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I am waiting for a device that is 15" or under and >=1200p.

1200p is the minimum you need to properly display 2 side-by-side productivity applications.

But anything above 1440p is overkill for nearly all applications.

I believe you mean to say that 1920 by 1200 is the minimum, because monitors with 1600 by 1200 is still relatively squished with 2 documents side by side.

the 1200p is just the vertical portion.
 
Prayers from a pro . . .

Have made my living with Macs since 1987. Beta tester for Photoshop 1.0. I'm watching my lovely 30" cinema display fade like a doomed species. I'm a pro retoucher & photo-illustrator, and have many colleagues that can't fathom what Apple is thinking with the Ultra Glare Monitors. Photographers in one studio I work at have to hang a black curtain to block reflections. Who cares about high pixel count when your entire studio is reflected into the screen? Retina display sounds promising, but what was wrong with the exquisite 30" monitors sporting a non glare screen?

And if I may continue, I have created images for Apple ads & packaging. I have always worked on the latest and most powerful Apple towers available. That's what it takes for 3D, high res graphics & video. Please Apple, don't abandon your high end users. We helped get you there. And we're still here. Don't abandon the Mac Pros -laptops & iMacs just won't cut it (and we use those too).

with respect & anticipation,

-25 year user
 
I don't recall retina display indicating that the screen would have to double the pixels in both directions. I thought it was only indicating that it was near impossible to distinguish individual pixels at the normal viewing distance for the screen. In that case a lot of Apple's displays for MacBooks and the iMacs are already close to retina. Don't get me wrong, I would love to have a retina display MacBook pro, but I don't think it is that big of a draw as the screens apple uses are already very good.
 
I think you missed part of the article that said the workplace would get smaller (not as in text get smaller, as in you have less space on your monitor space to organize stuff) if htey decided to just double the resolution. That's what I was referring to there.

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Well, because as is now it sucks. But maybe some of us want a portable computer when we are moving around, but we also connect it up and treat it like a desktop when we are at home (therefore have a much bigger screen).

Maybe you shouldn't be so closed minded to think people only want to use their computer like you do.

It's not a case of having a closed mind. It's more realizing that the 13" MacBook Air is not, and almost certainly never will be, suitable for any remotely demanding gaming.
 
You would still be able to see a single pixel. You just wouldn't be able to distinguish any space between two pixels; they would appear as a single enlarge pixel.

Of course, if you need to work with individual pixels, it's probably most practical to do so under magnification in any case, Retina display or not.

Not being able to distinguish the space/gap is fine but being able to clearly distinguish individual pixels should be of paramount importance if they are being used in that way. If somebody went to the painstaking degree of making work with pixel perfect detail I imagine they would be distraught if their time and effort was not noticeable, or, in the extreme, rendered pointless. We've had people cry over art work that could not be printed "accurately" using our printers because their details were too fine for the printer, ink and paper to cope with.

Magnification is fine for working on the pixels, I can't imagine being able to do so without magnification, but when reviewing or looking at the work I feel it really should be at 100% (1:1) where you should still be able to see distinguish single pixel widths/heights - I think retina displays would hamper being able to view at a "true" 100% magnification.

Personally, retina displays are not for me. I think it's fine for things that are vector based, consuming things like books, digital comics, etc. But I find there are too many day to day things in my computer life that aren't vector based to make it unnecessary, maybe even unattractive, for me to use.
 
Good gaming performance is one of the MANY reason I love my macs. My macbook pro is a 'go anywhere/do anything' work and entertainment device... all in one package with the ability to run both mac and windows os'es.

So no, I didn't buy it ONLY for gaming, but the fact that it can, and can do it well, is a factor in my purchase.

P.S. I didn't spend $3000 anyway. I got a 17" for $1700 from the Mac refurb store.

Your current MBP is. Your next one won't be ;)
 
It's not a case of having a closed mind. It's more realizing that the 13" MacBook Air is not, and almost certainly never will be, suitable for any remotely demanding gaming.

No, it probably won't be but it's not cause of the size (the size is not the reason it can't be a good one. And what I'm saying is I'd love a 13" machine that would do gaming at least decently, I don't need a super good one, just something that does better than the current 13" and at least has a dedicated graphics card). It's because they probably never will suit it well enough to actual be a good gaming machine. Then again, we're talking macs here. it's still true that if you really want a gaming machine you'd get a Windows machine anyways (of which you can get 13" gaming laptops).

And I'm not talking the Air... I'm talking the MBP. Where did you think I was talking the Air?
 
Whats this im reading that if the 27" iMac would get that crazy resolution, the desk space would decrease to the size as the iMac 21,5" is today?

whats that about?:eek:
 
**** and take my money!

edit: wow. apparently i used a bad abbreviation and got censored. go internet.
 
I believe you mean to say that 1920 by 1200 is the minimum, because monitors with 1600 by 1200 is still relatively squished with 2 documents side by side.

the 1200p is just the vertical portion.

The constraint for most high use (ie. document) applications like MS office, adobe is on the vertical, not on the horizontal. That's why the 1200 is important. The buttons also take up a lot of horizontal real estate.

I guess for browsing you're right, the 1920 x 1200 is the one that works natively.
 
