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I recall some of the naysayers around here not even a year ago stating that such a device would never be suitable for gaming. And here we are. With HD output to your TV.

Vision, people. Vision.

Most of the naysayers believe that tilting and touch-screen gaming is for sissies. They want actual analog controllers and such. They'll never change that attitude because they what they were raised on. The younger, current group of gamers will find that tilt & touch is very natural for them so they won't be as prone to griping that the past is slowly fading away.

I like racing games a lot and this one looks terrific. Apple needs to build a game console with two iPad2 chips in it or one quad-core ARM processor. That would make one fine low-cost system with more games than you could possibly want available. Apple would just have to work out some touch & tilt controllers for it.
 
glimpse

I think this is a glimpse of what will be achievable with AirPlay technology. visible controls on the device, and maps like in this case, with the gameplay pushed to big screen thru :apple:tv2
 
I recall some of the naysayers around here not even a year ago stating that such a device would never be suitable for gaming. And here we are. With HD output to your TV.

Vision, people. Vision.

Playing that game with the HDMI dongle thingy hanging off an iPad looks, um, not ideal. Now, if it could stream it using AirPlay.

The Future of video games? This looks awesome, and works great with a racing game that can show you the course on the iPad. Just wish I could run this on my Original Ipad :(
Will this work over Airplay with the Apple TV, obviously in 720p?

Once they enable the use of other iOS devices as wireless controllers then i'll be interested.

And just like that, Apple has snuck itself into the living room game console biz.

AMEN! :D Get this on all iOS devices with the A5 and integrated with the new Apple TV with the A5 and AirPlay and WOW!!! Not just games either, I think apps on the AppleTV will be some sort of hybrid between devices and you will be able to AirPlay the apps to your TV!

This is going to change everything, AGAIN! :cool:
 
Awesome and Amazing.

That is awesome and amazing, but it would be much more so without the cable. My experience is that the cable connection to all iDevices get pretty touchy (due to the cable I believe, not the actual iDevice). Make that work with the iPhone or iPod touch acting as a controller and it would be sweeter, or better yet release a controller for games on the iPad that is comfortable and costs less than 50 bucks.
 
Most of the naysayers believe that tilting and touch-screen gaming is for sissies.

naysayers are probably more concerned with the fact that you can't look at the tv screen while fumbling for the touch controls on the ipad; physical buttons enable the player to just feel for the controls, without having to look down and miss the action on tv. the only games that would work for this are racing games, where you just tilt the ipad.

what a world of difference some buttons would make <sigh>
 
So why does iPad 2 output movies in 720p if it can output the game with 1080p native resolution? I thought it could output 1080p only when mirroring it's own screen (which is actually upscaled from '768p').

If apps can output 1080p, I am sure video playback apps will be released which can output 1080p movies in native resolution. Of course, I am not sure if the iPad will be able to play such content. I recently tried to play a 720p movie in the VLC app on the iPad 2 and it couldn't play it. Perhaps the bit rate was too high for it to handle.
 
naysayers are probably more concerned with the fact that you can't look at the tv screen while fumbling for the touch controls on the ipad; physical buttons enable the player to just feel for the controls, without having to look down and miss the action on tv. the only games that would work for this are racing games, where you just tilt the ipad.

what a world of difference some buttons would make <sigh>

Well, couldn't someone make a BT D-pad controller and develop dual screen games for the iPad2?

Other games that could work with this set-up are RPGs and strategy games where a second screen comes in handy.
 
If someone had come out with a console allowing for full-color 1024x768 touchscreen controllers the other consoles would be scrambling to catch up. Even if that controller cost $499.

While there are some nits here (30fps isn't exactly ideal performance, the dongle connection seems too flimsy for real gameplay, etc) I think this is a huge step forward in gaming.

Nintendo and Microsoft should be shaking in their boots right now.

As a rather casual gamer, I'd love to see the bastard love-child of this and kinect.
 
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BC2009 said:
I knew it didnt support mirroring but thats my bad. I have an iPad 2, but i was told at Apple the hdmi cable won't work with iPad 1. Guess they should read up a little bit.

Their retail and tech support folks are not too familiar with it yet. You have to do some reading to catch that. I tried the Digital AV Adapter with my iPad-1 and it worked for playing movies -- only problem is my HDMI TV does not support HDCP which means it registers as an unauthorized device to playback fairplay movies -- this TV was made when TV's were first starting to get 1 HDMI input -- still I think they should fix that since my Apple TV does not have a problem with that television.

Either way, since I have the Apple TV and AirPlay, I can't see using the adapter for that function.

Yeah that's the reason why I returned my cable. My TV is across the entire room. I would need a 15ft HDMI cable for it to work. But this looks pretty awesome.
 
Wow amazing I just hope more debs gets creative with this.

I love people say that this is the future of gaming. I agree with that.

