Can someone explain to me the point of pre ordering a digital download?
How exactly? The devs getting 30% more doesn't mean that devs will give a 30% discount in responseit won't 🥳🎉
How about a game in a different genre?
why aren't they charging infinite now. they could get infinite more than 60 🥴How exactly? The devs getting 30% more doesn't mean that devs will give a 30% discount in response
I wonder how much of the game is playable without the full unlock. I think it’s interesting that I could share something I enjoy with people who don’t regularly play games or own a console, and it won’t cost a dime. Now I can make my mom play Village, that should go well.
New users. Not existing ones.An AAA-oriented gamer who would "never ever" buy a gaming PC or a console. Why, there must be dozens of them.
Ouch!!! Understood that blow.Is Resident Evil 4 made with the UNITY game Engine? 🤣
Even if 1% of nearly 5 billion iPhone & Android users that are now upgrading to ray tracing handsets were to buy these $60 titles that translates to $3 billion revenue.
Because they're not actually gamers, they're platform-supporters. It's not about the game, it's about the platform. So whatever their platform lacks, they want it available on their platform but aren't actually that interested in paying what it costs to make it sustainable.
The rest of us, who identify as gamers, put the games above the platform. I have too much to play already to wait on some thin trickle of "thank you sir may I have another" options on my Macs and iOS devices. Waste of time.
So that the game will still cost $60?
If you think opening up iOS to third party apps/stores will make content any cheaper to the end-user, I've got a bridge to sell you.That's why we need the EU to open up iOS.
New users. Not existing ones.
Know. The. Difference.
Even if 1% of nearly 5 billion iPhone & Android users that are now upgrading to ray tracing handsets were to buy these $60 titles that translates to nearly $3 billion revenue through a purely digital distribution channels.
No stupid discs or memory cards to overhead with.
That's Apple & Google's business plan, not mine.You're projecting your platform wants onto a nonsensical conclusion. Why would someone looking for the best AAA experience wait for the game they want to play to come to their phone? An AAA-oriented gamer is already treading firmly into enthusiast territory. An enthusiast is not going to wait behind some artificial platform boundary in order to play a game. That's not what being an "enthusiast" is.
The normies aren't going to pay $60 for a game anyway. They're happy with their Match 3 games. You know, the ones that are pouring out of every doorway on the App Store.
Capcom confirmed that it's a universal purchase for iPhone 15 Pro, M1 or newer iPads, and M1 or newer Macs. If you buy it for one, you can redownload for all three platforms so long as you have a compatible device. Cloud saves are also supported across the three platforms.If one game can be played on iPhone, iPad, and Mac, then I'll buy it. But only on iPhone platform for $60? Really and seriously?
It means the game can be downloaded for free but you'll only be able to play a small portion to test the performance on your device. If you're happy with the performance then you can pay to unlock the full game.What does 'full unlock' for $60 even mean? If that macOS, iPadOS and iOS, then I could be interested.
My apologies I meant game cards.Umm…memory cards haven’t been a thing since the PS3 and Xbox 360.
The point of view I am writing from is from the business' perspective.Also I wanna touch on that last bit: “no stupid discs.” You do realize game preservation is a big problem right now as a lot of games are getting delisted due to expired licenses or other factors, right? Those “stupid discs” are the things keeping delisted games playable and accessible, and allow people to easily sell their games and trade in the games. Did you not see how Microsoft got absolutely destroyed publicly when they tried to make the Xbox One online only?
The gamers attending them are not representative of the whole user base.Just watch Sony’s E3 2013 press conference, and listen to those cheers that they wouldn’t do digital only and still prioritize discs like normal
And then they followed up with this:
Those two videos singlehandedly won Sony the entire generation as the PS4 outsold Xbox One 2:1
Why go through the trouble of R&D ray tracing chips for iPhone and Android & finance the Capcom port if not to triple A game on them?