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The Resident Evil 4 remake that's coming to iPhone will be priced at $59.99, the same price that Capcom charges for the game on consoles like the PlayStation 5 and the Xbox Series X.

resident-evil-4.jpg

Resident Evil 4 can be pre-ordered on the iPhone, iPad, and Mac right now, and under the in-app purchase list, the full unlock is listed for $59.99. An additional DLC pack is priced at $19.99, and several weapon packs are available at prices ranging from $2.99 to $9.99.

Capcom released the Resident Evil 4 remake on PlayStation, Xbox, and PC back in March. Compared to the original game from 2005, it features overhauled graphics, new characters, and updated gameplay elements such as the option to create items and ammo from resources.

Apple's iPhone 15 Pro models include an A17 Pro chip that allows for console-quality games to be played on the device. It supports hardware-based ray tracing and has enhanced GPU capabilities to allow for more system-intensive gameplay.

Resident Evil 4, Resident Evil Village, Death Stranding, and Assassin's Creed: Mirage are console games that are set to be released on the iPhone in the future. The iPhone 15 Pro and iPhone 15 Pro Max are the only iPhones that will be able to run the games, but it will also be playable on M1 and later iPads and Macs.

Resident Evil 4's release date has not yet been announced.

Article Link: Resident Evil 4 for iPhone Will Cost $60
 

novagamer

macrumors regular
May 13, 2006
126
129
Down the road with USB-C -> HDMI adapters and low-latency bluetooth (if that 'game mode' works with iOS), iPhones have a small but non-zero chance of overtaking or at least competing with game consoles. Game center is a mess though, but if Apple continues to court AAA developers and reinvigorates Game Center I think this could prove at least somewhat viable.

The price is high for now but it will come down via sales. Our Phones are faster than many game consoles now, and soon they will be faster than the highest-end ones so it is a target worth pursuing.

It wouldn't shock me if in a couple of years we see an "Apple TV Pro" that is designed around gaming with an A18 Pro equivalent. Took a decade longer than everyone thought it would, but it could happen.
 

cateye

macrumors 6502
Oct 18, 2011
459
1,869
iPhones have a small but non-zero chance of overtaking game consoles

Realistically, those of us who play on console choose the console specifically. Performance is part of the equation, sure, but it's also a chicken and egg scenario. What platform has the rest of the games I want to play? What platform supports the subscription services I use (e.g. Game Pass)? What console supports the gaming communities I'm part of?

I have zero issues paying $60 (or way more) for a game I want to play. But I won't spend it on a platform that is an island by design.
 

cateye

macrumors 6502
Oct 18, 2011
459
1,869
A lot of people don't have a gaming PC or console

I would argue anyone who hasn't made that investment yet isn't going to be the kind of customer ready to step up to the plate to pay the going rate for an A-level game. They're just not. You already see the scoffing and "lol!" in this thread. Apple Arcade is custom made for that vast casual middle ground. Enjoy.
 

Sasparilla

macrumors 68000
Jul 6, 2012
1,942
3,319
Keep in mind that it also includes the Mac version
That's a good point and the price makes sense at Mac level - except its competing against people's other options for the game since they were all released years ago. Its going to be rough getting sales numbers I'm thinking. Probably needs to be ~$39 (if not $29 or $19) for Mac / iPhone pack.
 

TheDauterive

macrumors member
Aug 8, 2013
95
176
private
The iPhone 15 Pro and iPhone 15 Pro Max are the only iPhones that will be able to run the games, but it will also be playable on M1 and later iPads and Macs.

Why is the fact that it plays on M1 Macs not the lead, with the fact that it's playable on the iPhone relegated to also status?

There's no way I'm using my iPhone as my main gaming device and I'm certainly not paying $60 for an iPhone game. But I'll gladly pay $60 for a console quality game I can play on my MacBook Pro, and it only sweetens the pot if I can also play on my mobile devices.
 
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