Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.
Awesome. No one is entitled to a free ride on Apple's platform, which is what they actually wanted. But since they couldn't ask for that, they had to find a way to circumvent Apple's gateway. Well, they got what they asked for. But it turns out that it won't be what they wanted. Glorious. Truly glorious.

I have no love for the things Apple does wrong, but becoming a runaway success was not one of those things, and it is this success alone that has given some people the impression that they are entitled to the things Apple has created from nothing, and that entitlement irritates me.
 
Will this be analogous to Option 2 of the below system prefs on the Mac? Perhaps apps still have to register as an identified developer for a fee? Even when you select Option 3 "anywhere" stupid Gatekeeper still gets in the way. I don't see why this isn't secure enough, the number of hoops a user has to consciously jump though to widen the net so to speak.

Perhaps it's my lizard brain but I can't understand how a second App Store which is still curated by Apple can be called sideloading other than if the only difference is literally that Apple curate Apps that a customer downloads from a link hosted by the developer themselves.

anywhere.png
 
  • Like
Reactions: Lyrics23
This is just wrong. Spotify wants to make the experience better by allowing you to manage your account inside the app.
Straight from Spotify
For years, even in our own app, Apple had these rules where we couldn't tell you about offers, how much something costs, or even where or how to buy it. We know, pretty nuts. The DMA means that we'll finally be able to share details about deals, promotions, and better-value payment options in the EU.
 
  • Like
Reactions: gnipgnop
Looks like the EU’s Digital Markets Act is dead on arrival.

Reading this article after the Spotify one was brilliant.

Bet their heads have exploded!
Well, if it's dead on arrival then what you're saying is that the expressed purpose of it on paper is not what it was really about, and it was really about just circumventing the fees and platform security that Apple is entitled to.
 
Apple provides quite a few things that justify it seeking rent.

Just off the top of my head, they have created the platform, acquired the customer, host and review apps, created developer tolls, and they take care of billing, returns, customer and developer service in addition to the continual maintenance, development, and marketing of the platform.

That's absolutely true, but the value of that is very different depending on the developer.

As example, Microsoft does not need Apple's infrastructure for content delivery, billing, returns or whatever and likely doesn't even need the visibility. To them a 30% fee for services they don't need and would be able to provide at a fraction of the cost by leveraging their already existing infrastructure is a very bad deal.

On the other side, a "smaller" developer would find Apple's fee much more appealing given the infrastructure Apple would provide them that they would otherwise have to implement themselves.
 
As example, Microsoft does not need Apple's infrastructure for content delivery, billing, returns or whatever and likely doesn't even need the visibility. To them a 30% fee for services they don't need and would be able to provide at a fraction of the cost by leveraging their already existing infrastructure is a very bad deal.
Which is really just a complaint based on Microsoft's relative level of success and not much else. It certainly isn't a competitive complaint.
 
"Gatekeeper" is a company, not just some branch. There's "core platform service" in "gatekeeper" if you want to go deeper into the mess of DMA.

Of course it is, but they are "Gatekeeper" in a specific service or product. The "gatekeeper" term directly derives from the "gatekeeping" that can be imposed through said service or product. This is clearly stated in the regulation.

Why even discuss this crap, it's clearly a legal construct, created by politicians to bypass judicial system when assigning "bad guys" in economy. Benefits are (for lobbyists) you don't really even have to be a bad guy anymore, don't even have to infringe any anti-trust laws. And you can appeal only to EU commission, which is by far not a legal court. It is as far from free market paradigm as it can be.

You are free to believe so, but so I am to disagree.

The rationale for the regulation is sound and follows the fundamental principle that market players powerful enough to distort competition are subject to antitrust regulation. There is no question in my mind that the companies designated as "Gatekeepers" do have this power and do leverage it to distort the competition.
 
That's absolutely true, but the value of that is very different depending on the developer.

As example, Microsoft does not need Apple's infrastructure for content delivery, billing, returns or whatever and likely doesn't even need the visibility. To them a 30% fee for services they don't need and would be able to provide at a fraction of the cost by leveraging their already existing infrastructure is a very bad deal.

On the other side, a "smaller" developer would find Apple's fee much more appealing given the infrastructure Apple would provide them that they would otherwise have to implement themselves.

That's a great point you make. I hadn't thought of it in those terms, so I appreciate that 👍

I suppose it comes down to the question who gets to determine how much a platform gets to charge for access to its customers.

In the games world, 30% has been the going rate since forever even though Sony, Microsoft, and Nintendo also all compete for the same customers with their own in-house games.

