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Bloodborne - When I play and beat a game then that is it for that game...I've played and beat bloodborne four times and on my last and final playthrough. I love everything about this game and the lore.

So far it is the best game I've played this generation...We will see how the Witcher 3 stacks up.


Bless
 
Everybody's Gone To The Rapture (PS4): 9/10

What a unique great experience. The world is beautiful and full of detail. It's very slow and calm, but the emotional impact it had on my wife and me was unexpectedly intense. Even though you basically know the ending of the story from the beginning, and you never see the characters' faces, it totally sucked us in and left us feeling depressed in a beautiful way. Voice acting is a little forced at times, but I have certainly heard worse.

This game surely is not for everyone, but it really spoke to us and succeeded admirably in what it set out to achieve.
 
Bloodborne (PS4): 8.5 / 10

No game has sucked me in like Bloodborne in a very long time, it is certainly an intense experience. But there still are some jarring aspects about it that I can't quite ignore.

What I loved:

- The Level Design
Each map is like a piece of art and an intricate puzzle. The way the paths branch out and in the end lead back to some amazing short cut is incredibly well done. So much fun to explore, and so many "oh wow, THAT'S where I am!" moments.

- The Atmosphere
Graphics style, sound design, character design - they form a very moody and frightening whole. The whole game feels like a feverish nightmare, and I love it.

- The Kirkhammer
Best weapon ever! :D

- The Core Gameplay
Fighting my way through the maps, learning the ins and outs, trying not to die before you open the next shortcut, finding secrets, I loved every second of it. The combat mechanics are tight and just complex enough to set it apart from normal hack'n'slashes. Each map added something new that made me rethink my strategy. It's a very well designed game.


What I didn't like:

- No Pause Function
To me, there is just no excuse for this. Especially in offline mode, there is absolutely no reason not to allow me to pause the game. It adds nothing. What, do we just assume that the player's phone or doorbell never rings, that the baby never starts crying, that I never have to pee or get a glass of water? If you don't want me to open the inventory and adjust weapons and stats while pausing, that's fine and well and adds to the difficulty. But not allowing pausing altogether is insulting.

- The Boss Fights
There, I said it. I know they are a Souls series hallmark, and I didn't HATE them, but I simply enjoyed them way less than the rest of the game. To me, they were an annoyance that kept me from exploring the next map. Perhaps Shadow of the Colossus set the bar too high for boss fights?

- Long Path from Checkpoint to Boss Fight
Very annoying to have to fight your way through half the map again to take another shot at the boss. It just becomes tedious, and you practically race through it with your eyes closed at some point, so it feels like a deliberate time waster. Most maps were generous with the short cut placement, but some were terrible. (Looking at you, Forbidden Forest!)

- The Story-Telling
I can appreciate obscurity, and I understand what they wanted to do here. But I think telling a slightly more coherent and gripping story would have made the experience even more intense for me.


All in all, I think it is an amazing game that rewards you for your patience and perseverance. It can be hard as nails, but I never found it unfair. Looking forward to trying Dark Souls, but for now I am taking a break to regain some sanity. :)
 
Continuing my trend of playing order games on the PS3; I just completed Prince of Persia: Forgotten Sands.

There are times where all I want is a very linear game that has some challenge and upgrades, that's exactly what this delivered.

I really enjoyed how they presented a new ability (reversing time, freezing water, etc.), then slowly exposing it to you and increasing the complexity. By the end of the game you have to use all your acquired abilities to move through the puzzles and challenges.

The controls are clean and precise, though occasionally the camera angle isn't ideal.

Is it the best game I've ever played? Definitely not. Did it achieve what I think the developers were hoping for, and making a fun and entertaining themed game? I was absolutely say yes. Given that, I give it 4/5.
 
Dark Souls 3

So, From Software did it, they made Dark Souls better. They took a tried and true system, and added improvements from the Bloodborne system, and made a damn near perfect game.

My only real complaints, it felt shorter than their other games, tho I haven't timed my play or my plays from other Souls games. Also, this game seemed a little too easy sometimes, like Dancer of the Boreal Valley was almost routine feeling.

That aside, I adore the Souls games and this was a worthy successor, and an improvement over previous installations.

Rating - 4.5 out of 5

[For full disclosure, working on my 4th play through, have beaten the game with a Knight (Vigor/Strength build), an Assassin (Dexterity/Luck build), a Pyromancer (Attunement/Intelligence build) and I'm currently doing a run with a Vigor/Faith build Deprived.]
 
The Last of Us (PS3). 10/10. One of the best games I've ever played. I already bought the Remaster and I don't have a PS4 yet.

I played the remaster on PS4 and that was the best I've ever played! Tomorrow I'm returning Fallout 4 for Unchartered 4. I just lost interest in Fallout this time around. I got tired of farming and building.
 
Rayman Origins (PS3): 9.5 / 10

As far as old school jump'n'runs go, it simply doesn't get much better! Beautiful, charming, challenging, fantastic level design! I started this 3 1/2 years ago. :D The last few treasure hunts and the secret "Livid Dream" level were hard as nails, fondly reminded me of the secret star road levels in Super Mario World.

Only reason I'm not giving a 10 is that MRU said Rayman Legends is even better. Looking forward to it! :)
 
"Demon Attack" for the Atari 2600. Very cool little game. Increasing difficulty of play, smaller and more threatening targets. And addictive. I'd give it an 11 out of 10.

Oh... were you looking for more recent titles???

Sorry... I've been out of the game market for a little bit. :cool:
 
Super Mario Galaxy- 10/10

Very fun and innovative with the Wii controls. Finishing the game 100% is challenging.


Super Mario 3d Land- 8/10

Enjoyable, but very easy. Controls are a bit awkward at times.
 
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