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Looks like CDBaby is going to be going DRM-free for all of it's tracks as well... Darek says "We're working on it".
I wonder if we'll be getting more per sale on those... (<plug>Check out: Kyria - Whispers In The Dark)

Sweetness! I hope they get that going A.S.A.P...

The only thing I wonder is, did CDBaby originally rip all the CDs they have on iTunes/other services into a lossless format, and store them on a huge server? Because if they did, it would be a lot quicker to take those files and convert them to 256kbps songs rather than get out everyone's CDs again.

<shamelessplug>Priestie Boyz - Lost in Ecstasy</shamelessplug>
 
I don't know if this was Steve's plan (it would be very interesting to know what stage the negotiations with EMI were at when Job's posted his open letter on DRM), but this is a stroke of genius: the removal of DRM from music purchased through iTunes solves the legal problems in Europe, drives a nail into the coffin of competing download services, shuts the anti-DRM detractors up, pulls the rug out from under WMA, and further enhances Apple's image as a consumer-friendly good-guy.

I think we'll look back on this event as the beginning of the end for WMA, and the masterstroke that cemented Apple's dominance of the digital music distribution market.

Cheers

I suspect EMI & Steve had, at the very least, verbally agreed on such a concept for Steve to make such a bold (and at the time, odd) statement on apple.com.

Will be interesting to see how this pans out. Wonder how soon other labels (and Hollywood) will follow?

In the end, it only bodes well for everyone: the content creator, the ditributor and the end user. And with MS' eggs in one DRM basket... is it wrong if I grin?
 
There is a threshold below which AAC is noticeably distinguishable from 16-bit Linear PCM. But at 128Kbps, the Audio Engineering Society found it is sufficiently perceptually transparent and only a few individuals can really pick apart the artifaction.

What's funny is that few if any of the actual artifaction or symptoms of artifaction that should arise from such perceptual encoding are the ones ever mentioned by audiophiles. People will bring up things like cymbals sounding weird because of limited frequency response at the high end. The answer is, they have no freaking idea what they're talking about. Cymbal sounds lack coherent phase characteristics, and this makes it difficult for even PCM encoding to properly represent their amplitude characteristics at any given quantization interval. But quantization error is typically shaped by dithering on all but the highest resolution PCM streams so you're still getting an improper representation even at 16-bit Linear PCM (CD audio, in other words). Frequency response is not the problem, amplitude resolution is.

AAC is a perceptual coding schema and PCM is not. At certain bit depths, AAC can faithfully reconstruct a PCM stream from fewer bits of data per sample just like ADPCM could back in the day. I've already explained elsewhere some of the basic concepts that drive such reductions without noticeable loss (such as using difference values instead of absolute values to represent amplitude at each quantization interval) but the bottom line is that resampling a 256Kbps AAC bitstream with a decent transcoder should not introduce more artifacts than there already were. Transcoding errors are greatest when sample & hold buffers do not hold each value long enough but this is less and less of a problem with offline transcoding in digital audio workstations which are not tethered to linear feeds and can instead hold the value as long as necessary until encoded correctly.

What you need to understand is that the sample & hold buffer in an A/D, D/A or transcoder is the most critical element in terms of the accuracy of encoding and the mitigation of artifacts. The actual encoding algorithm itself in AAC is quite capable of producing a narrower discrete time sampled bitstream from which the values of the original analogue or digital source can be accurately reproduced... but if the sample & hold times in an encoding algorithm are insufficient, there arises the possibility of artifaction being introduced in the process of transcoding itself.

You can cite all the anecdotal evidence in the world, but because the fundamentals of sound perception depend on the propagation of soundwaves, one must first demonstrate that there is actually a difference between the analogue soundwaves propagated between 128Kbps AAC and 16-bit Linear PCM... and no audiophile has ever been able to demonstrate this. Some will argue "but the difference is one of perception"... Well, I agree... If upon playback the reconstructed analog soundwaves are fundamentally the same and you insist that you're still hearing differences, then it is indeed your perception and NOT the files that are flawed.

How's about presenting a Matlab example... feed it in a train of 16-bit Linear PCM samples taken from a "typical" sound source... Run it through a well-implemented AAC encoding scheme... Run that through the standard AAC decoding algorithm...

Compare the output set of samples against the input set... What is the typical numeric error comparing sample to sample from input to output?
 
While I am delighted by the corporate first movement towards DRM-less music (imagine!), EMI leaves a lot to be desired....
 
