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They sorta do.

I rebought a bunch of my old PSX games on the PS3. Not sure what's available on the PS5.

As for Nintendo, not sure if you can purchase the games but you get access to some old classics via their subscription service for the Switch.
And this is exactly why the "legal route" is BS. I spent quite a bit of money in the PS3 era then magically oh that was PS3 only. They want to sell the same things over and over.
 
And this is exactly why the "legal route" is BS. I spent quite a bit of money in the PS3 era then magically oh that was PS3 only. They want to sell the same things over and over.

companies that sell us online stuff we lose access to absolutely deserve to have their content pirated until they engage in fair dealing

edit: see good old games for a perfect example of a reason to buy the game
 
Do I see that correctly that at least for the iOS version the MAME core is not available? Info files for it can be updated, but the core itself does not seem to be in the list...
 
companies that sell us online stuff we lose access to absolutely deserve to have their content pirated until they engage in fair dealing
Absolutely. I bought PSX and PSP games on my PS3 a long time ago, and it used to be possible to transfer them to a PS Vita to play them there. One day that just stopped working and Sony never bothered to fix it. The only way for me to play those fully legally acquired games is to pirate my Vita (which I have). Games work like a charm now.
 
Do I see that correctly that at least for the iOS version the MAME core is not available? Info files for it can be updated, but the core itself does not seem to be in the list...
I was wondering the same thing and then I found this from a dev on Reddit:

Some cores were left out to improve the chance of acceptance. The MAME core would also increase the size of the download significantly (>200MB). We’re trying to get MAME on the App Store right now.

So, fingers crossed that it will come soon on RetroArch.

I also saw some posts that devs were working on getting MAME4IOS in the App Store, but it has been getting rejected for various reasons. (In addition to typical technical restrictions, it looks as if Apple may be being careful of only approving apps from official project owners and not copycats.)
 
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And this is exactly why the "legal route" is BS. I spent quite a bit of money in the PS3 era then magically oh that was PS3 only. They want to sell the same things over and over.
I’m pretty sure the PS3 is a big outlier because they used a really weird PowerPC based CPU called the Cell. If I remember correctly, it was kind of a big PITA to dev for and that’s partially why it’s sales were worse than other PS models because it didn’t have as many games and it was less powerful than the Xbox 360, which helped lead to the golden age of the Xbox in the 360 era. So getting it to run on other hardware is very difficult.
 
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I was wondering the same thing and then I found this from a dev on Reddit:



So, fingers crossed that it will come soon on RetroArch.

I also saw some posts that devs were working on getting MAME4IOS in the App Store, but it has been getting rejected for various reasons. (In addition to typical technical restrictions, it looks as if Apple may be being careful of only approving apps from official project owners and not copycats.)
Ah, good; So that clears it up and at least gives a shimmer of hope! 😉

Thanks!
 
I’m pretty sure the PS3 is a big outlier because they used a really weird PowerPC based CPU called the Cell. If I remember correctly, it was kind of a big PITA to dev for and that’s partially why it’s sales were worse than other PS models because it didn’t have as many games and it was less powerful than the Xbox 360, which helped lead to the golden age of the Xbox in the 360 era. So getting it to run on other hardware is very difficult.
Not entirely correct. The XBox 360 was released a whole year before PS3, hence it dominated that generation. PS3 was actually more powerful but more difficult to develop for. In the end PS3 outsold XBox 360, but the total numbers were very close. Both consoles had the same PowerPC-based main processor architecture btw. Their main difference was in the GPU - ATI for the XBox and Nvidia for PS3.
 
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If Nintendo, and Sony would just sell the roms, people would buy them. Not everyone, more some would. And it wouldn't cost them anything to do so. They could even create a legit emulator, for their system. Sell it and roms they only work with it, and make a lot of money.
They won’t do this because the newer generation of gamers will realize, graphics aside, how much better the old games were and how halfarsed they are now with endless micro transactions, woke content, etc. I agree with you completely, though…they’d make a ton of money if they actually just hosted the roms officially and sold them at steep discount.

