and news-worthy. I see an image that has been reproduced and resaved maybe a handful of times before it reached distribution here...

Anyone have any guesses at the extra icons depicted in that folder? The last may be the new facetime, but what of the two before that?

It suggests that the folders have been manipulated, additionally looking at the pixel width and height they are not uniform, suggesting stretching.

Theres also no real reason why it should be a grainy image, even if taken with a camera phone.
 
Am I missing something totally obvious here? But what's that slot above the earpiece speaker meant to be exactly?

Like I say maybe I missed something as looking at their comparison images they seem to imply the current iPhone 4 has one already?!!?

What gives?
 
Am I missing something totally obvious here? But what's that slot above the earpiece speaker meant to be exactly?

Like I say maybe I missed something as looking at their comparison images they seem to imply the current iPhone 4 has one already?!!?

What gives?

Sensors. That same slot is on the iPhone 4, although I don't have one handy to check if it looks the same. It's just harder to see on the black one because, well, it's black too.
 
Oh please don't be so smart. What you say means to lose the pixel density of Retina Display. Would you want that?

Jobs indicated that the "magic number" for a retina display was around 300 dpi. A 640x960 3.7" display would still be greater than 300 dpi, so they'd likely still use the marketing term and we, the users, likely wouldn't notice the difference.

A slight reduction in pixel density doesn't mean the display suddenly becomes garbage.
 
Anyone notice how much us nerds flame companies for the slightest of changes? It's kinda f'd up. :rolleyes:
 
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