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How to destroy competition.
Make sure you have a deeper pile of cash. Underprice things. Make the competition leave the market.
"Wohoo" the fanboys say. "My team won"
Then the prices go up.
Fanboys say "where did all the competition go? I have to now pay the higher price, this isn't fair!"
Make sure you have a deeper pile of cash. Yes, and getting a deeper pile of cash… How do you do that? Maybe get a loan or something? It appears that your steps have a huge flaw right at the start. :)
 
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No I know my speakers. My friend has a listening room with $20,000 speakers. I know how some albums sound. HomePods paired as stereo is quite good. (the big one not a mini)

if you can’t hear the difference between aac and cd then they can’t be that good
 
You make a profit in another market and use that to enter another market and take it over.
Yes, but it makes it sound like “making a deep pile of cash” is easy. And, once equipped with a deep pile of cash, one of the quickest ways to lose said “deep pile of cash” is predatory pricing (especially against a foe with fairly deep, even though not as deep, piles of cash. . So, sure, if you really don’t want a deep pile of cash anymore, I’m sure that’s what a company would do.

OR, you COULD… going out on a limb here… continue to just make things people like to buy and avoid the whole LOSING a deep pile of cash. But, you know, I’m not the CEO a trillion dollar company, so maybe they just get sick of all that money?
 
I’d love to see Apple introduce new AirPods with low latency lossless audio for such a service, especially the Pro.

That said, such lossless transfer will likely be unsupported on most devices, even something ridiculously expensive like a Mac Pro. Would be interesting if for the sake of compatibility that the charging case itself with the latest Bluetooth standards could be plugged into a computer, take the lossless and even high-resolution USB audio signal, and transmit that losslessly to AirPods. Then of course the case would act like any other source to the AirPods and they’d be able to seamlessly switch to iPhone for calls and whatnot.

Could even offer an “AirPods dock” to make it more convenient in a desktop setup; a revival of the lightning dock->

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The AirPods Pro could actually be “Pro” then. That’d be great.
 
I’d love to see Apple introduce new AirPods with low latency lossless audio for such a service, especially the Pro.

That said, such lossless transfer will likely be unsupported on most devices, even something ridiculously expensive like a Mac Pro. Would be interesting if for the sake of compatibility that the charging case itself with the latest Bluetooth standards could be plugged into a computer, take the lossless and even high-resolution USB audio signal, and transmit that losslessly to AirPods. Then of course the case would act like any other source to the AirPods and they’d be able to seamlessly switch to iPhone for calls and whatnot.

Could even offer an “AirPods dock” to make it more convenient in a desktop setup; a revival of the lightning dock->

ujj4ovsh.jpg


The AirPods Pro could actually be “Pro” then. That’d be great.
Sounds complicated and against the minimalist and simple design ethos that Apple is known for…
 
how does it make sense to offer higher bit rate music based on specific earphones/headphones/speakers?

is it just a reward for buying overpriced apple products?

and how would that even work? would it send you a higher bit rate after checking for a specific chip or something ?

my 70s advent speakers and $99 audio technics bluetooth headphones sound better than any apple product. and my $7 ali express knock off airpods sound just as good as the real ones (just no noise cancelling, which i would never want anyway )
I’m not sure how they’d detect it, maybe they couldn’t. But I meant it more of where you would be able to tell a difference in sound quality if you had the higher end (price point but for a reason- the internals of that device) product you’d actually be able to hear a difference. But if you say that your $7 copycat “AirPods” sound the same as the normal ones I doubt you’d be in the group that could tell the difference. Lol.
 
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I’m not sure how they’d detect it, maybe they couldn’t. But I meant it more of where you would be able to tell a difference in sound quality if you had the higher end (price point but for a reason- the internals of that device) product you’d actually be able to hear a difference. But if you say that your $7 copycat “AirPods” sound the same as the normal ones I doubt you’d be in the group that could tell the difference. Lol.

oh i can tell. they sound like garbage, just like real airpods. i just use them to listen to podcasts sometimes
 
Apple Digital Masters are not lossless or CD quality audio though, they're still 256Kbps AAC files.
I know it's not lossless, but not cd quality? I have bought some ADM albums in iTunes and sounds lots better than the cd's they were replaced! Even some Mobile Fidility and DCC cd's.. But I do agree that if it comes in ALAC format that might be better, but ADM AAC sounds great!
 
