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Oh come on. If you're saying the Wii's success is due to only the price, you're kidding yourself.

It's selling well because it is a great console and it happens to be cheaper. Funny how the Best Buy I was at yesterday had 0 Wii's, but 10 PS3's.

I'd say the Wii inspired devs to come up with creative new ways to play video games and to use the controller. I'd say that re-hashing boring FPS's over and over again hurts the industry far more than devs coming up with innovative ways to use the Wii. If the future of the industry is an assortment of FPS set in WWII or space, then I don't see myself playing video games much in the future. :rolleyes:

The Wii is doing great because its an innovative console and its cheap to boot, you can't deny the influence of price on the Wii's success, it would be foolish.

And theoretically the Wii should be about new ways of playing games but tell me, how much has the Wii really innovated? I mean the best games for the Wii are just standard gen games with tacked on wii controls, same thing happens for the DS, some of the best games don't make much use of the dual screen/touch screen/mic, etc.

The point is you can create good games for any darned platform and the only reason the Wii is doing well is because it has Nintendo behind it and everyone knows Nintendo makes some of the best games around, couple that with a low price and an innovative feature set and you have a winner, it is not however, the revolution of gaming.

If devs really want to revolutionize games they better make intelligent and different games, graphics are good and all but art style will always be better, motion controls are good just as long as they are not tacked on. Just stop following the formula everyone seems to be following and create something awesome, Will Wright is this kind of developer, Bungie used to be this kind of developer until money ruined them. Blizzard was doing great until they made WoW.

And what you guys don't get is that its not a matter of the console, despite what you might like to think all consoles have the potential for ground breaking experiences, blame it all on developers and the industry as a whole. Games are great but they are declining more and more, the industry will never crash again but I'm afraid true classics will disappear and the gaming industry will become pretty much like the film industry. This is evidenced by even the most original and dedicated of developers like Blizzard and Bungie not striving to best themselves, just develop whatever comes out of their asses and follow the same industry recipe. Not that I hate WoW or Halo, its just that they really have nothing special compared to other titles of the companies... like Warcraft/Starcraft/Diablo and Marathon, it is almost as if they had sold their soul to the devil.

But I digress, really what I wanted to say is that all consoles have the potential to be great and have awesome games, it all depends on the developer not the platform.
 
the only reason the Wii is doing well is because it has Nintendo behind it and everyone knows Nintendo makes some of the best games around, couple that with a low price and an innovative feature set and you have a winner, it is not however, the revolution of gaming.
.

But then why did NGC come in last, and N64 get beat up by PS1 losing Nintendo their lead...Nintendo makes great game...I know that, but that hasn't always kept them market share.

It has to because of something else...the DS is huge, the Wii is HUGE, what do both those system bring to the table,thats new?


Control
 
But then why did NGC come in last, and N64 get beat up by PS1 losing Nintendo their lead...Nintendo makes great game...I know that, but that hasn't always kept them market share.

It has to because of something else...the DS is huge, the Wii is HUGE, what do both those system bring to the table,thats new?


Control

The N64 lost because the developers just thought a CD was more cost effective and you could cram tons of content in it so they just went with that, a crucial developer made this decision, released FF7 on PS1 with tons of FMVs and that was that.

The GameCube lost because it had no third party support and it was just the same as an xbox and ps2, nothing innovative about that.

Why is the DS and Wii succeding? Not because their control options are better because they are not they are just new and fresh and have a gimmicky happy feeling to it, coupled with a good price, some decent 3rd party support and Nintendo and its a winner, the Wii and DS are doing good because its something new not necessarily because the control is so good.

The PC has had better controls for FPS for years and yet the FPS market is huge on consoles, why? Because even if the Wii has superior control (which in my opinion it doesn't its just different but thats debatable and up to each person) it doesn't make it the better console or the one people will adopt the most.

In the end, most consumers do no research, they just buy on impulses and the Wii is doing great because its something different, different means people will want to try it, regardless of whether its better or not. That reels them in, Nintendo games keep them interested.

Just look at some of the best DS games... most could be done without all the DS's gimmicky features... take Mario Kart, Pokemon Diamond/Pearl, New Super Mario Bros, Final Fantasy remakes, Castlevania, etc as a few examples.

What was the most sold and arguably best Wii game of 2006? Twilight Princess of course... See where I am getting at?
 
Heres my 2 cents.

The differences in hardware power between the Xbox360 and PS3 are very debatable.

