The code works for other games but not Simcity anymore. Gamefly blocked it.Thanks! But it doesn't work for this game anymore... Weird.
The code works for other games but not Simcity anymore. Gamefly blocked it.Thanks! But it doesn't work for this game anymore... Weird.
I really wish people would stop referencing that poll as if it had any meaning. Don't get me wrong, EA have their issues (to put it mildly) but... it's an Internet poll. Whoever happens to have the ire of the geek community at that point in time is going to get slaughtered. Or are we really saying that always-on DRM is worse than, say, the effects Bank Of America has on people's lives?
Actually decided to put money down on SimCity last night thanks to a good offer price. The always-on DRM annoys me but it's not a deal breaker, the limitations of the simulation are well known but don't necessarily make it a bad game. Frankly at this point in my life I'm not looking for something to sink hundreds of hours into managing a thousand minor details. A simpler sim is appealing at the moment where I can throw a few hours at it here and there and just have fun. I can understand why others may think otherwise though and fair play if you do.
Hmm okay. Well I haven't played SimCity since SC3000 which if I recall came out in the late 90's. I was just looking forward to playing a new version. So you can only build cities online? There's no offline option? And what does RCI mean?
I downloaded the PC version after I was tired of waiting and, more importantly, found out about the cross-platform thing. I have a $250 Windows 7 notebook, and it does actually kinda run the game -- as much as you can run a game on a notebook with a Celeron (I know!) processor. I lucked out and got 4GB of RAM, which was the minimum required.
Great game, ignore the haters whining about DRM. The online part of it is great.
You need a permanent connection even for single player. That's one of the reasons people are upset.
No thanks to always on-line. I travel a lot, and it is pointless to own a game you can't play in flight, or at a remote location with no internet, including if my kids wanted to play it on a laptop during our regular long drives. This is a trend in games that I feel consumers should make economically distasteful to the developers (if it is required - the game is a sales flop). If we buy the game, we are saying it is acceptable, and the trend will only continue to expand. I can't imagine anyone would accept this requirement for Office, Photoshop, FCP, or many other software titles. Yet people say this is OK for their leisure gaming?
Since they have now confirmed you get both Windows and OS X versions for the one price, now I'm wondering about getting the Windows version now and running it in my existing Parallels/Windows 7 VM. If it doesn't run well enough to be playable, I'll have lost nothing compared to waiting for the native OS X version.
People are seriously paying 60 USD for a game? I mean, I never played any games (or at least I never paid for one), I wasn't aware that they are so expensive. I can't imagine spending that much money on a game.