Even if the A14x will triple or quadruple the performance of the A13 in games(which would be quite a feat even with higher power budget and 5nm) it will not be a match for the Xbox One X in gaming performance so forget any next gen console altogether.
My point as above isn't to claim that an imminent Apple ARM CPU could overpower the AMD SoC being laid on for Sony and Microsoft.
'Gaming performance' should not mean that the most triangles per second 'wins'.
For the moment the point would be to get into the same ballpark and publicly demonstrate that Apple's ARM architecture isn't here for just playing Candy Crush.
Nobody expects 50 percent year on year benchmark improvements on an annual basis but Apple can avoid having to pay for a bespoke AMD solution as sold to either of the gaming giants because of their extensive ARM expertise.
There's possibly a few too many people scoffing at a presumed intent by Apple to service gamers by:
a. Somehow creating that xMac for Intel/AMD/NVIdia gaming - something they've been avoiding for years now and people have pointed out that macOS gaming drivers are far behind.
b. Somehow unveiling ARM tech that's going to blow Sony and Microsoft out of the water in terms of on paper benchmarks.
As always, Apple will walk their own path and with the benefit of reflection I'm increasingly doubting the think it depends very much on how seriously they are taking AppleTV+ and Apple Arcade.
Apple will want to sell a box that is capable of streaming AppleTV+ as well as do decent service for games to help the Apple Arcade venture. The current 5th generation AppleTV uses an A10X CPU. A 6th generation model was mooted last year with an
A12 cpu (not A12X). When the report was published the A12 was just about to be superseded by the A13 as used in the iPhone 11 and would have been out of date.
This suggests that the 6th generation would have been a like for like incremental upgrade and probably at the same price. If released now the A12 would look long in the tooth given that Apple have an A13 available and could be producing an A13X for iPad Pros.
If they were looking for a boost to AppleTV+ and Apple Arcade then for the former they should have simultaneously launched a new AppleTV box - instead they handed out free 12 month subs for people who buy an Apple Device. This perhaps is an admission that there's not enough content at the moment on the service, they haven't got a library of archival stuff and popular IP to the extent of Netflix or a Disney +. It also might be the reason that Apple decided not to release new AppleTV hardware last year.
Apple Arcade still sounds very much like a casual gamers offering - nothing too complex headlining the service and no big name games to create buzz - unless Apple are saving a compelling headliner for a WWDC style event (see below).
And even then a headliner probably wouldn't be included in Apple Arcade - surely?
Nintendo is a gaming industry veteran which owns some of the most popular game IPs in the industry. This is their secret.
If Apple buy up a software house and pump some serious investment into making good original entertainment software they would boost the iOS gaming ecosystem. But it would be almost unheard of for Apple to make big waves by purchasing Nintendo, Square Enix, or other studio. Unlike TV content a new game development may take some time to get off the ground (like over a year).
Apple are famously reluctant to bring stuff in house but I think they have to do more to give Apple Arcade a shot in the arm. I'm not talking about AAA stuff, but they have a platform with which to create original IP which seems to be what they are doing with AppleTV+.
Last time I did the calculation, roughly an A12X GPU is about 1/6th of an iMac Pro, and an A12X would probably be happy at 10W continuous? So we’re in the ballpark. (IF you consider aniMac Pro GPU good enough...)
But really, Mac mini is just to show what could be done at the low end.
At the higher end we can have iMac at, what, 120W budget? And iMac Pro at what, 200W?
Apple has way more thermal headroom for CPU, and also appears to have more thermal headroom than AMD and nV for GPU (in part I suspect because they’re willing to use more constrained and expensive packaging — on-interposer GPU chiplets and lots of HBM, rather than PCI cards and socketed VRAM).
Apple have a higher bar too, they want things to be quiet. Not just powerful. Unfortunately that usually means things run hot. If they were more serious about games they would have to solve the issue of sustaining maximum performance for hours at a time at a civilised volume (possibly using a large heatsink?).
Perhaps without Jony Ive's Design Group pushing for compromised cases I'd like to think that Apple went back to the drawing board with a new larger case for the AppleTV Pro (6th generation) to allow for a sensible heatsink and fan)