Kinda interesting to look at the record company market share and figure out how much iTunes Music will be DRM-free.

EMI has a 9.55% market share in 2005
Indie record labels had a 18.13% market share in 2005

Let's say most of the indie labels and just about all of EMI's music is DRM-free by late spring. That is ~25% of music on iTunes that is DRM-free.

Pretty interesting.
http://en.wikipedia.org/wiki/World_music_market
 
Now there's an interesting point. I wonder if the indie labels will be given the same freedom to call up Apple and say "HAY US TOO!" :eek:

That'd be awesome. :D
 
yes

I wouldn't mind this approach, actually. Stamp the file with some metadata in an odd spot in the file with a hash of some kind with the purchase ID + user. It won't affect the playback of the music, but it will give the legal hounds a place to start when trying to figure out who broke the license.

This is pretty much how I figured non-DRM music would work, and I'll bet you that's exactly what they're doing. I'm pretty sure they do this with purchased songs already, so I doubt they would stop for the DRM free ones. I remember some of the initial 'DRM stripping' applications for iTunes tracks intentionally left the personal information in the file as a show of good faith that they weren't encouraging piracy, just enabling fair use.

This makes life much easier on the RIAA when going after people who share their music on P2P. When a song shows up on P2P with your information embedded in it, it's a pretty open and shut case against you. Not many people would be against that kind of case the way they are against the current round of lawsuits. People might have excuses such as a stolen iPod, or a kids friend messing with their machine, but the cases would still be a lot more legitimate than they are now.

This also lets you exercise fair use by sharing a song with a friend. However, it would have to be a friend you trust not to keep sharing the song, or it might eventually end up on P2P.

As long as the information isn't actually embedded in the audio itself, one could always burn and re-rip the tracks to strip out the info. There will probably be some hacks to strip the info right out of the file, too. But all that seems like a lot of work to go to to be able to make your music available to strangers.
 
http://www.rjamorim.com/test/aac128test/results.html
in blind listening tests, there are people who can tell the difference.

Seen that many times before. Several problems...

1. It is not a randomized, double-blind test. The subject pool is not picked at random. The subject pool consists ostensibly of people who tend to go to the site which would include, largely, people who have an interest in vindicating their audio snobbery with these sorts of listening tests. Even in a blind test, this lack of randomization will skew the results one way or another. This is not scientific.

2. It is not a true double-blind test. The examiner knows which samples are which, and can unconsciously have arranged them in an order that skews the results. There's no documentation as to how the distribution or order of samples is done, whether it is also randomized to rule out order bias. There is no discussion of the full test parameters, really... just that it is an ABX test.

ABX tests, I have found, do not actually test whether a listener can discern the difference between one format and another. What they test is what samples the listener thinks are most alike the reference sample. But without a reference sample can anyone tell the difference? How about testing each song only once? And does knowing there's a reference sample at all skew the results? No control and variable trials are done with different random sample populations to determine which if any of the parameters may be biasing the results so as to rule out the degree of bias and/or placebo effect.

Also, what are the effects of the test result when labels are added, or when each file is mislabeled? What is the percentage of error that occurs when an individual is given the same test repeatedly... How often do they actually identify the same sample correctly? How often do they identify the same sample as being different formats?

There is a difference between subjective and objective perception. This test does nothing to compare and contrast the two. It only accounts for subjective perception by asking the subject to identify which two samples sound most alike... but that is not the same as asking someone whether or not they can actually discern what differences, if any, exist between one format and another. But most importantly, there has to be a reason for those differences to exist. If the degree to which a user identifies the correct sample in a series of samples is actually no greater than the degree to which they misidentify the same sample several times, then something in that individual's perception, rather than the object being tested, is flawed.

There are many phases to randomized, double-blind trials and these ABX tests are as insufficient as so-called online IQ tests at determining actual degrees of perceptual transparency between audio formats. Furthermore, the environment is not controlled as it would be in a scientific setting because the playback equipment will vary from subject to subject. This is utterly unscientific.

Another thing that scientific experimentation and testing does is it makes certain predictions on what we should expect to find. If no predictions are made, then the results of perceptual testimony are meaningless. I'll explain:

If there really is a reason for users to perceive AAC and PCM playback as different, then there should be a fundamental and measurable difference in the analogue waveforms that are reconstructed by the decoding algorithms of the two formats. If the difference is statistically insignificant relative to the thresholds of all human perception, then any perceived differences are either due to outside factors or are simply imagined by the subject.