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Sounds complicated and against the minimalist and simple design ethos that Apple is known for…

Plugging your new lossless capable AirPods case into a USB port to get lossless audio from Macs that don’t support the latest Bluetooth standards doesn’t sound that complicated; the AirPods would function exactly the same but just have another input option. If you’d want to continue to use compressed audio with desktop use then nobody could stop you.

Hell, they could probably add such a function to current models (sans lossless, kinda pointless but nonetheless) seeing as the hardware is already there. An invisible option for Pro users, I hope they consider it if any lossless-capable models exist in the future because surely most devices right now won’t support it.
 
I know it's not lossless, but not cd quality? I have bought some ADM albums in iTunes and sounds lots better than the cd's they were replaced! Even some Mobile Fidility and DCC cd's.. But I do agree that if it comes in ALAC format that might be better, but ADM AAC sounds great!

they are not cd quality. you might prefer the digitally compressed sound that artificially colours the recording in an attempt to hide the compression , but the cd would have been the more accurate representation of the music as it was recorded and mixed.
 
if you can’t hear the difference between aac and cd then they can’t be that good
It depends. on $20,000 speaker? I'll tell you one thing, I can't tell a difference between Hi-Res music (from DVD-Audio) and CD, despite protests from my friends who's an owner of those expensive speakers. If there's difference it is barely to hear. Bass has some difference but overall I'd say in blind test I wouldn't be able to point it out which one is which. Sounds impossible, right? Takes it what you will.
Do my friend possess better ear than me? I highly doubt it. (and I have a case to prove)
On less than $1,000 speaker, am I able to tell a difference between CD and AAC from that CD? On volume that's comfortable to my ears and on an ordinary room, not listening room? No. NOT AT ALL.

I didn't reach my conclusion from reading spec, reviews. It's from my actual testing and listening. YMMV.
 
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Yes, but just understanding the engineering problems required to be solved… well, I’m assuming low latency meant instantaneous, but maybe you meant 1 or 2 seconds?

Oh, my bad. As it stands the AirPods are already very low latency, not sure why I mentioned it.

Goodness, one or two seconds latency would be horrible.
 
Oh, my bad. As it stands the AirPods are already very low latency, not sure why I mentioned it.

Goodness, one or two seconds latency would be horrible.
The latency for AirPlay can be 2 seconds or more. However, with non-interactive content, it’s not a problem because the protocol helps to ensure the video matches the audio second to second. With JUST audio, the latency aids in ensuring all speakers are playing in sync. It also provides a buffer so that, if there’s the sender drops and has to resend audio, the speaker can just play from the buffer during the resend.

This is very noticeable for music apps like GarageBand OR rhythm games but the latency is there for ALL interactive apps. Interactive latency IS horrible (such that it’s better to use a wired connection) and generally accepted for a wireless connection these days. But, non-interactive latency is managed quite well. The start of the playback is affected as well as any non-linear skips you might make.
 
i seriously see no point in hi-fi over AAC, and I'm an audiophile

Instead, announce a mew release of the Music app with hundreds and hundreds of bug fixes.

Not being snarky, but the music app is embarrassingly low quality.

this is the most is the most important imo, no point in releasing high def formats and trying to make it look like you're taking "music" seriously if you have a music app that barely works and a web app still in beta (and a windows app still in itunes lol)
 
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i seriously see no point in hi-fi over AAC, and I'm an audiophile



this is the most is the most important imo, no point in releasing high def formats and trying to make it look like you're taking "music" seriously if you have a music app that barely works and a web app still in beta (and a windows app still in itunes lol)
Apple has abandoned Windows a loooooong time ago....I doubt they are working on a revamped Music app for Windows 10...just doing the bare minimum on Windows to keep it updated with support for the latest devices and security fixes.

In other words, I don't think there is any roadmap or any long term goal at Apple to update iTunes on Windows 10.
 
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