I personally see nothing wrong with this emulator that’s spoken about in the story above
 
really they’ve just been scared mobile game devs can’t compete with free 3 decade old games that the ip holders don’t even sell anymore

given the quality of most mobile games i’d say they’re super duper right about that
100% this. But what really confuses me is how the companies that still own the IP to these old games can't seem to monetize them...??? How has Sony or Microsoft not acquired the entire SNK/NeoGeo library, for example, and don't make it available somehow? Include it with their subscriptions... Total missed opportunity, IMO. And it wouldn't cost them much. I mean these old game ROMs are kicking about earning nothing for their IP holders.
 
music and video streaming proved what everyone always said

piracy is a symptom of inaccessibility

make it available for a fair price and piracy goes away (even tho people overblow piracy concerns anyway)

That’s bull. Only applies to the poorest. People with money still steal. You can get a PS1 today for 30 bucks and games off a few bucks. People still pirating PS1.
 
I’m pretty sure the PS3 is a big outlier because they used a really weird PowerPC based CPU called the Cell. If I remember correctly, it was kind of a big PITA to dev for and that’s partially why it’s sales were worse than other PS models because it didn’t have as many games and it was less powerful than the Xbox 360, which helped lead to the golden age of the Xbox in the 360 era. So getting it to run on other hardware is very difficult.

I think they’re referring to PSX games bought on the PS3 digital store not being compatible/transferrable to newer Playstation consoles, though.

You can emulate PSX on a potato so those digital purchases really should have carried over.
 
Retroarch is a pain anyway. People celebrating nothing. Anyone who plays this just tinkers with it for 5 minutes, gets frustrated with how much crashes or doesn’t scan. 30-40% of titles fail for random reasons because Retroarch throws the kitchen sink at users.

OpenEmu is the best because they QC the user experience so that 95% works out the box.

Anyway don’t play this stuff in public otherwise people will think you’re a weirdo or poor or worse they will think you are cheap.
 
I was wondering the same thing and then I found this from a dev on Reddit:



So, fingers crossed that it will come soon on RetroArch.

I also saw some posts that devs were working on getting MAME4IOS in the App Store, but it has been getting rejected for various reasons. (In addition to typical technical restrictions, it looks as if Apple may be being careful of only approving apps from official project owners and not copycats.)

It should be rejected because MAME is janky and buggy as hell. No matter what good you can say about MAME it it flea market quality experience. That’s why OpenEMU only allows it in the experimental build.
 
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companies that sell us online stuff we lose access to absolutely deserve to have their content pirated until they engage in fair dealing

edit: see good old games for a perfect example of a reason to buy the game

I agree that gaming companies should preserve their titles indefinitely, but I have seen these arguments even include very old versions of productivity software and that's when people say mad things.
 
Commenting that PPSSPP also released yesterday? It works great too, sadly the games are crying out for a physical controller though.

Here's a quick video on how to setup PPSSPP but of course he doesn't tell you where to get the games:

 
Not entirely correct. The XBox 360 was released a whole year before PS3, hence it dominated that generation. PS3 was actually more powerful but more difficult to develop for. In the end PS3 outsold XBox 360, but the total numbers were very close. Both consoles had the same PowerPC-based main processor architecture btw. Their main difference was in the GPU - ATI for the XBox and Nvidia for PS3.

Actually in America the Xbox 360 outsold the PS3 by the end of the generation still, globally the PS3 outsold the 360, just.
Also the 360 had a processor with 3 Power PC Cores and was MUCH easier to program.
The PS3 had 1 Power PC Core and seven I think it was custom smaller SPE Cores and many devs said it was a pig to develop on. Hence why the 360 ran most third party games better.
 
That’s bull. Only applies to the poorest. People with money still steal. You can get a PS1 today for 30 bucks and games off a few bucks. People still pirating PS1.
I personally would pick the emulator route even if somebody handed me every console and game which ever existed prior to 2005. It’s just easier and better in almost every way.

I pay for Switch Online and own an N64 somewhere in storage, but I’d be doing myself a disservice to play games on either of these over than an emulator.

Paying for old games and hardware only benefits the person or shop selling them — and results in the person paying having an inferior experience to emulators (most of the time).
 
As for Nintendo, not sure if you can purchase the games but you get access to some old classics via their subscription service for the Switch.
You can’t purchase them as of the Switch. The only legal way to play Super Mario Bros (NES, 1985) on modern hardware (and by that I mean the 7+ year-old Switch) is to pay Nintendo $4/month or $20/year (which also gets you SNES and Gameboy. I pay for the higher tier which includes N64, GBA, and Genesis, but I almost never use it. It’s nearly always more convenient and a better experience play on emulators.
 
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