It is exceedingly suspicious that these types of tests never predict the precise differences we should expect to find, and consequently should expect subjects to identify symptomatically on some level with some degree of concordance in the test results. And I'm frankly tired of people claiming that "complex audio isn't predictable" or that "perception comes down to the individual" ...due to the fact that both PCM and AAC are built around very solid mathematical algorithms whose resulting artifactions should be as predictable as the 12.1kHz alias frequency that arises from sampling a 32kHz sinewave at 44.1kHz without a low-pass filter at the Nyquist limit.

Again, that digital encoding systems can reproduce very high-fidelity audio, much less audio at all instead of gibberish, is a testament to the predictive abilities of science. Digital encoding/decoding systems weren't designed by throwing circuits together until the engineer heard something. :D

So much is understood about digital encoding/decoding by the engineers who design such systems that mathematically one can predict where and when artifaction should be present and what is required to overcome it. To wit... the fundamental basis for the minimum critical sampling frequency used in digital audio systems today was derived from predictions made by the Shannon-Nyquist Sampling Theorem in 1928.

As for differences between people's perception... well, one of the things a random sample population would do is it would give us an average population, rather than a population with perceptual abilities that are outside the normal distribution one way or another. In fact, several sample populations could consist of average perception, acute perception, and poor perception, to weigh the differences among the groups... but of course none of that is done in these ABX tests.)

There's no reason to take these test results seriously because not enough measures have been taken to ensure that the conditions of the tests are uniform, controlled and truly unbiased.
 
PC Mag cites the response from the Norwegian Consumer Council, who had previously declared Apple's DRM restrictions to be illegal and tried to pass legistation to force open standards:

This is a false statement: The Norwegian Consumer Council has said nothing about DRM per se, not even Apple's DRM restrictions. Lock-in and DRM is, strictly, two very different things, and the NCC has been against the lock-in. Now in Apple's case one is just a measure to achieve the other, but the restriction there does not lie in the DRM, but in the decision not to allow others to implement it. The restrictions imposed on the end user by the Apple DRM scheme is actually much less restricted than they could have been (don't get me wrong; I hate DRM as much as the next guy, and that includes Apple's DRM); at least you're allowed to play a song as often as you want :p

- Love over Gold -
 
Compare the output set of samples against the input set... What is the typical numeric error comparing sample to sample from input to output?

It doesn't work that way. AAC (and MP3, and any other lossy method) throws away phase information.

Assume that you have a perfect sine wave at say 1000 Hertz. It goes from zero to maximum, down to zero, down to negative maximum, back to zero, and that 1000 times per second.

Now take the same sine wave but shifted by 1/4000th of a second. Where the original was at zero, this one as at negative maximum. When the original goes to maximum, this one is at zero. Original goes back to zero, this wave goes to the maximum. At each point in time, the numerical difference is huge. However, both sine waves sound absolutely identical to the human ear, because you can't hear that 1/4000th of a second difference.

So you get two signals that sound absolutely the same, but look absolutely different.
 
What's up EU?

Does any body else get the irony that the EU chose today to slap official complaints on Apple? I'm so glad I left there to be here!
 
I'm not sure why i'm trying to prove that a lossy format at 128kbps is worse than a lossless encode. Can you prove that it's the same? For that matter where did 128kbps become the cutoff for AAC, why not 96kbps, 64kbps, or even 160kbps? If you can prove that, or even if you just believe it, then it kinda proves my original point that 256kbps is unnecessarily twice the size and a waste of space on anyone's iPod. People who pay that $0.30 premium for no DRM shouldn't be punished by only being able to put half the songs on their devices if (as you are saying) 128kbps is the same quality as the original.
 
If you do the math, you will see that, as long as the figure for piracy is low enough, the new business model with the new price can ensure same profit as the past without DRM, which probably costs millions of dollars to develop, and eventually will be breached by people.

Actually, the amount of piracy doesn't matter. What matters is the amount of purchases. There will be lots of purchases with the explicit intent of making (a few) copies where with DRM there would have been no purchase at all. Take a group of three people, each with ten dollar, and each wants the same three records. With DRM, each can buy one record. But then it is quite possible that they each decide that the record isn't _that_ good and it is more fun to spend ten dollars on pizza, or on text messages. Now with DRM removed, they can buy all three records and make copies, which is illegal but better value for money. So removing DRM caused six illegal copies to be made, but it _also_ caused three purchases. In the end, this is more money for record companies and musicians.

