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There's still the practical limitations of using a touchscreen as a control device, though. It's never going to be as tactile as a controller with buttons and joysticks. Not to mention having the HDMI adaptor sticking out of the side of the iPad while you're holding it to play games...

Apart from that, I'm glad to see the iPad is able to hold its own as a gaming machine.

Good luck performing multi-touch and gestures with buttons and joysticks. :rolleyes:
 
Very cool!

By the time the big game console companies (xbox, PS3) finally decide it's time to move forward with a new system (2014-15 is what has been projected), a device as mundane as an iPhone sporting a A7-A8 processor will blow right past existing console tech. iDevices and there closest competitors will be biting deeply into console market share.
 
There's still the practical limitations of using a touchscreen as a control device, though. It's never going to be as tactile as a controller with buttons and joysticks. Not to mention having the HDMI adaptor sticking out of the side of the iPad while you're holding it to play games...

Apart from that, I'm glad to see the iPad is able to hold its own as a gaming machine.

amazing, especially if you can build a steering wheel receptacle that holds the ipad, and converts the hdmi out to a wireless signal (an hdmi to ATSC would be a perfect soln... hmmm... I'll need an analog design engineer to help me out though...)

like this:
http://www.ismashphone.com/2009/08/where-the-rubber-meets-the-road-iphone-accessories.html
http://www.ismashphone.com/2010/02/...d-steeringwheel-controller-in-the-offing.html
 
Pretty interesting.

Could portable consoles be the future?

Switch the ipad to TV mode so it acts as a Apple TV/Game console with a bluetooth controller.

Could be pretty cool.
 
This is exactly the kind of stuff I hoped they'd be doing with the TV output :)
One of the many reasons I bought an iPad 2... Which hopefully I'm picking up on Monday :) it's gonna be a good summer :)
 
iPad 1 does not support HDMI out, so I'm assuming no, it doesn't work.

iPad 1 does support HDMI out, just not the video mirroring. This means that an app must support the standard "video out" mechanism to be used with the HDMI adapter with iPad 1.

What I would like to see is this same thing using AirPlay :)
 
iPad 1 does support HDMI out, just not the video mirroring. This means that an app must support the standard "video out" mechanism to be used with the HDMI adapter with iPad 1.

What I would like to see is this same thing using AirPlay :)

I knew it didnt support mirroring but thats my bad. I have an iPad 2, but i was told at Apple the hdmi cable won't work with iPad 1. Guess they should read up a little bit.
 
I recall some of the naysayers around here not even a year ago stating that such a device would never be suitable for gaming. And here we are. With HD output to your TV.

Vision, people. Vision.

Who would have thought that Apple would be able to start the underpinnings of a mobile console gaming like device, in only its second generation.
 
Good luck performing multi-touch and gestures with buttons and joysticks. :rolleyes:

the only real applications I see for multi touch in 'classic' gaming would be RTS (which I personally think Starcraft would be awesome) and some ancillary add ons that aren't essential to the game.

Very cool!

By the time the big game console companies (xbox, PS3) finally decide it's time to move forward with a new system (2014-15 is what has been projected), a device as mundane as an iPhone sporting a A7-A8 processor will blow right past existing console tech. iDevices and there closest competitors will be biting deeply into console market share.

I disagree actually, IMO idevices and games consoles appeal to two totally separate demographics - sure there's a lot of cross over in the hand held sector, but as a home console? As much as I love apple, they haven't the pedigree or dev support.


For a gamer nothing beats a good controller, it's more precise and tactile too when force feed back is applied too. That will never change when comparing it to a multi touch device.
 
Be cool if they kept the map on the iPad screen stationary as you rotate the device. So that you can look down quickly and not have to re-orient yourself to the tilt of the map.
 
I knew it didnt support mirroring but thats my bad. I have an iPad 2, but i was told at Apple the hdmi cable won't work with iPad 1. Guess they should read up a little bit.

Their retail and tech support folks are not too familiar with it yet. You have to do some reading to catch that. I tried the Digital AV Adapter with my iPad-1 and it worked for playing movies -- only problem is my HDMI TV does not support HDCP which means it registers as an unauthorized device to playback fairplay movies -- this TV was made when TV's were first starting to get 1 HDMI input -- still I think they should fix that since my Apple TV does not have a problem with that television.

Either way, since I have the Apple TV and AirPlay, I can't see using the adapter for that function.
 
what's very cool about this, is this is not video mirroring, this is dual displays with different stuff happening on each display... something that was never mentioned as being possible in the keynote or anywhere on apple.com; so it's great to see that it IS possible!
 
ATV next?

Would seem a good next step is to empower the ATV with this kind of processing power, while allowing the use of iphones/touches/ipads as controllers. Imaging HUDs and virtual controllers - or Garageband Hero?

Maybe you wouldn't have full length epic saga games (or maybe you would via streaming), but for $99 + $5-$10 a game, you have a serious competitor to traditional consoles.
 
There's a reason why you don't see millions of people snatching up copies of Call of Duty for the Wii or handhelds. As has been mentioned before, there are tons of genres that still require the precision of a controller, or simply buttons. Something like Dragon Age is hard enough without a keyboard.

That being said, underestimating the casual gamer market is a big mistake. I think a lot of analysts enjoyed the taste of foot after the Kinect sold a bajillion units in its first couple of months. The Penny Arcade guys were right, the sales figures are inversely proportional to the nerd rage over the idea of casual gaming on a console. Kinect was subjected to some serious hate, but is making MS a ton of money.
 
That's amazing! The hardware is moving so fast now, the gains are incredible. Hopefully many more ios developers will take some time to create amazing features like these.
 
I recall some of the naysayers around here not even a year ago stating that such a device would never be suitable for gaming. And here we are. With HD output to your TV.

Vision, people. Vision.

How does your vision plan to implement any non-steering games on the big screen? You can either look at your iPad, or look at the television. There is a reason physical buttons are important for big screen gaming. Touch screen gaming will always suck for anything more than flinging birds into bricks.
 
not there just yet

I will be happy when you dont have to use the dongle but can use an AppleTV to do the processing and have the iphone/ipad/ipodtouch useable as a controller.
But for all that money why not get an xbox?
I'm still not happy with the hardcore games on iOS. The only game that i thought was great and deserved some couch time was the Myst port. I haven't played the new adventure game on the ipad, but nothing screamed "hey i NEED to be played on you big screen tv for 5 hours!!!!"
I hope that dev can commit and make those games.
 
ok designers
1) controller shaped like a steering wheel and mount a pad in the middle
2) paddle shifters
i'm not much of a gamer but just some random ideas
 
That looks really impressive, makes me want to buy an iPad 2 (or a playstation :D).

Actually a lot of the games for the ps3 or xbox 360 have a native resolution of 720p and they'll upscale to 1080p. Gran Turismo and such probably do 1080p because that's one of their things is hyper-realistic graphics.
 
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