With the PS3 you've got 1 main CPU based off the same PowerPC technology the Xbox360 uses, with 8 co-processors tacked on and one disabled. The Xbox360 has 3 main processors, each with a co-processor of its own, and each CPU is capable of handling two threads at a time. So real world performance is likely to be vastly different than what each machine is capable of on paper. Look at the PS2 as a perfect example of this. It had the first racing game to run at 60fps at 1080i.

PS3 has the advantage with storage capacity. But that comes at a significant cost to the consumer and developer (more expensive discs to pay for). It also comes at the disadvantage of speed. One may argue that the Xbox360 DVD drive does not come close to its rated speed of 12x. That is true. On dual-layer discs you generally get 8-10x on the outer edge and 5-6x on the inner circle. The disc in the Xbox360 is spinning faster and has a lower capacity.. which means faster seek times. Which translates into faster loading times in the future once developers get a hand on things.

As for being a better development platform.... The Xbox360 makes more sense right now. Why? The Xbox360 has more units in homes right now than the Wii and PS3 combined. It's selling great outside of Japan. And it is getting the two biggest games of this year. Halo 3 and Grand Theft Auto 4. Grand Theft Auto 3, Vice City, and San Andreas sold a combined total of roughly 40 million copies on the PS2 alone.

GTA is a system seller no matter what some people say about the series. The fact that one can buy the Xbox360 Premium and 3 games for less than the cost of the PS3 alone (both after taxes) means that people will be buying the Xbox360 this fall for both Halo and GTA. On top of that, people are buying the Xbox360 Premium over the PS3 because it includes component (and HDMI in the elite) cables in the box, as well as a headset. While the $600 PS3 gives you RCA cables.

What does that mean for developers? That the Xbox360 will get more copies of your game sold because of the lower price, similar (if not exactly the same) hardware capabilities, and the fact that 10s of millions of people already own one. PS3 sales are slumping, most of the major 3rd party developers have already jumped to the Xbox360, and even Sony has said that Final Fantasy XIII's exclusivity is questionable.

So if you're a developer, why would you make your game for a system that costs more to develop for and your audience will be about 1/5th of what it could be?

From a consumer stand-point, the PS3 doesn't make sense. Yeah it has a blu-ray drive. But what benefit does that offer to me? I own more DVDs than there are blu-ray movies available. I'm certainly NOT "double dipping" and repurchasing my movies on blu-ray because the quality improvement does not justify the $30 per disc cost, especially for a movie I have already seen. So that leaves me with a $600 game machine. $600 to play videogames? The PS3 with 2 games will cost me more than $770 after taxes. Somebody made a comment in this thread about people complaining about the price of the PS3 being hypocrites if they were typing their complaint from a Mac. My $1407 MacBook offers me far more uses than a $600 PS3 would, and it can play some games pretty good as well. A Mac can be used for work, play, creative things, making things for family members, the list goes on and on. A PS3 is a..... game machine. $600 for the hardware, an additional $30 or more for quality component cables, and then $60 per game for a few hours of enjoyment? I don't think so. When, above all that, the people who make the games are making nearly all of the same games for the Xbox360. Sure I might miss out on Final Fantasy, Gran Turismo, and Ratchet and Clank. R&C surely is a game I don't want to miss. But NO game is ever worth $600 to play. Not even $500. Gran Turismo? After Sony pulled all of the online features they had promised for GT4? No thanks. FF13? If its anything like FFX, X-2, or XII was then I'll pass.

I'll pass on the Wii too. Every game I have played so far would have played exactly the same, or better, on a real controller. The Virtual Console games are extremely expensive for what they are. The gameplay of the games is typical Nintendo fanfare, which I grew tired of with the N64. Another Mario? No thanks. Mario Galaxy looks too much like the mini-games from Ratchet 2 made into an entire game. Zelda? It hasn't been good since it went 3D (cue the flames). Super Smash Brothers? The definition of button mashing. People talk about the "success" of the Wii. But so far I've only seen the Wii being highly successful in Japan, same for the DS. I only know of one person, both online and off, that has a Wii and they are looking to trade it for an Xbox360 when GTA comes out.

Right now the Xbox360 is THE platform for both developers and consumers. Which I hate saying because I got my Mac to get away from Microsoft products. But I go where the good games are and I buy what is the best for my money. The Wii is a gimmick and the PS3 is overpriced and falling hard.
 
