I'm level 22 and haven't spent a cent. You can *choose* to use IAP but you can enjoy the game fully without it at all.
Many people are playing Pokemon without paying a cent. It is most definitely not pay-to-win. The PokéStops and Gyms are all Ingress portals, submitted over the years by Ingress players, and removing objectionable ones will take actual review/research by actual humans. You might not have noticed, but Niantic kind of has their hands full right now. They'll get to it as they can. If folks are trespassing or behaving poorly, how about blaming the people who are showing poor judgement rather than the game. Your level of righteous indignation suggests that either you have not really played the game, or you simply are so outraged by the mere thought of IAP that you can't discuss its use rationally.
Those living in urban areas (like me) can, in fact, choose to play for free and do so fairly successfully by leeching off of lures placed by others who pay. But make no mistake..
someone is paying for successful play. Alternatively, you can spend the next 50 years trying to catch them all.
The "full game experience" is intentionally crippled in order to force you to buy consumable shop items. It can still be fun. It's certainly addictive. But as a whole, it's nothing but a cash shop interface released by lazy and greedy game developers that happens to have a Pokémon skin. And if you buy shop items, you are supporting the continued creation of inferior games.
Yes, this game, as all such games using this model are, is pay-to-win. The ability to play for free doesn't rule out pay-to-win. Having access to all features
eventually doesn't rule out pay-to-win - time is a significant factor and, in fact, the very factor that makes this model so successful for companies. Any game that takes money for time and/or in-game items is pay-to-win by definition.
I'm well aware of where the stops and gyms come from as well as Niantic's support pages. Not relevant and not excusable. Game developers are responsible for their content.
Blaming people is irrelevant to my dislike of the effects of the IAP model on mobile gaming in general. But you're not wrong that this game has brought stupid criminals out into the open who bear full responsibility for their actions. Holding people accountable for their own actions goes without saying.
I spent the first day playing it to get a feel for the gameplay, both with and without incense, but the shop, given the history of numerous other such games, speaks for itself. I'm not outraged, I'm disappointed in the general direction that mobile gaming has taken. Disappointed in some companies that I thought were ethically above this sort of model for cashing in. You feel that I can't discuss things rationally? heh
I gave thousands of dollars to
GGG largely for their ethical mtx model. I will not pay $1 on Pokémon GO or similar games using this cash shop model. Now, Path of Exile isn't the same game as it was when I started but it is still a good game and they have made millions from focusing on good gameplay and engaging directly with the community. People throw money at them with no in-game advantage. See the difference?
I also gave several hundred pounds to a small film company I had previously never heard of in a country I've never visited because they seemed to be driven by passion into doing something awesome. You can
continue to support it here, for a short time, if you like.
I also try to support other positive and/or awesome things while avoiding such negative things as driving (gas/pollution) and wasteful products.
The things we spend our money on are supported by us and flourish. Things that aren't supported are starved of money and disappear. If enough people predominantly support good things, the world gets better.
I will not support the creation of inferior games intended to fleece rather than entertain gamers.
What do you support?
You could just get a 3DS, they can play all the main Pokemon games except Gen 2. I personally don't bother much with mobile phone games but I find Pokemon Go loads of fun and a nice distraction from the main games, with it's IAP and all that.
I've considered it. Ultimately I feel like mobile gaming has moved to phones/tablets and buying other devices is like cluttering a kitchen with specific gadgets like a grilled cheese press instead of using general tools like pots, pans, and knives. Perhaps the gadgets do a better job, or a similar job more conveniently, but I don't feel like they add sufficient value to their cost and clutter. I think I'm done with buying specific game systems to play a few specific games.
Nintendo seems to be aware of this shift in thinking or I doubt they'd be exploring iOS/etc currently. I can only hope that their inevitably upcoming mobile games focus more on selling well designed games and not consumable cash shop items.