I think you’re missing the point: Apple’s latest hardware is offering ray-tracing & shaders that rival the latest consoles. Yes it’s the new high end stuff, but from here on out all of Apple’s gear is going to support that… 😉I think the biggest problem is the Apple silicon devices don’t have enough graphical power, except for the pro’s/ Max which are too niche for devs to be bothered as they won’t sell much volumes
If gaming does ever become a thing on Mac I think this is the way : build up a library of popular older games and make your way closer to current times as the chips getcmore powerful and as games on ARM become more a thing on Windows too
Until that happens, this is going to be it I’m afraid