I agree with about 90% of your post, but:

I'll pass on the Wii too. Every game I have played so far would have played exactly the same, or better, on a real controller.

Have you not played Wii Sports, Elebits, or Trauma Center? I'll be the first to admit that the majority of the games out right now, many of them ports, are not going to be the best showcase for the controller, but there are a select handful that completely rely on it.
 
Whoa, this issue has been beaten to a pulp but... I'll give my quick comment anyway :)

IMO the 360, Wii and PS3 are different consoles, but I would like to focus between the huge differences in the PS3/360 and the Wii, because it exists, and these threads lose their grip when people fail to realize that "to each their own" and that one side might as well accept the other.

The Wii is meant for a very vast group of people, you know who their target is, it's been said here 12939 times. The PS3/360 appeals to a completely different crowd and everyone knows it.

Why argue which one is better? there's a lot of criteria do be discussed and IMO it's impossible to put things in a "better/worse" box, the world is not b&w. I seriously believe that this "console war" stuff has been, above everything, hyped by the fans of each system. You should buy what you want, what it's good for you, what you can afford, your choice.

I can't see why people have to disagree and get into arguments because they prefer different CONSOLES! I wonder if I got into a discussion everytime I was with my PC loving friends... yet, these threads always end up the same way :(

my 2 cents, we can all coexist.
 
Heres my 2 cents.

The differences in hardware power between the Xbox360 and PS3 are very debatable.

With the PS3 you've got 1 main CPU based off the same PowerPC technology the Xbox360 uses, with 8 co-processors tacked on and one disabled. The Xbox360 has 3 main processors, each with a co-processor of its own, and each CPU is capable of handling two threads at a time. So real world performance is likely to be vastly different than what each machine is capable of on paper. Look at the PS2 as a perfect example of this. It had the first racing game to run at 60fps at 1080i.

PS3 has the advantage with storage capacity. But that comes at a significant cost to the consumer and developer (more expensive discs to pay for). It also comes at the disadvantage of speed. One may argue that the Xbox360 DVD drive does not come close to its rated speed of 12x. That is true. On dual-layer discs you generally get 8-10x on the outer edge and 5-6x on the inner circle. The disc in the Xbox360 is spinning faster and has a lower capacity.. which means faster seek times. Which translates into faster loading times in the future once developers get a hand on things.

As for being a better development platform.... The Xbox360 makes more sense right now. Why? The Xbox360 has more units in homes right now than the Wii and PS3 combined. It's selling great outside of Japan. And it is getting the two biggest games of this year. Halo 3 and Grand Theft Auto 4. Grand Theft Auto 3, Vice City, and San Andreas sold a combined total of roughly 40 million copies on the PS2 alone.

GTA is a system seller no matter what some people say about the series. The fact that one can buy the Xbox360 Premium and 3 games for less than the cost of the PS3 alone (both after taxes) means that people will be buying the Xbox360 this fall for both Halo and GTA. On top of that, people are buying the Xbox360 Premium over the PS3 because it includes component (and HDMI in the elite) cables in the box, as well as a headset. While the $600 PS3 gives you RCA cables.

What does that mean for developers? That the Xbox360 will get more copies of your game sold because of the lower price, similar (if not exactly the same) hardware capabilities, and the fact that 10s of millions of people already own one. PS3 sales are slumping, most of the major 3rd party developers have already jumped to the Xbox360, and even Sony has said that Final Fantasy XIII's exclusivity is questionable.

So if you're a developer, why would you make your game for a system that costs more to develop for and your audience will be about 1/5th of what it could be?

From a consumer stand-point, the PS3 doesn't make sense. Yeah it has a blu-ray drive. But what benefit does that offer to me? I own more DVDs than there are blu-ray movies available. I'm certainly NOT "double dipping" and repurchasing my movies on blu-ray because the quality improvement does not justify the $30 per disc cost, especially for a movie I have already seen. So that leaves me with a $600 game machine. $600 to play videogames? The PS3 with 2 games will cost me more than $770 after taxes. Somebody made a comment in this thread about people complaining about the price of the PS3 being hypocrites if they were typing their complaint from a Mac. My $1407 MacBook offers me far more uses than a $600 PS3 would, and it can play some games pretty good as well. A Mac can be used for work, play, creative things, making things for family members, the list goes on and on. A PS3 is a..... game machine. $600 for the hardware, an additional $30 or more for quality component cables, and then $60 per game for a few hours of enjoyment? I don't think so. When, above all that, the people who make the games are making nearly all of the same games for the Xbox360. Sure I might miss out on Final Fantasy, Gran Turismo, and Ratchet and Clank. R&C surely is a game I don't want to miss. But NO game is ever worth $600 to play. Not even $500. Gran Turismo? After Sony pulled all of the online features they had promised for GT4? No thanks. FF13? If its anything like FFX, X-2, or XII was then I'll pass.