Have made my living with Macs since 1987. Beta tester for Photoshop 1.0. I'm watching my lovely 30" cinema display fade like a doomed species. I'm a pro retoucher & photo-illustrator, and have many colleagues that can't fathom what Apple is thinking with the Ultra Glare Monitors. Photographers in one studio I work at have to hang a black curtain to block reflections. Who cares about high pixel count when your entire studio is reflected into the screen? Retina display sounds promising, but what was wrong with the exquisite 30" monitors sporting a non glare screen?

And if I may continue, I have created images for Apple ads & packaging. I have always worked on the latest and most powerful Apple towers available. That's what it takes for 3D, high res graphics & video. Please Apple, don't abandon your high end users. We helped get you there. And we're still here. Don't abandon the Mac Pros -laptops & iMacs just won't cut it (and we use those too).

with respect & anticipation,

-25 year user

Everyone else I know in your profession moved away from Apple displays long ago. There are displays with better stability and uniformity, and this makes work a lot easier than the extra screen real estate. I'd imagine you also use a wacom. I can't imagine how much it would jump across such a large display unless you're using a 12x17. Personally I'd say make your choice between NEC and Eizo, and replace the dino display:D.
 
Everyone else I know in your profession moved away from Apple displays long ago. There are displays with better stability and uniformity, and this makes work a lot easier than the extra screen real estate. I'd imagine you also use a wacom. I can't imagine how much it would jump across such a large display unless you're using a 12x17. Personally I'd say make your choice between NEC and Eizo, and replace the dino display:D.

Agreed! The 30" ACD was a beautiful thing. Now, you can get a Dell 30" that will out spec it. In the pro visual field, NEC and Eizo are king, and the high end HPs are nothing to sneeze at.
 
If apple increase screen resolution they also should increase screen size or else text would be unreadable for aging eyes. Not all of us has the perfect vision of a 20 year old anymore!

Increased screen resolution alone wont impress me. Apple should also offer an 6core imac!
 
No, it probably won't be but it's not cause of the size (the size is not the reason it can't be a good one. And what I'm saying is I'd love a 13" machine that would do gaming at least decently, I don't need a super good one, just something that does better than the current 13" and at least has a dedicated graphics card). It's because they probably never will suit it well enough to actual be a good gaming machine. Then again, we're talking macs here. it's still true that if you really want a gaming machine you'd get a Windows machine anyways (of which you can get 13" gaming laptops).

And I'm not talking the Air... I'm talking the MBP. Where did you think I was talking the Air?

Ooops! Sorry - obviously you weren't. My mistake!
 
If apple increase screen resolution they also should increase screen size or else text would be unreadable for aging eyes. Not all of us has the perfect vision of a 20 year old anymore!

Increased screen resolution alone wont impress me. Apple should also offer an 6core imac!

Why wont it be readable with higher resolution? Sorry for being unskilled
 
LOL, what is that even supposed to mean? AMD's 8000 cards are being launched with the new macbook and provide 4K? lmfao

Why the heck not? I'm sure that AAPL will find GPU's that can support 4k Res before launching a product with a 4K screen. Companies don't release everything they are working on. EVER. So that was supposed to mean "If Apple wants to do retina displays, they WILL" - and your current expectations and predictions of GPU power don't mean a thing, since companies are working on so many things you don't know about.

TL;DR: Why not? You can't know that AMD isn't doing it in secret with apple.
 
Not being able to distinguish the space/gap is fine but being able to clearly distinguish individual pixels should be of paramount importance if they are being used in that way. If somebody went to the painstaking degree of making work with pixel perfect detail I imagine they would be distraught if their time and effort was not noticeable, or, in the extreme, rendered pointless.
Imagine that in distant future one pixel is replaced by 100 (10x10) pixels. You'd have to use 10 pixels wide line in order to get that same thickness. :)

But, I believe once you start working on such a display, you'll realize your line can be much thinner and still look good. Maybe even better than before.
 
Why wont it be readable with higher resolution? Sorry for being unskilled

With higher resolution you get larger work space, but the content gets smaller.
Just try to change your screen resolution and you will se what i mean.
 
Why the heck not? I'm sure that AAPL will find GPU's that can support 4k Res before launching a product with a 4K screen. Companies don't release everything they are working on. EVER. So that was supposed to mean "If Apple wants to do retina displays, they WILL" - and your current expectations and predictions of GPU power don't mean a thing, since companies are working on so many things you don't know about.

TL;DR: Why not? You can't know that AMD isn't doing it in secret with apple.

Yes, they may well in fact be working on a secret GPU for Apple, but the chances of that are really low, not that it matters much, current GPUs can support that resolution, and games can run at half res and work fine as well.
 
Yes grasshopper, but what happens when you do try to game? ... Plenty of other activities tax the GPU and a substantial increase in resolution can undoubtedly hamper its performance. I notice lag all the time with my 27in iMac extended with a 1920x1080 monitor...

With 3D games you could easily run them at a lower resolution and scale it up without too much visual penalty. Even some of the iPad games are already using this technique, such as Infinity Blade 2.
 
iMac will be 30" 3840x2160 (the same display as the upcoming 30" cinema display). End of story!
 
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