Note: this is just a rant. I encourage those who have the time to join in on an intelligent discussion either agreeing with me, or disagreeing with me. But if you are running short on time, then by all means feel free to skip this thread.
Anyway, here it goes:
For many, this evolutionary step in iOS 6 has been welcomed with enthusiasm. However, there remain quite a few number of people who are disappointed in iOS 6, and its general lack of change/new features.
My perspective on why that is:
I was looking over the "iOS version history" page on Wikipedia, and through my own memory (as I've had an iOS device since the first iOS). Each successive major iOS since iPhone OS 1.0 has included some major OS wide changes that were clearly worthy of a title as the "next iOS." For example, 2.0 added the App Store and the ability to install apps... a huge fundamental OS wide change. 3.0 added OS wide features of Copy/Paste and Voice Control for 3GS, which I think is a fundamental change (though I'm not sure how easy/hard it is to implement Voice Control). iOS 4.0 added multitasking... again, a huge fundamental OS change. iOS 5.0 added a Notifications bar (finally!) and Siri and iCloud, which would all have required at least some level of programming.
6.0 added... Maps and a better Siri?
The major "features" that Apple highlights for each release, you may notice, has gone down in quality. I mean, just look at the 10 new "major" features they highlighted for iOS 6... one of them is FT over 3G (only for 4S). Really? that is a highlight/major feature of a major software release? I remember when it took Skype a simple x.x update to enable 3G video chat, and AT&T a simple update to enable MMS.
If any pattern has been established over the past 5 years, it is that each x.0 release has included some fundamental, OS wide new features to justify the naming of it being iOS x.0. But this I just fail to see in 6.0.
While I welcome the cool new features in iOS 6, I also think that many of these "features" were put in for change's sake, while others were done with no practicality in mind. For example, why change the Phone's dial pad from a nice black color to a playful/toy-ish white color? Or the Camera app to have a black banner, as well as the redesigned stores, or the Music app, etc. People who say "If it's not broken, don't change it" should chime into these things. The thing about 3D... it's just impractical. I know for sure that I'm not going to be using 3D except for maybe when I'm bored and waiting in line or something. Street View on the other hand is a whole lot more practical as it actually helps in figuring out where a store is located or how it looks at a specific address. However, I will hold off on the new Maps until I see it in my hands/they are done with beta testing of it.
It is because of these problems that many see Apple as not really putting a whole lot of effort into this iOS. I mean, really, without the Maps update, this update is truly only worthy of an iOS 5.x title, even with "200 new features" (keeping in mind that some of these "features" are just slight changes/redesigns). (I'd also like to point out that they added the camera button on the lock screen with a 5.x update, so I don't see how or why they couldn't have added the new Phone reminder feature in also with a 5.x update... but, I'm no developer so I'm a bit ignorant here).
It is because of this that many, including me, are complaining about Apple's lack of innovation in the iOS. As for expecting... I found out about iOS 6 being released the day before WWDC, so apart from Maps I was not expecting any changes. Yet, I was disappointed by the general non-change in the iOS, with changes being mainly "enhancements" and cosmetic. While I welcomed these changes, I don't think they were worthy of the iOS 6 branding. Merely a 5.x.
It is because Apple has decided to call it iOS 6 that Apple has created a problem for itself: and that is that it fails to live up to expectations of having OS wide features/changes with each successive x.0 update... a pattern that Apple created itself.
----------
Now, let me first preemptively address one of the most common responses: the old "iOS 6 is iOS 6. What did you want for iOS 6? Some drastic new feature? etc, etc"
Well, the simple answer is, I have a rough idea of what I'd like in the OS, but I don't know those specific features should be implemented in the new iOS... because that's not my job. It's the job of software and hardware engineers at Apple to think of new innovations to include in their products. That's why we buy their products; to reward them for their innovation and work. So do I know what new groundbreaking innovative features I wanted in iOS 6? No. But I do know that there are hundreds of software/hardware engineers at Apple whose daily job from 9AM to 5PM (if not more) is to think and innovate and put in those new features. And I seriously find it hard to believe that in an entire year they were unable to come up with at least one feature that was OS-wide and made some fundamental change to the iOS.
I came into the iOS scene with the 2nd gen iPod touch. What I've found is that the basic feature set was always there, and even x.0 releases were just incremental improvements. That's fine with me. In my view iOS, even the original, was an outstanding and "fully featured" mobile operating system. I know there are plenty of folks out there who will completely disagree with me on this, and that's fine. Maybe I just don't demand the same level out of my mobile devices. But I also think some of that is just looking through the filter of what we have NOW, which of course is significantly more feature packed and useful than it was before. My whole point is that when you start off with a stellar operating system, the updates aren't going to be earthshattering. While there is always room for improvement, the "wow" factor is going to be much less with each release.