I'll pass on the Wii too. Every game I have played so far would have played exactly the same, or better, on a real controller. The Virtual Console games are extremely expensive for what they are. The gameplay of the games is typical Nintendo fanfare, which I grew tired of with the N64. Another Mario? No thanks. Mario Galaxy looks too much like the mini-games from Ratchet 2 made into an entire game. Zelda? It hasn't been good since it went 3D (cue the flames). Super Smash Brothers? The definition of button mashing. People talk about the "success" of the Wii. But so far I've only seen the Wii being highly successful in Japan, same for the DS. I only know of one person, both online and off, that has a Wii and they are looking to trade it for an Xbox360 when GTA comes out.

Right now the Xbox360 is THE platform for both developers and consumers. Which I hate saying because I got my Mac to get away from Microsoft products. But I go where the good games are and I buy what is the best for my money. The Wii is a gimmick and the PS3 is overpriced and falling hard.

one of the best posts i have seen in this thread yet.....THANK YOU!!!!

While I do agree that that, between PS3/360, 360 is currently preferred due to its current market share and development costs. However, that's not stopping devs from saying that the lack of a static HDD and larger capacity optical disc is somewhat of a nuisance. Will it keep games from being made, well...we all know the answer to that. This business is about money and money is the primary goal(for most). As for the Wii, well Nintendo needs to be nicer or harsher to third parties. As it stand the Majority of Wii games are 3rd party, but they are selling the least. Do they need more support from Nintendo, or merely a push to be more innovative? Well, thats debatable.

What gets me are the 3rd party companies that complain about costs/dev platforms.
"Its too expensive, It's too hard to program for....blah blah blah."

I say **** and take a look at First Party titles, the quality is definitely there!
If its too expensive, or not worth your time, then ignore it. But sooner or later it will take off.

Then you'll be like EA, who will be putting out as much crap as possible on Wii, just too take advantage of the market share. Sure there will probably be a quality title or two, but as for the other 2 dozen titles, well, I won't even be renting them.
 
W
T
F?????!

If the old forum were still up, I'd so throw so many of your old posts that said the exact opposite back in your face! :p Luv ya jimmy.
-Zuka

w00t. Please be back! Bit of an old thread though :p

Hey I've always protested against the 360's lack of WiFi. And now the PS3 is here with an actual final set of features and price it's easy to judge it on value ;)
 
Yea I do agree the PS3 is great value for what it contains, the 360 less so. It's frightfully short sighted not to stick in Wifi, and for a media/HD device a 20gb is disgusting.

w00t. Please be back! Bit of an old thread though :p

Hey I've always protested against the 360's lack of WiFi. And now the PS3 is here with an actual final set of features and price it's easy to judge it on value ;)
Nonsense - the PS3 came out after the 360, it has a better form of wi-fi (a as well as b and g), and the hard drive isn't used as a "media/HD device" much at all. In America, it's used for the renting of films, plenty of space on a 20GB but if that doesn't suite, get an Elite. Microsoft don't charge you for the wi-fi, Sony do (and it's poor in comparison). Using the 360 as a media centre means streaming music and films from a computer, or playing films from disc or memory stick. That can be done with a Core.

The Wii is doing great because its an innovative console and its cheap to boot, you can't deny the influence of price on the Wii's success, it would be foolish.

And theoretically the Wii should be about new ways of playing games but tell me, how much has the Wii really innovated?
Right, this little essay of yours doesn't make sense. You cannot judge specifically how innovative a product is. You have already decided for yourself in your opening paragraph that it is innovative, but by how much you say? That's up to you.

I mean the best games for the Wii are just standard gen games with tacked on wii controls, same thing happens for the DS, some of the best games don't make much use of the dual screen/touch screen/mic, etc.

