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Rockstar Games has announced that acclaimed open-world game Read Dead Redemption and its Undead Nightmare expansion pack are coming to iOS and Android early next month.

red-dead-redemption-ios.jpg

The December 2 release on mobile is part of a larger rollout for the epic Western on PS5, Xbox Series X|S, Nintendo Switch 2, and Netflix.

Red Dead Redemption launched in 2010 for the PlayStation 3 and Xbox 360. It follows John Marston, a former outlaw forced by federal agents to track down the remaining members of his old gang. Its successor, Red Dead Redemption 2 – released in 2018 for the PlayStation 4 and Xbox One – acts as a narrative prequel.

From Rockstar's website:
Step into the events immediately following the blockbuster Red Dead Redemption 2, in the critically acclaimed tale of John Marston's journey to bury his blood-stained past. In its zombie-horror companion Undead Nightmare, fight to find a cure for the zombie plague that has overrun the frontier.
According to Rockstar, the new versions feature the complete single-player experiences of both games with mobile-friendly control options, and they also include bonus content from the Game of the Year Edition. It's not clear yet what the hardware requirements are or how much the games will cost to buy.

Red Dead Redemption earned multiple Game of the Year awards when it was released, and it is widely regarded as one of the best open-world games ever.

Article Link: Red Dead Redemption and Undead Nightmare Coming to iOS on Dec 2
 
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These old "recycled" games illustrate Apple's sad state. They tout their hardware as being great, which it is, but it's so poorly backed up by software that there's barely any "new" games leveraging it.
I agree.

I had this three generations ago, on my 360.

It is a great game, but can they not bring anything more recent to the platform?

I ordered a backbone gaming controller for my 17PM yesterday, but cancelled it, when I gave it more thought.

I'd rather just play this on my PS5 Pro, if anything.
 
These old "recycled" games illustrate Apple's sad state. They tout their hardware as being great, which it is, but it's so poorly backed up by software that there's barely any "new" games leveraging it.
The market for these sorts of games on mobile is incredibly niche. Its a much safer bet for developers to port older or existing console adventure titles than make one specifically for mobile.

As it stands there are dozens of great iOS titles released every month. Deep Rock Galactic is a recent release well worth the $15 as well as titles like Wargroove 2, Chronos Dungeons, 20 Minutes Til Midnight, The Ember Blade, Dysmantle etc.

Most of them are designed for a wide range of hardware though and do little to 'push' the iPhone because they're always thinking about battery.
 
I agree.

I had this three generations ago, on my 360.

It is a great game, but can they not bring anything more recent to the platform?

I ordered a backbone gaming controller for my 17PM yesterday, but cancelled it, when I gave it more thought.

I'd rather just play this on my PS5 Pro, if anything.
RDR is coming to Xbox and PS5 on 12/2 too.

I still have my 360 version on disc, great game.
 
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Reactions: blob.DK
These old "recycled" games illustrate Apple's sad state. They tout their hardware as being great, which it is, but it's so poorly backed up by software that there's barely any "new" games leveraging it.
Or, great older games are in more demand than the garbage that is being produced today and Apple knows that people are much more likely to love to replay Red Dead than some new steaming pile of garbage.
 
Bought that game on the switch 1 for €20 - another sad thing about the state of gaming on iOS is, that those titles often not only come late but are more expensive than on other platforms.
 
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