Why do I want to make the ultimate computer for Civilization IV?
So I got the idea in my head to try my hand at building a PC for fun as I keep seeing these builder videos on YouTube. I have built a PC in the past but it was working with knowledgeable friends, never on my own, so it sounds like a fun challenge. But in reality I don't need one: all of my gaming lately is on a console or my MacBook Pro. However, I did think of one fun use case that I would love to make a PC for.
I obsessively play a game called Civilization IV (4) and have for the last two decades. I play this in Parallels on my M1 Max MBP and it runs pretty well, but it crashes a lot (not sure if this is just the game being old or because of the ARM emulation). I also love to mod it and play on gigantic maps with double the amount of AI players (from 18 to 36) so that could be the problem. Additionally, the game does get very slow over time. Civilization IV is a turn-based game and these gigantic maps can end up taking 1+ minutes to finish, sometimes several minutes long when I've played on the same map for weeks. I am curious if this can be improved, thus I have a goal to focus on to appease my urge to build a PC.
What are my next steps?
1. I am going to do some deep research into Civilization IV and see what sort of hardware would be best. It is an old game and I am certain it does not use multiple cores for example, so buying a 16 core powerhouse may not make sense in this very specific scenario. I will use this to determine what the best configuration for this PC would be.
2. I am going to compare all of the possible hardware with the various benchmarking sites available and see how it performs on this game, games from the era, or modern games that are built similarly (maybe indie games that aren't multicore focused?). I may end up buying very old parts because they perform better in this weird scenario, who knows.
3. I am going to thoroughly test the performance with benchmarks on my MacBook Pro. I will also do the same using Civilization IV using different map sizes and record the data to compare to the PC hardware.
4. Buy it, put it together, see how it runs, make modifications if needed by switching out components and testing to see if it improves performance.
tl;dr - crazy man obsessed with old game going to make pc specifically for game and geek out about it posting updates on this forum
So I got the idea in my head to try my hand at building a PC for fun as I keep seeing these builder videos on YouTube. I have built a PC in the past but it was working with knowledgeable friends, never on my own, so it sounds like a fun challenge. But in reality I don't need one: all of my gaming lately is on a console or my MacBook Pro. However, I did think of one fun use case that I would love to make a PC for.
I obsessively play a game called Civilization IV (4) and have for the last two decades. I play this in Parallels on my M1 Max MBP and it runs pretty well, but it crashes a lot (not sure if this is just the game being old or because of the ARM emulation). I also love to mod it and play on gigantic maps with double the amount of AI players (from 18 to 36) so that could be the problem. Additionally, the game does get very slow over time. Civilization IV is a turn-based game and these gigantic maps can end up taking 1+ minutes to finish, sometimes several minutes long when I've played on the same map for weeks. I am curious if this can be improved, thus I have a goal to focus on to appease my urge to build a PC.
What are my next steps?
1. I am going to do some deep research into Civilization IV and see what sort of hardware would be best. It is an old game and I am certain it does not use multiple cores for example, so buying a 16 core powerhouse may not make sense in this very specific scenario. I will use this to determine what the best configuration for this PC would be.
2. I am going to compare all of the possible hardware with the various benchmarking sites available and see how it performs on this game, games from the era, or modern games that are built similarly (maybe indie games that aren't multicore focused?). I may end up buying very old parts because they perform better in this weird scenario, who knows.
3. I am going to thoroughly test the performance with benchmarks on my MacBook Pro. I will also do the same using Civilization IV using different map sizes and record the data to compare to the PC hardware.
4. Buy it, put it together, see how it runs, make modifications if needed by switching out components and testing to see if it improves performance.
tl;dr - crazy man obsessed with old game going to make pc specifically for game and geek out about it posting updates on this forum