Then stupid people say we have ps2 graphics. They said future of gaming. Not now. Just look at the jump from iPad 1 to 2. Think 3 years from now when we have CPUs with quad cores and even better graphics.

Amazing by the devs that created real racing 2. Looks fantastic
 
Most of the naysayers believe that tilting and touch-screen gaming is for sissies. They want actual analog controllers and such. They'll never change that attitude because they what they were raised on. The younger, current group of gamers will find that tilt & touch is very natural for them so they won't be as prone to griping that the past is slowly fading away.

I like racing games a lot and this one looks terrific. Apple needs to build a game console with two iPad2 chips in it or one quad-core ARM processor. That would make one fine low-cost system with more games than you could possibly want available. Apple would just have to work out some touch & tilt controllers for it.

Touchscreen gaming requires you to LOOK AT THE TOUCHSCREEN. This works if the game is ON THE TOUCHSCREEN (for example, the iPad). This doesn't work if the game is on a different screen (for example, the TV). In touchscreen gaming, the concept is that you are watching the action on the screen that you are touching, not on a different screen 6-8 feet away.

In what way is that a dinosaur concept?

This will have limited usefulness, mainly tilting games. Or maybe a dumb game where you just need to smack the screen to whack a mole or something.
 
naysayers are probably more concerned with the fact that you can't look at the tv screen while fumbling for the touch controls on the ipad; physical buttons enable the player to just feel for the controls, without having to look down and miss the action on tv. the only games that would work for this are racing games, where you just tilt the ipad.

what a world of difference some buttons would make <sigh>

Not really. Properly designed controls on touch screen will be just fine... You will see...

Anyone who thinks that the long-term viability of the IOS ecosystem as a significant home game player because of the lack of hard controls is just missing the picture.

I can't figure out why some people think you have to look at the screen of a touchscreen device to use it to manipulate things in a game world. Between rotation and movement of the device itself with properly placed buttons you can do a lot with it, none of it requiring looking at the touch screen.

I suspect most people could distinguish between the lower left corner of their device and the upper right corner, for instance, without looking at the screen.
 
How does your vision plan to implement any non-steering games on the big screen? You can either look at your iPad, or look at the television. There is a reason physical buttons are important for big screen gaming. Touch screen gaming will always suck for anything more than flinging birds into bricks.

http://itunes.apple.com/ca/app/dead-space/id396018321?mt=8

http://itunes.apple.com/ca/app/dead-space-for-ipad/id396019894?mt=8

http://itunes.apple.com/us/app/ultimate-mortal-kombat-3/id408070814?mt=8

http://itunes.apple.com/us/app/infinity-blade/id387428400?mt=8&v0=WWW-NAUS-ITSTOP100&ign-mpt=uo=2

http://itunes.apple.com/us/app/contract-killer/id406351386?mt=8

http://itunes.apple.com/ca/app/hunters-episode-one-hd/id415284093?mt=8

http://itunes.apple.com/us/app/n-o-v-a-2-near-orbit-vanguard/id400901088?mt=8

http://itunes.apple.com/us/app/modern-combat-2-black-pegasus/id394443824?mt=8

I could go one, but the list would be too long.

So what's it like being stuck in two years ago? Is the Palm Pre still a hot item? LOL

As far as implementing new tech to enhance the gaming experience, I'm perfectly happy to leave it it Apple and their partners. I'm pretty sure they've got it all planned out (and easily paid for) for the next 2-3 years.

Apple has this weird habit of continuing to develop the landmark products they release. Shocking, I know.
 
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30fps with no motion blur? That's gotta suck. It looks good here because youtube plays at 30fps with motion blur captured by the camera.
 

I was referring to touchscreen gaming on a BIGSCREEN, separate from the actual touchscreen. You know, the actual topic being discussed in this thread. In what way are examples of touchscreen games made for the actual touchscreen relevant here? Sorry it wasn't clear for you.
 
This is cool to look at, but it's just a workaround for what should be happening... the Apple TV should run apps / play games. It's an iOS device. There's no need to get crazy with wires hanging off the side of an iPad.

While I like seeing developers getting creative like this, I don't consider this mainstream gaming. An iPad 2 is $500. A PlayStation 3 is much cheaper.
 
This is cool to look at, but it's just a workaround for what should be happening... the Apple TV should run apps / play games. It's an iOS device. There's no need to get crazy with wires hanging off the side of an iPad.

While I like seeing developers getting creative like this, I don't consider this mainstream gaming. An iPad 2 is $500. A PlayStation 3 is much cheaper.

Play a great, touch-enabled version of Dead Space - pretty much a landmark in touch-based gaming, then quickly check your e-mail and then pay a bill through your banking app.

All from the same device. The iPad does a lot things, but it actually does them well. That's pretty significant.
 
...

It makes me laugh that people are saying bad things about this when the playbook did it it was the best thing ever and the software it was displaying wasn't nearly so advanced
 
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