The point is you can create good games for any darned platform and the only reason the Wii is doing well is because it has Nintendo behind it and everyone knows Nintendo makes some of the best games around, couple that with a low price and an innovative feature set and you have a winner, it is not however, the revolution of gaming.
What's a "standard gen"? You seem to be making stuff up now. Do you mean last generation? Current generation? Neither? Who knows, I'd hoped you would. The controls are a fundamental part to enjoying Wii Sports, Wii Play, Wario etc, they were built with the controls in mind, otherwise the first two would be simply party games that got old quick. Here they have really taken it all on board and made it accessible to everyone.

Correct, some of the best DS games don't make use of every single feature, but most make use of two screens, most (if not all) use the touch screen in some way, it's called choice and the availability of options that the develop has open. They can use a feature, but they don't have to.

No, the reason it is doing so well is because it is marketed well and is very appealing to the mass-market, Nintendo haven't put their name all over it, it's slyly inserted onto the box and actual console, it's very discreet. If everything 'Nintendo' sold well, then the GameCube would have trounced the other consoles, but it didn't.

To me, it seems it is the revolution of gaming, it has brought everyone into gaming, rather than the teenagers that love the PS2, the alpha male stereotype for the Xbox and the kids of the DS. The Wii is for everyone, that is a revolution.
If devs really want to revolutionize games they better make intelligent and different games, graphics are good and all but art style will always be better, motion controls are good just as long as they are not tacked on. Just stop following the formula everyone seems to be following and create something awesome, Will Wright is this kind of developer, Bungie used to be this kind of developer until money ruined them. Blizzard was doing great until they made WoW.
Here, you lose yourself even more. Making intelligent games doesn't revolutionise gaming, it adds another intelligent game to the pile. Art style has always existed, art direction is a major part to games development. The "motion controls" haven't been tacked on for the Nintendo games on the Wii, they are developed with the controls in mind.

"Just stop following the formula.." - what? Nintendo have, and it's brought them great success. Do you realise what you're arguing against? Art direction is present, look at Rez, look at Okami, intelligent games? Depending on your interpretation they could be anything from Brain Training, Pokemon, Shenmue, Rez, Metal Gear Solid, Final Fantasy, any of them. Making them more intelligent doesn't make anything a revolution, it just makes them intelligent.

Blizzard is doing great, how can you not see that? They've made a MMORPG that appeals to everyone, they've made it accessible yet deep and rewarding. They're making millions and it has millions of fans. Bungie are doing great, they're making hugely successful games with the biggest software producer in the world behind them. How couldn't that be good?

And what you guys don't get is that its not a matter of the console, despite what you might like to think all consoles have the potential for ground breaking experiences, blame it all on developers and the industry as a whole. Games are great but they are declining more and more, the industry will never crash again but I'm afraid true classics will disappear and the gaming industry will become pretty much like the film industry. This is evidenced by even the most original and dedicated of developers like Blizzard and Bungie not striving to best themselves, just develop whatever comes out of their asses and follow the same industry recipe. Not that I hate WoW or Halo, its just that they really have nothing special compared to other titles of the companies... like Warcraft/Starcraft/Diablo and Marathon, it is almost as if they had sold their soul to the devil.
What's wrong with developers? They're making games that people want. How are they declining, exactly? You seem stuck in a time-warp, yet I don't know when exactly this time-warp is as this thing you speak of hasn't happened, nor does it look like it will. We have many independent developers and many major ones too. True classics exist in the games industry and are always being developed, we've had Oblivion, the Halo series, the Metal Gear Solid and Final Fantasy series, the Pokemon series, Capcom who are constantly bringing out classics (Dead Rising, Lost Planet), you're extremely jaded and it really doesn't seem like you have any interest in games anymore, I suggest something else to pass the time away. Film classics are always eing made too, what the heck are you on about?

Blizzard have bettered themselves, as have Bungie. Blizzard made a massively popular online RPG, that's a step up from what they were at before. They've launched the most successful add-on to a game ever, there, they've bettered themselves. Bungie released the sequel to Halo, it sold more, it had a great online element to it, now they're making it bigger and better and working on non-Halo products afterwards. They're bettering themselves. To the devil, you say? What bollocks, I say.
But I digress, really what I wanted to say is that all consoles have the potential to be great and have awesome games, it all depends on the developer not the platform.
What a terrible and blatantly obvious ending.


Next post..