Bigger games companies like EA or Epic would obviously not need all the tools that Sony/MS/Nintendo offer, so that 30% is a seemingly "bad" deal for them.

But that's how it works, because Sony, MS, and Nintendo own the customer relationship and it's why they get to determine their cut like any other store.

I get that there are instances where this control is problematic and anti-competitive (e.g. Spotify), but it will be difficult to create a cohesive framework for how this should work that applies across industries.

There are very few distribution channels in the world (online and offline) where you can just bring your products to someone else's store and sell them without giving them a cut.

In fact, I can't think of any.

That doesn't mean there don't need to be some regulatory oversight involved, because there does.
 
Last edited:
Except that's not how it works in retail. As an example, If I want to purchase a treadmill. In retail, I can shop around and look for options of where to buy. In Apple's world, I can't shop around for apps. I HAVE to buy from Apple.

And no retail store prevents the treadmill manufacturer from letting people know they can subscribe to an online exercise service, they don't take a cut of that subscription in perpetuity, or stop the manufacturer from letting me know I buy accessories from their website (even if those same accessories may be available at the store).

Yes, the consumer needs to educate themselves, but Apple's restrictions limit consumer's options and the ability of a developer to inform the customer about their options. Apple is right fully entitled to a cut of sales for what they provide. But they have taken their platform and market position as an opportunity to impose overly restrictive rules that negatively impact both developers and consumers.

I think the issue with this is that companies like Spotify want to use Apple's App Store to "advertise" their product for free and steer users to their website for purchase to maintain their margins. Spotify should be required to pay Apple for access to their billions of devices if they're wanting to just advertise and not going to use Apple services. That's why Apple doesn't let developers advertise their products for purchase elsewhere other than the App Store. Apple has spent a lot of money developing the App Store market place to make it an attractive platform for developers so if you want to gain access to that exclusive user base (even if it's just for advertising) it's only fair to pay up, sorry.

If Spotify doesn't want to pay Apple for this privileged access to advertise on their exclusive platform that they built from the ground up, they can always put up their ads elsewhere and point users to their website for purchase and keep all their margins to themselves, why does it need to be through Apple's App Store?
 
  • Like
Reactions: mrBeach
This is the point a lot of people seem to be dodging. A lot of these hoops Apple is making people go through have nothing to do with safety or convenience or any of the other benefits of the walled garden. If I truly thought Apple’s top priority was user experience, with the secondary goal being good developer relations, I don’t think we would be having all this debate about it.
I think their goal in not allowing streaming games is a good user experience. I'm certainly not interested in encouraging developers to abandon native interfaces in favor of cross-platform crap like we see on the Mac.
 
Last edited:
I'm not sure I understand how they intend this do this.
So I write an app and publish it GitHub. User can sideload by downloading the app from GitHub and install it directly, not via the App Store.
How are Apple in anyway a party in this transaction to be able to lay claim to anything from me at this point?
 
I think their goal in not allowing streaming games is a good user experience. I'm certainly not interested in encouraging developers to abandon native interfaces in favor of cross-platform crap like we see on the Mac.
Absolutely. Subscription fatigue is real. Game streaming needs to be shutdown before it can take hold. Talk about anti-consumer business practices.
 
I'm not sure I understand how they intend this do this.
So I write an app and publish it GitHub. User can sideload by downloading the app from GitHub and install it directly, not via the App Store.
How are Apple in anyway a party in this transaction to be able to lay claim to anything from me at this point?
I don't think your app will run on iOS unless you have obtained a certificate from Apple, which you will pay Apple for.
 
I'm not sure I understand how they intend this do this.
So I write an app and publish it GitHub. User can sideload by downloading the app from GitHub and installing not via the App Store.
How are Apple in anyway a party in this transaction to be able to lay claim anything from me at this point?

E.g. nothing in the regulation states that Apple has to allow unsigned or self-signed apps, so Apple still can require signing and subject that signing to some criterias as long as they can convice the regulator they are necessary for the safety of their OS or hardware.
 
I don't see how your quote is adressing my argument.
Seems pretty clear if you follow your conversation. He said Spotify wanted to advertise third-party payments. You said he was wrong. He provided a quote from Spotify saying they want to include ads for alternative pricing.
 
  • Like
Reactions: mrBeach
E.g. nothing in the regulation states that Apple has to allow unsigned or self-signed apps, so Apple still can require signing and subject that signing to some criterias as long as they can convice the regulator they are necessary for the safety of their OS or hardware.
I'd say it's reasonably obvious from the persepective of OS and user safety that it shouldn't be a wild west out there.
 
  • Like
Reactions: mrBeach
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.