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Let me help you out with a more broader perspective than what you've given such technology that transcends glasses, headsets, and glasses-free spatial displays:

Spatial computing by eliminating the constraints of physical screens enables a myriad of contextual, hands-free computing, immersive, and multi-tasking computing be significantly enhanced and more efficiently done through it than traditional computing.


Your email example is a perfect example. Instead of doing so on cramped 14"-16" screen, you can do so far more efficiently and with infinitely more canvas space spatially in addition to a multiple of apps placed not only vertically and horizontally better placed but spatially forward and backwards.

Instead of the limitations of having to hope that a rollable OLED ultrawide and ultra-vertical monitor that can go from 16:9 to 21:9 to 32:9 and so on to come out (and so on vertically), you can do so with spatial computing hardware like the Vision Pro.

Premium and emerging content like film in their native aspect ratios and vertical video will always be more fluidly represented on a spatial computing device.

All things equal, spatial representation of video and photos is the superior, ideal representation of video and photos; to best represent such things will necessitate spatial computing devices.

Spatial computing overall allows people's relationship with technology to be rethought to be more seamless, enhanced, comfortable, and more contextually helpful.

This is how throughout computer science history the pursuit of spatial computing has always justified spatial computing devices.

For the most immersive spatial computing experience–even as mindless as first-person games–VR technology by necessity will be the best means to accommodate such computing use cases individually.

I hope that helps you understand why VR isn't going anywhere besides average technologists pushing back on costs and the lack of choice of being able to have similar quality of a Vision Pro and other high-end spatial computing devices in form factors such as glasses and spatial monitors.

Both of those form factors necessitate far higher costs than the Vision Pro today that the average person is not well-versed on the technology constraints that necessitate that (or understandably care).
You bad English AI word salad posts are really boring. I'm not even bothering to read this.
 
What part of winding down development don't you understand. Wow, the cognitive dissonance is unreal. It's a HUGE FLOP. Apple didn't spend billions to release a product for a few hundred thousand people with no further consumer interest. The public isn't interested. Enterprise isn't buying this thing. Get a grip.
That's not the case with enterprise prosumers and up actually, and why would a random person like you know how enterprise companies and employees are buying and not? Why would anyone yield to you and I on the matter? That's ridiculous.

A product not for mainstream consumers is not concerned with pure consumer sentiment. You think Apple cares how mainstream consumers think about the Mac Studio, Mac Pro, Pro/Studio Display XDR, and iPad Pro? They're not the primary audience.

That's not how business works nor strategic roll-out of a type of computing known to be the most expensive kind of computing ever that transcends depending on one product to be successful.

Even again some of the most skeptical reporters of the Vision Pro's rollout debunks your armchair analyst take: https://www.theverge.com/tech/820416/vr-xr-headsets-vision-pro-galaxy-xr-steam-frame-enterprise

Also a "few hundred thousands people" of a $3500 product sold for profit is laughable to dismiss. The amount of Vision Pros Apple can make can't even realistically scale to millions even if they wanted to after all.

It's business 101 but what matters is how much is sold with the amount you're willing to make with minimal deviation with the amount you wanted to make for that amount for it to be a worthwhile venture.

The "billions" Apple spent to support spatial computing within their ecosystem (something you wouldn't know actually happened as a random person on the internet) is not just for the Vision Pro but existing (iPhone's spatial features) and future products that don't even need to be headsets whatsoever.

Apple easily can only exclusively provide mainstream spatial computing options with glasses.

This is unprecedented: Apple doesn't offer a non-prosumer desktop tower (Mac Pro) and they haven't interested in shipping a non-prosumer monitor regardless how much mainstream Apple fanatics plead them to.
 
It really needed some sort of app or ability to have friends wear them and get together and say, "Hey, let's use this to get courtside seats at the NBA Finals!" or "We can get 50 yard lines seats at the Super Bowl by using this device!" or "Thanks to the VP, we can get front row seats at this concert!".

Unless that happens, this sort of tech won't be viable for a very long time.
 
Is this even still a thing? I thought they took it out back and shot it months ago...
VisionOS 27 is imminent and future updates beyond that are in motion those who are developers are aware of until further notice.

Still the best way to do several things productively and meaningfully spatially as far as standalone headsets.

The most superior on-the-go secondary monitor option Apple offers in its ecosystem for Macbooks and also most in addition to private computing.
 
It really needed some sort of app or ability to have friends wear them and get together and say, "Hey, let's use this to get courtside seats at the NBA Finals!" or "We can get 50 yard lines seats at the Super Bowl by using this device!" or "Thanks to the VP, we can get front row seats at this concert!".

Unless that happens, this sort of tech won't be viable for a very long time.
It's already utilized by top athlete programs and so on. Mainstream consumers and people with very modest computing needs are sensibly going to be complacent with status quo technology as the affordability of even those hardware is a reach for many of such users right now.

Higher-end forms of computing naturally is not going to be a priority for such modest computer users anytime soon.

That's the reality of higher-end tech of mature market more associated with essential needs such as electric vehicles compared to ICE cars and foldables compared to slab phones. The latter is just more nuanced in trade-offs.

The former is similar to the issue spatial computing have in which modest/budget car buyers have unrealistic expectations of the price of electric vehicles (EVs) compared to internal combustion engine (ICE) vehicles being inherently more expensive.

EVs cannot be priced nor should they be priced based on what their enthusiasm is to them compared to existing ICE vehicles. It's thinly veiled entitlement on car buyers that isn't changing.

Same thing with spatial computing devices. Many consumers almost demand they are unrealistically priced to be cheaper than traditional computing devices they're inherently supposed to be the more expensive than being their direct premium successor to.

Even those who hate headsets don't realize glasses would be exponentially more expensive. The glass equivalent to the Vision Pro would cost thousands more today.

It is what it is.
 
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Provided you're watching alone
You can watch together, but each person needs an Apple Vision Pro, or an Apple device that supports SharePlay. The video app needs to support SharePlay too. But you can even watch together remotely.

-sent from my face computer
 
agreed. no TV you could buy would ever compare. I watch everything on mine now. wish I hadn't wasted so much money on my home theater system.
Same! My home theater gets much less use these days. Watching content on Apple Vision Pro is epic. It is the best way to consume 3D content. The Avatar movies are incredible on AVP! I think it’s superior to watching in an IMAX theater. Definitely more convenient. The Avatar Fire & Ice release just got upgraded to 3D - can’t wait to watch again. (I saw it in IMAX when it came out last year.)

AppleTV, Netflix, Youtube, and other streaming content looks great. I’m not finding the YouTube app as useful as I would have thought. Most of my YT consumption is done logged out in private browsing windows behind a VPN, so… The VisionOS27 Safari spatial browsing feature is great for YouTube and other video content. It’s a great addition to viewing in an environment. I wish cinema mode were available system-wide.

-sent from my face theater

(Ooo - “eyeMax” could be a great device name for when I get my M5 AVP… Looking forward to being able to concurrently share the Apple Vision Pro experience. No one I know IRL has one yet.)
 
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