(As long as EMI is the only one without DRM, their advantage is even bigger. First, given the choice, anyone will buy an EMI record without DRM instead of say Sony with DRM. Second, if people buy records and copy them, that will be EMI records! )
 
Has anybody thought about the size implications of this? You're essentially cutting the (albeit arbitrary) storage of a 80GB ipod from 20000 to 10000 songs.

Go to an Apple Store. Tell them that you will buy iTunes gift vouchers for 10000 songs if they give you a free 80 GB iPod. I think you'll get that iPod.
 
Go to an Apple Store. Tell them that you will buy iTunes gift vouchers for 10000 songs if they give you a free 80 GB iPod. I think you'll get that iPod.

haha, yeah, if i was careful and only purchased albums with songs averaging over 4 minutes, I could potentially fill up an 80 gig ipod with less than half the amount they say you can, requiring a 2nd ipod for the remainder of the 20000 songs.
 
haha, yeah, if i was careful and only purchased albums with songs averaging over 4 minutes, I could potentially fill up an 80 gig ipod with less than half the amount they say you can, requiring a 2nd ipod for the remainder of the 20000 songs.

So? 20,000 songs is not some sort of guarantee. I can only fit 2,948 songs on my 20GB (5,000) song iPod because the average bitrate of stuff on there is higher than 129kbit, do you hear me bitching? They always put the disclaimer in the literature for an iPod that the "song count" is based on an average of 4 minute songs at 128kbps.

In fact, my entire music collection (just shy of 13,000 tracks) won't fit on the 80GB iPod because a large segment of it is comprised of songs significantly longer than 4 minutes, and nearly all of it (about 12,600) is 192kbit or better.

This is a very spurious (and pedantic) complaint, and smacks of trollish-ness.
 
Time for Apple to offer subscriptions?

This is a great move on the parts of Apple and EMI. One hopes that the other majors realize they will soon be identified with nothing other than total greed, especially when consumers realize not ALL labels are so evil.

I used to really dislike the idea of music subscriptions, and Rhapsody is a PITA ugly beast. However, after having the chance to use it at a friend's house, I am really starting to warm up to the model.

In the spirit of offering choice to their customers, I think Apple should offer a subscription-based service allowing access to the entire iTMS catalog, even if those tracks include DRM. I would never subscribe to such a service through Real or M$. But I think Apple has gained enough credibility, at this point, in the digital music market to win customers over to this model -- and people will not in any way hesitate to fork over the $15/month or so to take part in an entirely new way of accessing music.

Think about it -- Rhapsody does, at least, give subscribers a WONDERFUL chance to explore and discover new music, that they don't have to feel obligated to permanently buy. I can't see how this would do anything other than majorly invigorate what has become a pathetically sad and stagnant music market (at least as far as the major labels are concerned.)
 
In the spirit of offering choice to their customers, I think Apple should offer a subscription-based service allowing access to the entire iTMS catalog, even if those tracks include DRM.

Well, with a subscription service, those tracks HAVE to use DRM, since if they didn't, you could just download a crap-ton and then cancel your subscription and keep them forever. Subscription services by their very nature (renting) MUST use DRM. :)
 
Great news!

This is great news! Steve's anti-DRM statement wasn't just empty words. Kudos to Apple and EMI. And to think that not long ago EMI was about the only company to sell defective CD-like discs (at least in Norway). Better sound quality too. And no price increase for albums. Woohoo!

I will have to buy some music from EMI online now. Maybe from iTMS. Or some other online store - if they have a better offer. But anyway - great stuff!
 
The labels are getting something out of this too.

Something not many people are talking about is the fact that the major labels have been pushing to increase the track price for quite some time now, and with Jobs' only very-recent push for dropping DRM, the labels are really benefiting more than the consumers in this case. Kudos to Steve for figuring out a way to give everybody what they want, to a degree, and still come out on top.

If they would make including digital booklets with every album download a REQUIREMENT then I'd feel a lot more comfortable paying $13 for an album. Otherwise, I'll just keep buying CD's - and rip them into iTunes at whatever quality I choose.
 
How's about presenting a Matlab example... feed it in a train of 16-bit Linear PCM samples taken from a "typical" sound source... Run it through a well-implemented AAC encoding scheme... Run that through the standard AAC decoding algorithm...

Compare the output set of samples against the input set... What is the typical numeric error comparing sample to sample from input to output?

In a real music player there must be an analog low pass filter after the D/A converter. So say the sample rate is 44Khz it would be low pass filtered to about 20Khz before being sent to the headphones. A proper test would hve to compare the waveforms after low pass filtering.
 
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