The GameCube lost because it had no third party support and it was just the same as an xbox and ps2, nothing innovative about that.
It had third-party support, but the first-party games just weren't good enough, nor was the marketing.
Why is the DS and Wii succeding? Not because their control options are better because they are not they are just new and fresh and have a gimmicky happy feeling to it, coupled with a good price, some decent 3rd party support and Nintendo and its a winner, the Wii and DS are doing good because its something new not necessarily because the control is so good.
The control options cannot be called better or worse specifically, there is no certain or correct answer, as with anything, yet you continue to issue these points. The controls are better for tennis games (in my opinion) as it actually feels like you're playing tennis rather than clicking buttons on a pad.

Nintendo still don't have great third-party support, people buy Nintendo consoles to play Nintendo games, not many people bought a GameCube to play Need for Speed, they bought a PlayStation.

Again, your last point in that paragraph is silly, the form of control is innovative to people and appeals, people prefer it so it's better to them, right?
In the end, most consumers do no research, they just buy on impulses and the Wii is doing great because its something different, different means people will want to try it, regardless of whether its better or not. That reels them in, Nintendo games keep them interested.
What do they need to research, exactly? How silly.
Just look at some of the best DS games... most could be done without all the DS's gimmicky features... take Mario Kart, Pokemon Diamond/Pearl, New Super Mario Bros, Final Fantasy remakes, Castlevania, etc as a few examples.
Mario Kart only uses the map on the bottom screen, very helpful, Pokemon uses the 'Poketch' feature, showing what Pokemon you have with you, the time and other things, it's not essential, but it's there so why not use it? Most games can be done on a Spectrum, but we move on. You could argue all day about how we don't need new consoles and that the graphics were fine - of course they are. But if we stand still we get stagnant and stale.
What was the most sold and arguably best Wii game of 2006? Twilight Princess of course... See where I am getting at?
Wrong, actually. The best-selling game was Wii Sports. Twilight Princess didn't perform as well as they expected. Wii Play has also outsold it.
 
one of the best posts i have seen in this thread yet.....THANK YOU!!!!

While I do agree that that, between PS3/360, 360 is currently preferred due to its current market share and development costs. However, that's not stopping devs from saying that the lack of a static HDD and larger capacity optical disc is somewhat of a nuisance. Will it keep games from being made, well...we all know the answer to that. This business is about money and money is the primary goal(for most). As for the Wii, well Nintendo needs to be nicer or harsher to third parties. As it stand the Majority of Wii games are 3rd party, but they are selling the least. Do they need more support from Nintendo, or merely a push to be more innovative? Well, thats debatable.

What gets me are the 3rd party companies that complain about costs/dev platforms.
"Its too expensive, It's too hard to program for....blah blah blah."

I say **** and take a look at First Party titles, the quality is definitely there!
If its too expensive, or not worth your time, then ignore it. But sooner or later it will take off.

Then you'll be like EA, who will be putting out as much crap as possible on Wii, just too take advantage of the market share. Sure there will probably be a quality title or two, but as for the other 2 dozen titles, well, I won't even be renting them.

And you're agreeing with him? LOL.

Man, sir... we've "fought" through so many lengthy threads where I and other people brought up nearly every point he makes and all I ever recall you doing is disagreeing and arguing... talk about a New Forum, haha.

Great comments mosx, you must have managed to present this in a way that just works... because plenty of people seem to agree with you where months ago it would have caused a PS3 user riot! :D

Maybe it's just the humbling experience of the PS3 actually being out now... ;)
 
I stop posting in "gaming" for awhile (since the forum split) and people start making sense and agreeing on meaningful things? WTF is going on? ;) Dogs and cats, living together, MASS HYSTERIA!!! :p j/k

Great post mosx, I agree with everything you said.

I think we'll be selling our Wii soon, we don't ever play it. My wife finished TP and I honestly don't really want to play it anytime soon. I don't think our Wii's been powered on in months.

I've played the 360 a lot lately since I've finally purchased some more XBLA games.
 
I bet only people who read forums and game sites actually bitch about which system has the bigger dick. Most consumers probably just buy which system looks cooler, has cooler looking games, has cooler commercials or because their best friend johnny has it and they want it too.
 
You mean marketing? That does usually help.

Mosx makes good points. But "good for developers" is too broad a claim to make. Large studios can afford a 360 dev kit and the production cost of these new games. Many more small and upcoming ones can't. This is why the PC and PS2 see an abundance of games - because just like consumers devs cannot simply afford the most expensive product.
Right now the Wii is the machine for smaller devs or large ones wanting to make more money, since the overall production cost for a Wii game is significantly lower than that of a 360/PS3 game.

