I don't understand that either ? The cpus in the Mac Pros are great.
Why does Apple hate high performance video cards and not allow their customers to get them in their Mac "Pros" ? Any ideas ? Please no flames. I really would like to know.
The main issue is a lack of real need from a customer point of view.
Mac Pros are not the typical gamer machines. So how many high-end gamer GPUs could Apple ever hope to sell?
My guess: surely some but not enough to warrant the effort by Apple.
Remember if Apple offers a GPU as a BTO option they'd be responsible for the drivers to some extent. More so than in the Windows world because Apple prides itself of the flawless hardware-software integration. They cannot as easily say the GPUs they bundle aren't their concern... Customers would expect the drivers to work out of the box, and not just with a few games.
Somewhat similar on the Nvidia Quadro side.
The main incentive for Windows users to buy Quadro cards are the optimized drivers. Nvidia, sacrificing speed to some extent, ensures the drivers display images without artefacts.
This is no real concern for 60fps video games as you would not necessarily mind nor see a few frames with artefacts.
But it is an issue with 3D modeling and rendering. Hence the Quadro cards and their better drivers. But these drivers wouldn't be suited for gamers as they trade speed for accuracy. It's really a small market, hence the higher price.
On the Mac GPU drivers are programmed with the help if not fully by Apple itself. As a result out of the box any Nvidia card renders far less artefacts in Maya on a Mac than the same card on a Windows PC.
So the reason for buying a Quadro card on a Mac is not really there.
In fact latest reviews of the current 3rd party Quadro card on the Mac are rather disappointing. The speed and quality improvements are not warranted by the vastly higher expense - much contrary to the Windows or Linux experience.
In the end it's kind of a double-edged sword. On the one hand cheap GPUs give much better results on a Mac than they might on a Windows PC, but due to this the market for higher quality GPUs is even smaller.
And lastly it's also a matter of market share.
An Nvidia representative once told me that their incentive to tweak drivers on Windows is so much higher than on the Mac that even if they were to release Mac versions of their high-end Quadro cards, those drivers would never be as good as their Windows counterpart simply as Nvidia has to put its resources where the market is.
And so it perpetuates...