Unfortunately, as I've been saying since PS2 days, this is not always a good thing. Good in that the system will have a varied library of games and some high-risk low-cost creative games. Bad in that there will be a lot of crap to trawl through.
 
I feel like all three platforms are stagnating right now as they gear up for third and fourth quarter releases. (However, Forza 2 looks good for the 360.)
GTA4 is October. Halo 3 is September. Super Mario Galaxy is December 31st?

There should be a poll on here: how many people have been swayed by a forum posters' brilliant arguments if they are already predisposed to a particular platform (or two, or three)?

I certainly haven't. Even with the PS3's current line up games that I have no interest in, poor sales, and the price I am STILL waiting for some cool game that makes me want to pick it up. I think it will happen. The 360 has more games, more units sold, xbox live, and a moderately lower price than the PS3 depending on add-ons. Those reasons do not make me want to get it. The Wii is the cheapest, blah blah blah. I have that one, and what am I playing on it? Super Mario World.

I don't care that the Wii does not have a super duper game out that I want to play right now because I know eventually there will be some fun games out for it. Same goes for my DS (come on with the new Zelda game already) and PSP, which I did not play for months until I picked up Ratchet and Clank.

Games are entertainment, and what a person finds entertaining is a matter of taste. Taste is subjective. Your favorite band sucks. So does mine.
 
You mean marketing? That does usually help.

Mosx makes good points. But "good for developers" is too broad a claim to make. Large studios can afford a 360 dev kit and the production cost of these new games. Many more small and upcoming ones can't. This is why the PC and PS2 see an abundance of games - because just like consumers devs cannot simply afford the most expensive product.
Right now the Wii is the machine for smaller devs or large ones wanting to make more money, since the overall production cost for a Wii game is significantly lower than that of a 360/PS3 game.

Unfortunately, as I've been saying since PS2 days, this is not always a good thing. Good in that the system will have a varied library of games and some high-risk low-cost creative games. Bad in that there will be a lot of crap to trawl through.

Yep, you can look at average reviews of games for each current platform, and PlayStation actually wins in overall quality. While the 360 and WIi have more games, the PS3 games are getting higher ratings on a per game basis. Its true that the HD platforms are far more costly, and I think that is good and bad. It usually makes the smaller devs more focused on producing something of good quality that will actually sell so they can make their money back. The big companies are always gonna make ports and played out, rehashed versions of something that already sold(just to make a buck), but that doesn't mean you have to buy it. Although I am interested in titles like Army of Two, a new IP EA is trying out(i know, EA and NEW IP sound like oxymorons). :p
 
Praxis! I could kiss you :eek: This emulator is incredible. It's leaps ahead of that last one I used (SnessyDS or something?). This is actually playable. Are there any good MegaDrive/Genesis emus?
 
Yep, you can look at average reviews of games for each current platform, and PlayStation actually wins in overall quality. While the 360 and WIi have more games, the PS3 games are getting higher ratings on a per game basis. Its true that the HD platforms are far more costly, and I think that is good and bad. It usually makes the smaller devs more focused on producing something of good quality that will actually sell so they can make their money back. The big companies are always gonna make ports and played out, rehashed versions of something that already sold(just to make a buck), but that doesn't mean you have to buy it. Although I am interested in titles like Army of Two, a new IP EA is trying out(i know, EA and NEW IP sound like oxymorons). :p

But that tends to happen on platforms with not much going for them. People (including reviewers) are so happy to be getting something that the software gets rated higher then it would on another platform.

In that sense, reviews are often relative to what else is on the system.
 
That much is true. Sonic the Hedgehog gets differentiating scores cross gen if you look at places like Metacritic.
 
I don't care what the 'average' scores are. A system can have ten absolutely amazing games along with 50 lousy ones and still have a lower 'average' than another console with a couple of dozen serviceable but not-that-great titles. Average means nothing.
 
so now having more titles is not always a good thing, but one of the main reasons to get a 360 over PS3(currently), is more titles.........:confused:
 
Since most games are terrible-
More 3rd party games= bad. More games to look through to find a gem.
More diverse games= good.
More 1st party games (all consoles)= good. very very good.

I've always said that. The Amiga had games in the abundance. NES ports, arcade ports, even Mega Drive ports. It could run anything, was cheap to develop for and had a huge public domain scene so you had to search like a mad lepper to find the Turricans or Lemmings. Just look at the GBA too :(
 
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